Player Matchup

Susano
Susano
ANIMEGOD69420
Susano
Level 21
God Stats
5W - 2L
1,444 SR
Queue Stats
11W - 11L
1,233 Elo+
Party 2
Cerberus
Cerberus
JK69JJ420
Cerberus
Level 19
God Stats
3W - 0L
1,716 SR
Queue Stats
6W - 8L
1,270 Elo+
Party 2
Kukulkan
Kukulkan
Namsar
Kukulkan
Level 16
God Stats
8W - 8L
1,417 SR
Queue Stats
16W - 22L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
Norczan4455
Sun Wukong
Level 29
God Stats
13W - 22L
1,349 SR
Queue Stats
95W - 139L
1,328 Elo+
Solo
Danzaburou
Danzaburou
nurul328
Danzaburou
Level 26
God Stats
39W - 44L
1,390 SR
Queue Stats
148W - 197L
1,307 Elo+
Party 2
Team Averages
Level 22
1,463 SR
1,284 Elo+

VS

Team Averages
Level 17
1,418 SR
1,375 Elo+
Scylla
Scylla
DonTranchete
Scylla
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 44L
1,219 Elo+
Solo
Neith
Neith
FrancoisGambino
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
furyorigine
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
Горкор
Tyr
Level 28
God Stats
25W - 18L
1,173 SR
Queue Stats
87W - 93L
1,289 Elo+
Solo
Fenrir
Fenrir
晨曦下的意淫
Fenrir
Level 29
God Stats
39W - 31L
1,417 SR
Queue Stats
541W - 585L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,600
538
4,779
10,771
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
JK69JJ420
Cerberus
12
1 / 0 / 13
8,471
529
3,530
7,262
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Namsar
Kukulkan
15
11 / 4 / 2
9,621
601
11,549
7,864
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Norczan4455
Sun Wukong
15
2 / 0 / 0
8,954
560
6,788
6,069
3,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
nurul328
Danzaburou
15
3 / 2 / 4
9,847
615
3,099
8,414
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 8 / 0
5,997
375
1,484
10,076
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 9 / 3
7,169
448
6,550
11,480
3,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
2
0 / 1 / 0
4,700
294
280
793
239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 1 / 0
7,851
491
3,491
13,986
7,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 2 / 0
7,382
461
5,388
10,233
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
5
7
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Scylla
1
8
0
0.13
L
1
9
3
0.28
W
Cerberus
JK69JJ420
Cerberus
1
0
13
7.5
W
Kukulkan
Namsar
Kukulkan
11
4
2
3
W
Sun Wukong
Norczan4455
Sun Wukong
2
0
0
2
L
Fafnir
0
1
0
0
W
Danzaburou
nurul328
Danzaburou
3
2
4
2.5
L
1
1
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
17,193
40,380
Taken
46,568
18,363
Mitigated
17,404
10,750
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,779
1,342
0
4,517
10,771
4,009
124
0
10,771
0
51,875
L
Scylla
1,484
615
0
438
10,076
2,534
116
4,374
5,392
20,160
0
L
6,550
4,335
0
1,841
11,480
3,214
619
6,811
4,299
0
34,567
W
Cerberus
JK69JJ420
Cerberus
3,530
526
0
1,718
7,262
4,273
0
920
6,292
26,581
0
W
Kukulkan
Namsar
Kukulkan
11,549
1,605
0
500
7,864
3,020
1,113
726
7,070
54,655
0
W
Sun Wukong
Norczan4455
Sun Wukong
6,788
1,175
0
58
6,069
3,978
1,510
0
6,069
0
49,315
L
Fafnir
280
171
0
89
793
239
0
274
519
1,430
0
W
Danzaburou
nurul328
Danzaburou
3,099
2,261
0
3,957
8,414
3,083
2,810
0
8,414
0
64,445
L
3,491
1,033
0
5,782
13,986
7,567
0
1,359
12,601
0
33,278
L
5,388
742
0
4,414
10,233
3,850
0
1,525
8,678
0
32,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,493
Gold Earned
33,099
505
Minions Killed
240
0
Camps Cleared
0
1,583,195
Distance Traveled
1,123,377
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,600
538
95
6
0
348,045
0
L
Scylla
5,997
375
50
3
0
243,291
1
L
Neith
7,169
448
56
4
0
235,361
1
W
Cerberus
8,471
529
74
5
0
372,650
0
W
Kukulkan
9,621
601
110
7
0
283,435
4
W
Sun Wukong
8,954
560
97
6
0
290,358
0
L
Fafnir
4,700
294
3
0
0
29,680
0
W
Danzaburou
9,847
615
129
8
0
288,707
5
L
Tyr
7,851
491
79
5
0
293,432
0
L
Fenrir
7,382
461
52
3
0
321,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role