Player Matchup

Sol
Sol
Quaygreen1
Sol
Level 153
God Stats
1W - 3L
1,514 SR
Queue Stats
20W - 14L
1,715 Elo+
Party 2
Anubis
Anubis
Smite4Switch
Anubis
Level 89
God Stats
11W - 21L
1,450 SR
Queue Stats
729W - 694L
1,463 Elo+
Solo
Nemesis
Nemesis
SoftMilk
Nemesis
Level 160
God Stats
1W - 1L
1,789 SR
Queue Stats
311W - 321L
1,474 Elo+
Party 2
Pele
Pele
rohan2002
Pele
Level 115
God Stats
7W - 8L
1,467 SR
Queue Stats
253W - 264L
1,513 Elo+
Solo
Sylvanus
Sylvanus
tomas_mino
Sylvanus
Level 109
God Stats
8W - 6L
1,599 SR
Queue Stats
329W - 332L
1,523 Elo+
Solo
Team Averages
Level 125
1,564 SR
1,538 Elo+

VS

Team Averages
Level 110
1,531 SR
1,492 Elo+
Chang'e
Chang'e
Airblueninja
Chang'e
Level 129
God Stats
5W - 5L
1,532 SR
Queue Stats
207W - 217L
1,566 Elo+
Party 3
Sun Wukong
Sun Wukong
BloodyRett64
Sun Wukong
Level 60
God Stats
2W - 9L
1,532 SR
Queue Stats
136W - 175L
1,408 Elo+
Party 1
Freya
Freya
HoldMyGIizzy
Freya
Level 89
God Stats
41W - 28L
1,628 SR
Queue Stats
58W - 48L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kitsunefan43
Tsukuyomi
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 183L
1,464 Elo+
Party 1
Athena
Athena
speccobra95
Athena
Level 129
God Stats
9W - 13L
1,465 SR
Queue Stats
137W - 116L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,247
483
5,660
9,518
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
13
6 / 6 / 2
8,049
537
6,481
8,241
3,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SoftMilk
Nemesis
12
0 / 4 / 5
6,920
461
4,930
14,016
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
14
1 / 4 / 0
7,930
529
3,750
11,474
3,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
tomas_mino
Sylvanus
12
3 / 2 / 3
7,554
504
6,771
8,490
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Airblueninja
Chang'e
13
4 / 5 / 4
8,173
545
8,888
11,065
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BloodyRett64
Sun Wukong
16
6 / 1 / 3
9,554
637
11,809
10,995
10,230
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 1 / 2
8,388
559
5,663
7,743
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Kitsunefan43
Tsukuyomi
13
5 / 1 / 7
8,150
543
7,441
8,661
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
12
1 / 3 / 7
7,495
500
4,635
12,609
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
11
Kills
20
20
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Airblueninja
Chang'e
4
5
4
1.2
W
Sun Wukong
BloodyRett64
Sun Wukong
6
1
3
7.5
W
4
1
2
5
W
Tsukuyomi
Kitsunefan43
Tsukuyomi
5
1
7
8.5
L
1
4
4
0.75
L
Anubis
6
6
2
1.17
L
Nemesis
SoftMilk
Nemesis
0
4
5
0.63
L
Pele
1
4
0
0.25
W
Athena
1
3
7
1.5
L
Sylvanus
tomas_mino
Sylvanus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,592
Damage
38,436
51,739
Taken
51,073
20,352
Mitigated
25,505
14,765
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Airblueninja
Chang'e
8,888
661
1,719
3,973
11,065
2,776
0
4,454
6,611
59,322
0
W
Sun Wukong
BloodyRett64
Sun Wukong
11,809
2,915
0
1,251
10,995
10,230
1,103
540
10,455
0
75,110
W
5,663
1,891
0
3,603
7,743
2,474
424
3,865
3,878
39,912
0
W
Tsukuyomi
Kitsunefan43
Tsukuyomi
7,441
1,278
0
2,396
8,661
3,108
0
3,174
5,487
0
45,279
L
5,660
1,732
0
3,153
9,518
2,879
320
5,269
4,249
39,856
3,138
L
Anubis
6,481
67
0
1,260
8,241
3,525
0
5,239
3,002
30,302
0
L
Nemesis
SoftMilk
Nemesis
4,930
1,513
0
3,475
14,016
4,211
0
4,452
9,564
0
39,701
L
Pele
3,750
558
0
3,766
11,474
3,620
0
516
10,958
0
52,203
W
Athena
4,635
893
0
2,730
12,609
6,917
196
6,329
6,280
24,412
0
L
Sylvanus
tomas_mino
Sylvanus
6,771
1,342
819
2,292
8,490
6,117
0
3,710
4,780
31,112
5,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
41,760
404
Minions Killed
451
0
Camps Cleared
0
1,328,300
Distance Traveled
1,531,116
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,173
545
93
6
0
266,091
3
W
Sun Wukong
9,554
637
149
10
0
303,734
3
W
Freya
8,388
559
93
6
0
281,255
4
W
Tsukuyomi
8,150
543
79
5
0
342,947
2
L
Sol
7,247
483
84
6
0
256,585
5
L
Anubis
8,049
537
58
4
0
210,355
8
L
Nemesis
6,920
461
81
5
0
343,128
5
L
Pele
7,930
529
113
8
0
274,007
5
W
Athena
7,495
500
37
2
0
337,089
3
L
Sylvanus
7,554
504
68
5
0
244,225
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role