Player Matchup

Cerberus
Cerberus
Eldoysmith
Cerberus
Level 121
God Stats
5W - 0L
1,819 SR
Queue Stats
170W - 177L
1,563 Elo+
Solo
He Bo
He Bo
KeyAdrii
He Bo
Level 87
God Stats
4W - 6L
1,412 SR
Queue Stats
167W - 170L
1,463 Elo+
Solo
Tyr
Tyr
Neferupito
Tyr
Level 82
God Stats
63W - 66L
1,778 SR
Queue Stats
315W - 271L
1,557 Elo+
Solo
Izanami
Izanami
Trirvata
Izanami
Level 89
God Stats
19W - 11L
1,659 SR
Queue Stats
102W - 78L
1,532 Elo+
Party 1
Set
Set
xJazzus
Set
Level 127
God Stats
2W - 0L
1,741 SR
Queue Stats
151W - 134L
1,504 Elo+
Party 1
Team Averages
Level 101
1,682 SR
1,524 Elo+

VS

Team Averages
Level 113
1,481 SR
1,500 Elo+
Athena
Athena
Miguelcampeon
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Oberraman
Thanatos
Level 118
God Stats
38W - 46L
1,322 SR
Queue Stats
871W - 881L
1,477 Elo+
Solo
Nike
Nike
Rougeronin
Nike
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ZiyaYiza
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
morguldar
Baron Samedi
Level 156
God Stats
7W - 3L
1,584 SR
Queue Stats
190W - 173L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eldoysmith
Cerberus
11
3 / 1 / 8
7,688
481
6,797
13,328
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
KeyAdrii
He Bo
16
4 / 1 / 3
9,077
567
7,295
7,977
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 3
8,620
539
6,820
10,061
6,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Trirvata
Izanami
16
3 / 4 / 5
9,633
602
9,335
9,719
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
16
9 / 1 / 3
9,347
584
10,529
11,411
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,613
476
7,282
14,779
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Oberraman
Thanatos
9
1 / 1 / 1
6,573
411
2,670
6,088
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 5 / 1
7,953
497
8,681
14,417
6,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
ZiyaYiza
Cernunnos
13
3 / 5 / 2
8,260
516
7,311
11,595
3,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
morguldar
Baron Samedi
11
2 / 5 / 0
7,056
441
6,930
10,676
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
8
8
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Eldoysmith
Cerberus
3
1
8
7
W
He Bo
KeyAdrii
He Bo
4
1
3
5.5
L
2
6
3
0.58
W
2
1
3
3.5
L
Thanatos
Oberraman
Thanatos
1
1
1
1.5
L
0
5
1
0.1
W
Izanami
Trirvata
Izanami
3
4
5
1.38
L
Cernunnos
ZiyaYiza
Cernunnos
3
5
2
0.8
L
Baron Samedi
morguldar
Baron Samedi
2
5
0
0.4
W
Set
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,776
Damage
32,874
52,496
Taken
57,555
27,160
Mitigated
22,959
13,599
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Eldoysmith
Cerberus
6,797
1,242
0
3,120
13,328
8,898
78
3,742
9,516
20,166
0
W
He Bo
KeyAdrii
He Bo
7,295
251
0
1,419
7,977
2,779
203
3,425
4,184
64,076
0
L
7,282
1,917
0
2,787
14,779
6,493
0
4,066
10,705
21,435
0
W
6,820
1,171
0
3,089
10,061
6,653
2,057
737
9,314
0
60,885
L
Thanatos
Oberraman
Thanatos
2,670
257
0
5,421
6,088
1,731
0
598
5,410
0
24,983
L
8,681
1,314
0
3,750
14,417
6,954
1,118
3,350
11,031
0
53,164
W
Izanami
Trirvata
Izanami
9,335
6,063
0
3,623
9,719
3,019
295
1,907
7,812
0
69,549
L
Cernunnos
ZiyaYiza
Cernunnos
7,311
3,351
0
2,186
11,595
3,525
0
1,365
10,230
0
49,744
L
Baron Samedi
morguldar
Baron Samedi
6,930
496
59
2,911
10,676
4,256
215
4,341
6,087
34,342
0
W
Set
10,529
4,376
0
2,348
11,411
5,811
73
3,773
7,458
0
64,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
37,455
504
Minions Killed
363
0
Camps Cleared
0
1,549,745
Distance Traveled
1,289,013
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,688
481
35
2
0
317,904
0
W
He Bo
9,077
567
127
8
0
297,634
5
L
Athena
7,613
476
27
2
0
330,716
4
W
Tyr
8,620
539
104
7
0
319,745
6
L
Thanatos
6,573
411
57
4
0
188,526
0
L
Nike
7,953
497
118
7
0
253,306
0
W
Izanami
9,633
602
140
9
0
276,706
7
L
Cernunnos
8,260
516
90
6
0
260,869
2
L
Baron Samedi
7,056
441
71
4
0
255,596
6
W
Set
9,347
584
98
6
0
337,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role