Player Matchup

Neith
Neith
DMITRIYPUSHKIN
Neith
Level 18
God Stats
19W - 32L
1,332 SR
Queue Stats
64W - 105L
1,223 Elo+
Party 2
Hades
Hades
Damager12
Hades
Level 47
God Stats
13W - 18L
1,512 SR
Queue Stats
196W - 229L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
Dust02
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
KongSenpai
Hera
Level 36
God Stats
4W - 11L
1,324 SR
Queue Stats
99W - 140L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
bananainpigiama
Gilgamesh
Level 104
God Stats
56W - 81L
1,468 SR
Queue Stats
637W - 1,137L
1,364 Elo+
Solo
Team Averages
Level 73
1,427 SR
1,347 Elo+

VS

Team Averages
Level 60
1,494 SR
1,436 Elo+
Merlin
Merlin
 
Merlin
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Ecozedartaz
Sylvanus
Level 69
God Stats
3W - 0L
1,747 SR
Queue Stats
34W - 38L
1,458 Elo+
Solo
Mulan
Mulan
OldestSoul
Mulan
Level 46
God Stats
16W - 18L
1,445 SR
Queue Stats
169W - 182L
1,369 Elo+
Party 1
Medusa
Medusa
deadsilence2
Medusa
Level 104
God Stats
10W - 6L
1,312 SR
Queue Stats
159W - 144L
1,478 Elo+
Solo
Mercury
Mercury
mohammedthegreat
Mercury
Level 29
God Stats
9W - 5L
1,468 SR
Queue Stats
99W - 122L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,810
481
1,434
3,488
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Damager12
Hades
9
0 / 0 / 0
4,816
482
3,479
4,033
3,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Dust02
Cthulhu
7
1 / 3 / 0
4,362
436
2,527
7,516
4,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
4,872
487
1,037
5,177
1,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
bananainpigiama
Gilgamesh
9
0 / 2 / 1
4,992
499
2,893
6,681
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 1
6,310
631
3,179
3,217
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Ecozedartaz
Sylvanus
9
2 / 0 / 2
5,269
527
2,679
2,821
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
10
1 / 0 / 0
5,723
572
2,420
6,077
2,219
Medusa
9
2 / 1 / 2
5,215
522
5,817
6,202
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

9
1 / 0 / 1
5,190
519
1,096
5,271
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
7
7
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
L
0
0
1
0.5
L
Hades
Damager12
Hades
0
0
0
0
L
Cthulhu
Dust02
Cthulhu
1
3
0
0.33
W
Sylvanus
Ecozedartaz
Sylvanus
2
0
2
3
L
0
2
0
0
W
Mulan
1
0
0
1
L
Gilgamesh
bananainpigiama
Gilgamesh
0
2
1
0.25
W
Medusa
2
1
2
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,370
Damage
15,191
26,895
Taken
23,588
12,077
Mitigated
7,976
5,476
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,179
380
0
700
3,217
968
31
1,284
1,903
34,606
0
L
1,434
597
112
765
3,488
896
0
507
2,981
0
18,355
L
Hades
Damager12
Hades
3,479
540
32
1,490
4,033
3,320
0
0
4,033
16,812
0
L
Cthulhu
Dust02
Cthulhu
2,527
198
0
905
7,516
4,087
0
1,292
6,224
14,303
0
W
Sylvanus
Ecozedartaz
Sylvanus
2,679
767
1,038
1,354
2,821
1,588
112
745
1,986
12,553
2,421
L
1,037
440
0
1,619
5,177
1,397
0
2,906
2,271
19,031
0
W
Mulan
2,420
251
0
2,717
6,077
2,219
549
3,095
2,982
0
26,749
L
Gilgamesh
bananainpigiama
Gilgamesh
2,893
657
0
553
6,681
2,377
0
966
5,715
0
28,142
W
Medusa
5,817
2,846
0
1,940
6,202
1,717
130
911
5,098
0
32,462
W
1,096
720
0
3,068
5,271
1,484
0
665
4,576
0
17,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
27,707
197
Minions Killed
280
0
Camps Cleared
0
846,179
Distance Traveled
944,955
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,310
631
90
9
0
195,185
3
L
Neith
4,810
481
34
3
0
177,913
0
L
Hades
4,816
482
41
4
0
166,394
0
L
Cthulhu
4,362
436
24
2
0
149,166
2
W
Sylvanus
5,269
527
33
3
0
190,752
4
L
Hera
4,872
487
40
4
0
172,567
2
W
Mulan
5,723
572
61
6
0
189,809
2
L
Gilgamesh
4,992
499
58
6
0
180,139
3
W
Medusa
5,215
522
47
5
0
174,196
3
W
Mercury
5,190
519
49
5
0
195,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role