Player Matchup

Ymir
Ymir
McButtKiss
Ymir
Level 23
God Stats
8W - 6L
1,599 SR
Queue Stats
91W - 69L
1,563 Elo+
Party 1
Fenrir
Fenrir
RyloTheBig
Fenrir
Level 22
God Stats
8W - 6L
1,731 SR
Queue Stats
115W - 86L
1,565 Elo+
Party 1
Cernunnos
Cernunnos
VINEGARHOLE
Cernunnos
Level 29
God Stats
10W - 2L
2,028 SR
Queue Stats
128W - 106L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
byrontheman
Gilgamesh
Level 29
God Stats
6W - 0L
1,715 SR
Queue Stats
106W - 85L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
nullbaer
Ah Puch
Level 18
God Stats
5W - 2L
1,725 SR
Queue Stats
16W - 14L
1,561 Elo+
Solo
Team Averages
Level 24
1,759 SR
1,565 Elo+

VS

Team Averages
Level 17
1,532 SR
1,544 Elo+
Hera
Hera
DrZaiusAmadeus
Hera
Level 29
God Stats
35W - 18L
1,809 SR
Queue Stats
530W - 276L
1,773 Elo+
Solo
Hades
Hades
HunterHeaton
Hades
Level 4
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
LaterChumpss
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,586 Elo+
Solo
Neith
Neith
NerfDoriftar
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,415 Elo+
Solo
Scylla
Scylla
Rengoku9695
Scylla
Level 22
God Stats
8W - 8L
1,557 SR
Queue Stats
136W - 142L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 24
11,042
1,104
10,611
14,799
16,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
RyloTheBig
Fenrir
15
2 / 4 / 14
9,414
941
6,976
11,130
6,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
VINEGARHOLE
Cernunnos
17
15 / 2 / 12
12,486
1,249
21,208
10,901
5,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
byrontheman
Gilgamesh
18
11 / 1 / 19
12,157
1,216
12,093
12,843
8,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ah Puch
nullbaer
Ah Puch
17
8 / 0 / 15
10,523
1,052
16,687
5,120
2,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

332

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 4
9,956
996
16,886
12,338
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 18 / 3
9,406
941
5,362
25,840
13,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
LaterChumpss
Hachiman
14
0 / 6 / 2
8,516
852
4,908
13,382
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 2
9,435
944
9,038
11,253
4,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
0 / 5 / 5
9,091
909
9,419
10,236
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
23
41
Kills
7
7
Deaths
41
84
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
0
18
3
0.08
L
Hachiman
LaterChumpss
Hachiman
0
6
2
0.17
W
5
0
24
17
L
4
4
2
1.25
L
Scylla
0
5
5
0.5
W
Fenrir
RyloTheBig
Fenrir
2
4
14
2.25
W
Cernunnos
VINEGARHOLE
Cernunnos
15
2
12
10.5
W
Gilgamesh
byrontheman
Gilgamesh
11
1
19
20.5
W
Ah Puch
nullbaer
Ah Puch
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,575
Damage
45,613
54,793
Taken
73,049
38,889
Mitigated
29,942
7,017
Healing
2,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,886
3,050
0
0
12,338
4,137
0
3,421
8,917
19,947
0
L
5,362
1,036
0
488
25,840
13,083
0
10,884
14,956
13,892
0
L
Hachiman
LaterChumpss
Hachiman
4,908
2,504
0
646
13,382
4,949
0
4,902
8,480
0
22,822
W
10,611
2,703
255
561
14,799
16,457
0
8,427
6,372
35,944
0
L
9,038
3,180
0
804
11,253
4,344
0
4,087
7,166
0
21,027
L
Scylla
9,419
1,078
0
176
10,236
3,429
0
4,238
5,998
29,818
0
W
Fenrir
RyloTheBig
Fenrir
6,976
1,968
0
565
11,130
6,585
0
6,215
4,915
0
13,672
W
Cernunnos
VINEGARHOLE
Cernunnos
21,208
13,898
0
4,295
10,901
5,309
0
5,822
5,079
0
38,679
W
Gilgamesh
byrontheman
Gilgamesh
12,093
4,335
0
838
12,843
8,365
0
7,514
5,329
254
19,014
W
Ah Puch
nullbaer
Ah Puch
16,687
598
0
503
5,120
2,173
0
3,689
1,431
36,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,622
Gold Earned
46,404
177
Minions Killed
131
12
Camps Cleared
2
912,335
Distance Traveled
715,347
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,956
996
12
1
0
134,991
2
L
Hades
9,406
941
16
2
0
127,381
2
L
Hachiman
8,516
852
42
4
1
121,233
0
W
Ymir
11,042
1,104
67
7
1
185,808
1
L
Neith
9,435
944
18
2
1
178,152
1
L
Scylla
9,091
909
43
4
0
153,590
0
W
Fenrir
9,414
941
7
1
4
175,247
1
W
Cernunnos
12,486
1,249
41
4
4
175,651
0
W
Gilgamesh
12,157
1,216
9
1
1
180,875
0
W
Ah Puch
10,523
1,052
53
5
2
194,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role