Player Matchup

Amaterasu
Amaterasu
Ceci_liia
Amaterasu
Level 65
God Stats
12W - 20L
1,379 SR
Queue Stats
285W - 315L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
Re_Cedro
Jing Wei
Level 101
God Stats
0W - 4L
1,477 SR
Queue Stats
38W - 47L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
lAmMarcoRuggeri
Ah Puch
Level 126
God Stats
3W - 2L
1,588 SR
Queue Stats
314W - 297L
1,462 Elo+
Party 1
Fenrir
Fenrir
soph1e
Fenrir
Level 63
God Stats
1W - 2L
1,384 SR
Queue Stats
222W - 258L
1,466 Elo+
Party 1
Ares
Ares
zak__75__13
Ares
Level 91
God Stats
8W - 10L
1,425 SR
Queue Stats
284W - 299L
1,449 Elo+
Solo
Team Averages
Level 89
1,450 SR
1,455 Elo+

VS

Team Averages
Level 120
1,571 SR
1,564 Elo+
Mulan
Mulan
Exitium-Ant
Mulan
Level 149
God Stats
17W - 4L
1,741 SR
Queue Stats
231W - 134L
1,603 Elo+
Party 2
Ymir
Ymir
JGlynnGames
Ymir
Level 25
God Stats
25W - 14L
1,613 SR
Queue Stats
60W - 47L
1,454 Elo+
Party 2
Ra
Ra
JustAPO-
Ra
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 71L
1,614 Elo+
Party 2
Ao Kuang
Ao Kuang
Klettekop
Ao Kuang
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 119L
1,638 Elo+
Party 2
Anhur
Anhur
LordHeatman
Anhur
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
415W - 332L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ceci_liia
Amaterasu
7
0 / 5 / 1
4,475
448
2,429
8,273
2,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Re_Cedro
Jing Wei
8
0 / 2 / 0
4,928
493
3,886
5,944
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 0
5,294
529
6,238
7,050
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
soph1e
Fenrir
7
0 / 2 / 0
4,534
453
2,005
6,831
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
4,305
431
1,556
7,760
2,911
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
6,644
664
7,370
6,228
2,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
4 / 0 / 5
5,632
563
2,662
5,974
2,119
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 10
6,853
685
5,381
5,861
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Klettekop
Ao Kuang
11
5 / 0 / 3
6,482
648
5,973
5,644
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 2
6,096
610
3,345
5,783
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
17
17
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ceci_liia
Amaterasu
0
5
1
0.1
W
5
1
4
7
W
4
0
5
6.5
W
2
0
10
7
W
Ao Kuang
Klettekop
Ao Kuang
5
0
3
6.5
W
1
0
2
2
L
Jing Wei
Re_Cedro
Jing Wei
0
2
0
0
L
1
5
0
0.2
L
Fenrir
soph1e
Fenrir
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,114
Damage
24,731
35,858
Taken
29,490
11,218
Mitigated
9,536
7,982
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ceci_liia
Amaterasu
2,429
831
0
1,350
8,273
2,864
0
2,217
6,056
0
15,096
W
7,370
1,422
0
2,348
6,228
2,549
530
1,004
5,224
0
37,299
W
2,662
738
0
1,806
5,974
2,119
0
2,209
3,765
9,311
0
W
5,381
628
461
2,655
5,861
1,942
2
2,906
2,955
44,436
0
W
Ao Kuang
Klettekop
Ao Kuang
5,973
2,035
0
1,868
5,644
1,582
0
1,207
4,437
41,676
0
W
3,345
1,546
0
2,360
5,783
1,344
0
468
5,315
0
32,169
L
Jing Wei
Re_Cedro
Jing Wei
3,886
3,119
0
1,363
5,944
1,056
0
1,507
4,437
0
26,260
L
6,238
427
0
1,583
7,050
2,319
0
4,683
2,367
32,862
0
L
Fenrir
soph1e
Fenrir
2,005
446
0
2,238
6,831
2,068
0
1,997
4,834
0
20,554
L
1,556
30
234
1,214
7,760
2,911
0
3,612
4,148
8,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
31,707
201
Minions Killed
333
0
Camps Cleared
0
910,801
Distance Traveled
1,009,761
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,475
448
28
3
0
176,381
0
W
Mulan
6,644
664
74
7
0
203,192
4
W
Ymir
5,632
563
13
1
0
189,360
1
W
Ra
6,853
685
96
10
0
219,039
1
W
Ao Kuang
6,482
648
79
8
0
217,250
3
W
Anhur
6,096
610
71
7
0
180,920
3
L
Jing Wei
4,928
493
55
6
0
167,850
1
L
Ah Puch
5,294
529
61
6
0
170,105
2
L
Fenrir
4,534
453
46
5
0
226,678
1
L
Ares
4,305
431
11
1
0
169,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role