Player Matchup

Neith
Neith
FloGoku
Neith
Level 84
God Stats
11W - 8L
1,520 SR
Queue Stats
21W - 17L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
Rackprod
Baron Samedi
Level 105
God Stats
9W - 3L
1,652 SR
Queue Stats
28W - 22L
1,483 Elo+
Party 2
Ymir
Ymir
Vicdrien
Ymir
Level 29
God Stats
13W - 5L
1,621 SR
Queue Stats
26W - 14L
1,483 Elo+
Party 2
Team Averages
Level 73
1,597 SR
1,447 Elo+

VS

Team Averages
Level 78
1,528 SR
1,513 Elo+
Khepri
Khepri
HyperJinSaotome
Khepri
Level 152
God Stats
195W - 184L
1,546 SR
Queue Stats
349W - 436L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
Joey1323
Erlang Shen
Level 44
God Stats
0W - 1L
1,300 SR
Queue Stats
8W - 8L
1,529 Elo+
Party 1
Merlin
Merlin
pheonix7200
Merlin
Level 39
God Stats
5W - 3L
1,738 SR
Queue Stats
9W - 8L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FloGoku
Neith
14
3 / 0 / 10
10,246
683
12,152
7,166
2,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Rackprod
Baron Samedi
15
8 / 1 / 5
11,313
754
9,745
10,062
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
14
2 / 0 / 10
9,856
657
4,142
11,943
12,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
9,145
610
3,423
13,979
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Joey1323
Erlang Shen
11
0 / 5 / 1
8,363
558
5,914
9,331
4,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
12
1 / 4 / 0
8,818
588
10,231
6,944
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
FloGoku
Neith
3
0
10
8
L
0
4
1
0.13
L
Erlang Shen
Joey1323
Erlang Shen
0
5
1
0.1
W
Baron Samedi
Rackprod
Baron Samedi
8
1
5
10.5
W
Ymir
2
0
10
7
L
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,039
Damage
19,568
29,171
Taken
30,254
20,581
Mitigated
22,709
10,504
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FloGoku
Neith
12,152
6,839
0
3,162
7,166
2,858
886
4,757
2,409
0
43,495
L
3,423
0
0
1,104
13,979
14,987
0
5,295
8,232
18,469
0
L
Erlang Shen
Joey1323
Erlang Shen
5,914
694
0
909
9,331
4,896
0
4,905
4,269
690
20,890
W
Baron Samedi
Rackprod
Baron Samedi
9,745
1,063
1,603
4,343
10,062
5,699
1,115
4,202
5,860
52,311
0
W
Ymir
4,142
787
0
1,396
11,943
12,024
318
6,007
5,936
24,172
0
L
Merlin
10,231
315
0
750
6,944
2,826
0
2,980
3,824
53,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
26,326
177
Minions Killed
135
0
Camps Cleared
0
829,503
Distance Traveled
780,936
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,246
683
78
5
0
279,270
1
L
Khepri
9,145
610
21
1
0
287,958
3
L
Erlang Shen
8,363
558
28
2
0
275,548
4
W
Baron Samedi
11,313
754
72
5
0
274,866
2
W
Ymir
9,856
657
27
2
0
275,367
3
L
Merlin
8,818
588
86
6
0
217,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role