Player Matchup

Artio
Artio
APOCHEKiPiKE
Artio
Level 16
God Stats
8W - 13L
1,589 SR
Queue Stats
239W - 257L
1,284 Elo+
Party 1
Persephone
Persephone
FuzzyRhino89
Persephone
Level 29
God Stats
3W - 2L
1,728 SR
Queue Stats
514W - 538L
1,614 Elo+
Solo
Artemis
Artemis
OldManWithGun
Artemis
Level 28
God Stats
2W - 4L
1,415 SR
Queue Stats
49W - 46L
1,580 Elo+
Solo
Thanatos
Thanatos
Pinoqio
Thanatos
Level 45
God Stats
23W - 27L
1,325 SR
Queue Stats
267W - 304L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
hcegod
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,297 Elo+
Solo
Team Averages
Level 29
1,511 SR
1,429 Elo+

VS

Team Averages
Level 26
1,491 SR
1,369 Elo+
Thor
Thor
JOSUEDOBLEA
Thor
Level 28
God Stats
1W - 1L
1,817 SR
Queue Stats
19W - 12L
1,565 Elo+
Solo
Neith
Neith
RedCyanide16
Neith
Level 29
God Stats
6W - 37L
1,319 SR
Queue Stats
294W - 476L
1,297 Elo+
Solo
Fafnir
Fafnir
even-diploidy9
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,310 Elo+
Solo
Yemoja
Yemoja
itsTrance
Yemoja
Level 25
God Stats
14W - 10L
1,494 SR
Queue Stats
79W - 68L
1,436 Elo+
Solo
Anhur
Anhur
jonathanjrsadj
Anhur
Level 29
God Stats
66W - 100L
1,327 SR
Queue Stats
375W - 431L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,995
533
871
7,449
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
FuzzyRhino89
Persephone
16
3 / 0 / 1
10,080
672
5,377
4,191
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
13
3 / 0 / 3
7,903
527
6,203
9,166
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Pinoqio
Thanatos
13
5 / 2 / 2
8,231
549
4,701
10,068
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
hcegod
Gilgamesh
12
6 / 4 / 2
8,089
539
4,828
8,592
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,741
449
3,422
8,414
2,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 0
6,086
406
2,840
8,141
1,947
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 8 / 1
5,263
351
321
6,242
3,710
Yemoja
itsTrance
Yemoja
9
0 / 1 / 2
5,866
391
2,705
3,543
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 3 / 2
7,601
507
6,348
8,895
2,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
5
6
Deaths
19
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Persephone
FuzzyRhino89
Persephone
3
0
1
3.5
L
2
3
2
1
W
Artemis
3
0
3
4.5
W
Thanatos
Pinoqio
Thanatos
5
2
2
3
L
0
4
0
0
L
0
8
1
0.06
W
Gilgamesh
hcegod
Gilgamesh
6
4
2
1.75
L
Yemoja
itsTrance
Yemoja
0
1
2
1
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,980
Damage
15,636
39,466
Taken
35,235
16,655
Mitigated
12,276
20,428
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
871
37
477
2,914
7,449
5,910
879
879
6,570
25,853
0
W
Persephone
FuzzyRhino89
Persephone
5,377
335
0
2,262
4,191
1,372
2,184
339
3,852
67,908
0
L
3,422
614
0
1,459
8,414
2,595
0
2,940
5,308
0
33,306
W
Artemis
6,203
2,881
0
6,139
9,166
2,985
5,574
916
8,250
0
39,400
W
Thanatos
Pinoqio
Thanatos
4,701
958
0
7,941
10,068
3,035
881
446
9,622
0
39,050
L
2,840
857
0
2,459
8,141
1,947
0
395
7,746
0
29,364
L
321
264
0
90
6,242
3,710
22
1,021
5,183
2,157
0
W
Gilgamesh
hcegod
Gilgamesh
4,828
1,446
0
695
8,592
3,353
2,149
446
8,146
0
24,270
L
Yemoja
itsTrance
Yemoja
2,705
325
268
614
3,543
1,465
0
876
2,611
11,861
0
L
6,348
3,191
111
3,537
8,895
2,559
552
700
8,139
0
42,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,298
Gold Earned
31,557
376
Minions Killed
213
0
Camps Cleared
0
1,289,213
Distance Traveled
997,557
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,995
533
41
3
0
281,348
3
W
Persephone
10,080
672
140
9
0
266,549
3
L
Thor
6,741
449
62
4
0
224,214
0
W
Artemis
7,903
527
85
6
0
209,602
2
W
Thanatos
8,231
549
72
5
0
284,191
0
L
Neith
6,086
406
51
3
0
151,875
5
L
Fafnir
5,263
351
6
0
0
151,561
0
W
Gilgamesh
8,089
539
38
3
0
247,523
1
L
Yemoja
5,866
391
15
1
0
258,947
2
L
Anhur
7,601
507
79
5
0
210,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role