Player Matchup

Xbalanque
Xbalanque
Big_E0611
Xbalanque
Level 23
God Stats
9W - 2L
1,837 SR
Queue Stats
25W - 24L
1,251 Elo+
Solo
Cthulhu
Cthulhu
ElRueda9241
Cthulhu
Level 16
God Stats
1W - 2L
1,782 SR
Queue Stats
26W - 25L
1,319 Elo+
Solo
King Arthur
King Arthur
La taju
King Arthur
Level 11
God Stats
5W - 2L
1,752 SR
Queue Stats
27W - 24L
1,252 Elo+
Solo
Thor
Thor
SexyLordFarquad
Thor
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
217W - 173L
1,395 Elo+
Solo
Nox
Nox
Sweet aLHy0
Nox
Level 28
God Stats
4W - 7L
1,274 SR
Queue Stats
75W - 60L
1,405 Elo+
Solo
Team Averages
Level 21
1,629 SR
1,324 Elo+

VS

Team Averages
Level 22
1,546 SR
1,343 Elo+
Agni
Agni
Daniela HS8934
Agni
Level 27
God Stats
6W - 4L
1,514 SR
Queue Stats
90W - 107L
1,299 Elo+
Solo
Thanatos
Thanatos
Dmac_cheese
Thanatos
Level 24
God Stats
4W - 5L
1,590 SR
Queue Stats
82W - 91L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
L0STB0T
Gilgamesh
Level 30
God Stats
18W - 15L
1,729 SR
Queue Stats
502W - 479L
1,440 Elo+
Solo
Cerberus
Cerberus
QT_R1Ck
Cerberus
Level 26
God Stats
5W - 6L
1,399 SR
Queue Stats
34W - 28L
1,455 Elo+
Solo
Ymir
Ymir
copirigt
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Big_E0611
Xbalanque
15
7 / 5 / 4
10,051
503
10,018
11,956
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ElRueda9241
Cthulhu
15
3 / 5 / 7
9,200
460
7,856
12,640
9,301
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
La taju
King Arthur
17
4 / 1 / 4
10,598
530
9,415
10,804
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 1 / 6
10,187
509
6,950
10,100
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
10 / 1 / 4
11,337
567
16,883
11,667
4,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,540
427
5,025
9,885
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Dmac_cheese
Thanatos
18
6 / 3 / 4
10,559
528
6,383
15,671
5,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
L0STB0T
Gilgamesh
14
1 / 5 / 3
8,690
435
7,424
14,795
11,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
QT_R1Ck
Cerberus
12
2 / 9 / 4
7,748
387
5,246
15,766
9,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
11
1 / 10 / 3
8,063
403
4,717
18,169
15,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
31
Kills
12
13
Deaths
31
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Big_E0611
Xbalanque
7
5
4
1.8
L
2
4
1
0.63
L
Thanatos
Dmac_cheese
Thanatos
6
3
4
2.67
W
Cthulhu
ElRueda9241
Cthulhu
3
5
7
1.3
L
Gilgamesh
L0STB0T
Gilgamesh
1
5
3
0.5
W
King Arthur
La taju
King Arthur
4
1
4
6
L
Cerberus
QT_R1Ck
Cerberus
2
9
4
0.44
W
7
1
6
10
W
10
1
4
12
L
Ymir
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,122
Damage
28,795
57,167
Taken
74,286
32,391
Mitigated
45,645
11,031
Healing
18,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Big_E0611
Xbalanque
10,018
6,666
0
2,246
11,956
4,189
2,494
2,840
8,977
0
57,259
L
5,025
112
0
1,470
9,885
3,322
841
3,191
6,634
42,833
0
L
Thanatos
Dmac_cheese
Thanatos
6,383
1,289
0
13,417
15,671
5,984
0
6,336
9,155
0
61,228
W
Cthulhu
ElRueda9241
Cthulhu
7,856
545
258
708
12,640
9,301
436
4,844
7,658
31,651
0
L
Gilgamesh
L0STB0T
Gilgamesh
7,424
1,133
0
444
14,795
11,254
0
3,621
10,694
0
51,267
W
King Arthur
La taju
King Arthur
9,415
1,301
0
3,014
10,804
8,981
700
1,626
9,146
0
63,945
L
Cerberus
QT_R1Ck
Cerberus
5,246
269
453
2,427
15,766
9,726
0
5,331
10,375
26,230
0
W
6,950
1,144
0
2,950
10,100
5,018
69
1,516
8,522
0
57,676
W
16,883
2,255
0
1,855
11,667
4,902
843
3,553
7,876
65,306
0
L
Ymir
4,717
753
0
711
18,169
15,359
0
6,260
10,490
18,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,373
Gold Earned
43,600
448
Minions Killed
390
0
Camps Cleared
0
1,856,294
Distance Traveled
1,758,685
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,051
503
101
5
0
350,359
3
L
Agni
8,540
427
88
4
0
319,510
1
L
Thanatos
10,559
528
102
5
0
412,309
0
W
Cthulhu
9,200
460
45
2
0
340,518
0
L
Gilgamesh
8,690
435
93
5
0
385,208
4
W
King Arthur
10,598
530
97
5
0
387,251
2
L
Cerberus
7,748
387
74
4
0
289,144
2
W
Thor
10,187
509
110
6
0
404,885
4
W
Nox
11,337
567
95
5
0
373,281
0
L
Ymir
8,063
403
33
2
0
352,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role