Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Deadpool-C4
Ah Muzen Cab
Level 15
God Stats
9W - 9L
1,737 SR
Queue Stats
50W - 60L
1,424 Elo+
Party 1
Persephone
Persephone
DenjiGod12
Persephone
Level 12
God Stats
6W - 3L
1,619 SR
Queue Stats
17W - 16L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
Fornjot02
Erlang Shen
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
53W - 62L
1,405 Elo+
Party 1
Hercules
Hercules
Nirvanadora
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,379 Elo+
Party 1
Baron Samedi
Baron Samedi
Zerefneitor
Baron Samedi
Level 10
God Stats
4W - 2L
1,815 SR
Queue Stats
26W - 24L
1,520 Elo+
Solo
Team Averages
Level 12
1,634 SR
1,445 Elo+

VS

Team Averages
Level 25
1,561 SR
1,444 Elo+
Ganesha
Ganesha
Mordecaiazull
Ganesha
Level 29
God Stats
22W - 18L
1,713 SR
Queue Stats
423W - 408L
1,470 Elo+
Solo
Olorun
Olorun
RafaRafaRafa10
Olorun
Level 29
God Stats
9W - 3L
1,693 SR
Queue Stats
129W - 143L
1,394 Elo+
Solo
Tyr
Tyr
SoloDiffALot
Tyr
Level 27
God Stats
38W - 17L
1,621 SR
Queue Stats
110W - 97L
1,561 Elo+
Solo
Ullr
Ullr
carlythoxsup
Ullr
Level 29
God Stats
9W - 15L
1,280 SR
Queue Stats
155W - 178L
1,464 Elo+
Solo
Nu Wa
Nu Wa
zXzDanilozXz
Nu Wa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deadpool-C4
Ah Muzen Cab
11
2 / 7 / 3
7,164
448
3,250
11,160
3,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
DenjiGod12
Persephone
17
7 / 2 / 0
11,173
698
6,902
10,032
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Fornjot02
Erlang Shen
12
1 / 7 / 3
8,050
503
2,442
13,333
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Nirvanadora
Hercules
13
0 / 3 / 1
7,268
454
1,071
8,577
9,376
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
Zerefneitor
Baron Samedi
10
2 / 6 / 3
6,833
427
8,322
10,836
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
1 / 2 / 7
8,932
558
3,554
9,740
4,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 5 / 2
9,169
573
10,539
12,945
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 1 / 4
10,434
652
12,703
11,561
12,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 1 / 3
9,946
622
4,179
9,886
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 7
9,007
563
7,508
5,299
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
25
25
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Deadpool-C4
Ah Muzen Cab
2
7
3
0.5
L
Persephone
DenjiGod12
Persephone
7
2
0
3.5
L
Erlang Shen
Fornjot02
Erlang Shen
1
7
3
0.36
W
Ganesha
1
2
7
2.25
L
Hercules
Nirvanadora
Hercules
0
3
1
0.17
W
8
5
2
1.8
W
9
1
4
11
L
Baron Samedi
Zerefneitor
Baron Samedi
2
6
3
0.58
W
6
1
3
7.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
38,483
53,938
Taken
49,431
27,315
Mitigated
27,835
12,283
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Deadpool-C4
Ah Muzen Cab
3,250
1,296
0
2,176
11,160
3,070
0
8,545
2,475
0
22,092
L
Persephone
DenjiGod12
Persephone
6,902
730
0
3,645
10,032
3,766
0
3,663
6,060
67,708
0
L
Erlang Shen
Fornjot02
Erlang Shen
2,442
1,354
0
2,038
13,333
7,043
0
2,464
10,713
0
44,883
W
Ganesha
3,554
340
0
3,663
9,740
4,657
1,083
3,409
6,096
19,032
0
L
Hercules
Nirvanadora
Hercules
1,071
205
0
2,080
8,577
9,376
414
1,704
6,669
0
24,176
W
10,539
6,054
421
6,472
12,945
5,315
2,010
5,217
7,347
59,138
0
W
12,703
1,334
0
3,954
11,561
12,390
0
1,765
9,650
0
57,695
L
Baron Samedi
Zerefneitor
Baron Samedi
8,322
958
266
2,078
10,836
4,060
225
4,228
6,418
33,016
0
W
4,179
1,196
0
990
9,886
3,667
0
964
8,754
0
71,114
W
7,508
442
0
229
5,299
1,806
1,584
2,793
2,330
49,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
47,488
380
Minions Killed
480
0
Camps Cleared
0
1,352,831
Distance Traveled
1,547,549
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,164
448
46
3
0
249,123
0
L
Persephone
11,173
698
144
9
0
284,966
4
L
Erlang Shen
8,050
503
83
5
0
314,019
4
W
Ganesha
8,932
558
15
1
0
309,078
5
L
Hercules
7,268
454
61
4
0
241,399
1
W
Olorun
9,169
573
119
7
0
257,762
3
W
Tyr
10,434
652
119
7
0
345,561
4
L
Baron Samedi
6,833
427
46
3
0
263,324
2
W
Ullr
9,946
622
114
7
0
334,709
4
W
Nu Wa
9,007
563
113
7
0
300,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role