Player Matchup

Gilgamesh
Gilgamesh
GulaschoV2
Gilgamesh
Level 59
God Stats
6W - 0L
1,819 SR
Queue Stats
136W - 71L
1,706 Elo+
Party 1
Agni
Agni
JoyKrx1878
Agni
Level 23
God Stats
26W - 7L
1,966 SR
Queue Stats
480W - 168L
1,726 Elo+
Solo
Thor
Thor
PlsNerfThor
Thor
Level 14
God Stats
2W - 0L
1,508 SR
Queue Stats
16W - 3L
1,673 Elo+
Party 1
Team Averages
Level 32
1,765 SR
1,702 Elo+

VS

Team Averages
Level 57
1,704 SR
1,580 Elo+
Bellona
Bellona
Guybeingdude227
Bellona
Level 13
God Stats
2W - 1L
1,747 SR
Queue Stats
80W - 28L
1,656 Elo+
Party 2
The Morrigan
The Morrigan
ZettaiNoBaka
The Morrigan
Level 154
God Stats
11W - 8L
1,865 SR
Queue Stats
615W - 296L
1,804 Elo+
Party 2
Medusa
Medusa
trhe656
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GulaschoV2
Gilgamesh
13
6 / 1 / 9
9,732
749
6,372
9,657
6,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

14
6 / 0 / 11
9,913
763
7,027
6,435
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 2 / 9
9,755
750
10,244
8,482
2,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,812
601
8,067
14,385
10,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
ZettaiNoBaka
The Morrigan
12
0 / 7 / 2
7,933
610
4,422
8,224
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
trhe656
Medusa
7
1 / 5 / 0
7,043
542
2,430
5,583
1,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
2
3
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GulaschoV2
Gilgamesh
6
1
9
10.5
L
1
7
1
0.21
W
6
0
11
11.5
W
7
2
9
5.75
L
The Morrigan
ZettaiNoBaka
The Morrigan
0
7
2
0.14
L
Medusa
trhe656
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,643
Damage
14,919
24,574
Taken
28,192
11,115
Mitigated
14,982
3,282
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GulaschoV2
Gilgamesh
6,372
1,479
0
322
9,657
6,268
607
2,569
5,928
0
36,297
L
8,067
3,138
0
1,575
14,385
10,474
0
3,898
10,487
0
32,345
W
7,027
669
372
2,582
6,435
1,897
794
1,339
5,096
43,034
0
W
10,244
2,686
0
6
8,482
2,950
890
457
8,025
0
27,533
L
The Morrigan
ZettaiNoBaka
The Morrigan
4,422
781
0
1,374
8,224
2,903
0
2,782
5,441
36,617
311
L
Medusa
trhe656
Medusa
2,430
1,502
0
250
5,583
1,605
0
430
5,153
0
7,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
22,788
157
Minions Killed
118
0
Camps Cleared
0
708,788
Distance Traveled
542,131
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,732
749
42
3
0
249,743
2
L
Bellona
7,812
601
40
3
0
216,791
0
W
Agni
9,913
763
85
7
0
222,113
2
W
Thor
9,755
750
30
2
0
236,932
1
L
The Morrigan
7,933
610
65
5
0
206,758
4
L
Medusa
7,043
542
13
1
0
118,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role