Player Matchup

Fenrir
Fenrir
Drimnz-
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 109L
1,713 Elo+
Solo
He Bo
He Bo
Quolos_
He Bo
Level 11
God Stats
2W - 8L
1,037 SR
Queue Stats
142W - 189L
1,343 Elo+
Solo
Vamana
Vamana
Taikeno
Vamana
Level 25
God Stats
3W - 3L
1,659 SR
Queue Stats
250W - 245L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
TrapAlotopp
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 58L
1,649 Elo+
Solo
Yemoja
Yemoja
deadsqurp300
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,705 Elo+
Solo
Team Averages
Level 15
1,439 SR
1,588 Elo+

VS

Team Averages
Level 14
1,614 SR
1,605 Elo+
Ullr
Ullr
Godbody_melo
Ullr
Level 18
God Stats
5W - 7L
1,499 SR
Queue Stats
115W - 108L
1,555 Elo+
Solo
Ares
Ares
Loki3454
Ares
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
106W - 110L
1,500 Elo+
Solo
Raijin
Raijin
Metabolic-V
Raijin
Level 15
God Stats
9W - 8L
1,794 SR
Queue Stats
111W - 122L
1,606 Elo+
Solo
Hun Batz
Hun Batz
YUNGJAVI13
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,711 Elo+
Solo
Chaac
Chaac
weighty_pan
Chaac
Level 14
God Stats
2W - 0L
1,777 SR
Queue Stats
67W - 48L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drimnz-
Fenrir
10
2 / 3 / 3
5,799
483
2,983
8,885
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
Quolos_
He Bo
9
0 / 5 / 0
5,181
432
334
5,440
1,351
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
Taikeno
Vamana
11
1 / 3 / 2
6,033
503
4,885
8,921
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
TrapAlotopp
Gilgamesh
11
2 / 3 / 2
6,357
530
4,747
10,681
3,546
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
2
0 / 1 / 0
3,956
330
44
806
200
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,175
515
2,022
5,201
1,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
9
0 / 1 / 3
5,222
435
2,566
4,381
2,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
13
10 / 0 / 2
8,381
698
6,413
3,297
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
YUNGJAVI13
Hun Batz
13
2 / 2 / 3
7,164
597
4,255
6,704
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 1
6,647
554
5,135
8,692
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
14
15
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Drimnz-
Fenrir
2
3
3
1.17
W
1
0
2
2
W
Ares
0
1
3
1.5
W
Raijin
10
0
2
11
L
He Bo
Quolos_
He Bo
0
5
0
0
L
Vamana
Taikeno
Vamana
1
3
2
0.67
L
Gilgamesh
TrapAlotopp
Gilgamesh
2
3
2
1
W
Hun Batz
YUNGJAVI13
Hun Batz
2
2
3
1.75
L
Yemoja
0
1
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,993
Damage
20,391
34,733
Taken
28,275
12,625
Mitigated
12,890
9,802
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Drimnz-
Fenrir
2,983
679
0
1,791
8,885
3,177
451
2,790
5,781
0
16,037
W
2,022
826
0
1,961
5,201
1,957
1,416
111
5,090
0
35,103
W
Ares
2,566
326
0
50
4,381
2,069
474
192
4,189
10,828
0
W
Raijin
6,413
687
0
1,236
3,297
942
423
31
3,266
38,199
0
L
He Bo
Quolos_
He Bo
334
267
0
775
5,440
1,351
0
1,857
3,453
14,656
0
L
Vamana
Taikeno
Vamana
4,885
1,498
0
3,831
8,921
4,351
0
879
7,640
0
28,954
L
Gilgamesh
TrapAlotopp
Gilgamesh
4,747
1,433
90
3,315
10,681
3,546
0
2,630
7,947
0
37,078
W
Hun Batz
YUNGJAVI13
Hun Batz
4,255
1,168
0
3,146
6,704
2,328
290
44
6,660
0
43,216
L
Yemoja
44
0
0
0
806
200
0
311
453
1,432
0
W
5,135
1,040
0
3,963
8,692
5,594
203
0
8,692
0
40,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,326
Gold Earned
33,589
203
Minions Killed
358
0
Camps Cleared
0
883,558
Distance Traveled
1,184,767
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,799
483
30
3
0
239,408
4
W
Ullr
6,175
515
66
6
0
211,921
2
W
Ares
5,222
435
19
2
0
252,170
3
W
Raijin
8,381
698
91
8
0
227,559
0
L
He Bo
5,181
432
33
3
0
201,586
0
L
Vamana
6,033
503
62
5
0
196,057
1
L
Gilgamesh
6,357
530
75
6
0
203,721
0
W
Hun Batz
7,164
597
93
8
0
255,635
4
L
Yemoja
3,956
330
3
0
0
42,786
0
W
Chaac
6,647
554
89
7
0
237,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role