Player Matchup

Eset
Eset
Hamology
Eset
Level 150
God Stats
2W - 6L
1,756 SR
Queue Stats
70W - 58L
1,759 Elo+
Party 1
Ymir
Ymir
LFTiPlayMageADC
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
RexzTroop
Hel
Level 160
God Stats
13W - 5L
1,700 SR
Queue Stats
688W - 339L
1,692 Elo+
Party 1
Awilix
Awilix
Vroski
Awilix
Level 140
God Stats
2W - 0L
1,769 SR
Queue Stats
21W - 14L
1,904 Elo+
Party 1
Hou Yi
Hou Yi
fatality150
Hou Yi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 212L
1,591 Elo+
Party 1
Team Averages
Level 131
1,645 SR
1,689 Elo+

VS

Team Averages
Level 42
1,540 SR
1,465 Elo+
Scylla
Scylla
Monkeyman442
Scylla
Level 39
God Stats
3W - 2L
1,692 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 3
Erlang Shen
Erlang Shen
Shadow__Wolf43
Erlang Shen
Level 88
God Stats
3W - 6L
1,560 SR
Queue Stats
223W - 212L
1,541 Elo+
Party 2
Chiron
Chiron
Techneck
Chiron
Level 5
God Stats
2W - 3L
1,473 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 3
Khepri
Khepri
TheLordRNGesus
Khepri
Level 64
God Stats
2W - 4L
1,473 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 3
Horus
Horus
WoWNaniSenpai
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
13 / 0 / 9
12,261
721
21,870
8,850
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 1 / 18
11,089
652
5,152
12,468
14,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 5 / 3
10,463
615
10,603
14,312
5,978
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Vroski
Awilix
17
11 / 1 / 4
11,267
663
10,893
10,923
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
18
12 / 2 / 6
12,337
726
14,481
12,372
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 9 / 3
9,270
545
9,284
14,892
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Shadow__Wolf43
Erlang Shen
13
3 / 8 / 3
8,334
490
7,818
19,287
11,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Techneck
Chiron
14
2 / 10 / 3
8,381
493
7,218
13,856
4,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 10 / 3
6,918
407
4,377
14,822
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 2
6,958
409
2,265
14,967
7,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
44
Kills
9
9
Deaths
44
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
13
0
9
17.5
W
4
1
18
13
L
Scylla
4
9
3
0.61
W
4
5
3
1.1
L
Erlang Shen
Shadow__Wolf43
Erlang Shen
3
8
3
0.56
L
Chiron
Techneck
Chiron
2
10
3
0.35
L
0
10
3
0.15
W
Awilix
Vroski
Awilix
11
1
4
13
L
0
7
2
0.14
W
Hou Yi
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,999
Damage
30,962
58,925
Taken
77,824
35,917
Mitigated
38,346
21,784
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
21,870
2,513
1,024
3,402
8,850
5,986
5,257
1,555
7,295
84,805
0
W
5,152
985
0
4,020
12,468
14,357
525
3,749
8,719
38,123
0
L
Scylla
9,284
1,425
159
3,358
14,892
4,662
210
9,434
5,258
35,536
0
W
10,603
1,266
1,309
6,144
14,312
5,978
3,395
4,250
10,062
59,897
0
L
Erlang Shen
Shadow__Wolf43
Erlang Shen
7,818
3,956
0
1,906
19,287
11,537
0
7,921
11,189
0
50,914
L
Chiron
Techneck
Chiron
7,218
2,613
645
2,179
13,856
4,540
0
4,268
9,525
0
34,279
L
4,377
1,308
566
1,296
14,822
10,186
0
5,775
8,993
16,385
0
W
Awilix
Vroski
Awilix
10,893
5,419
0
697
10,923
4,493
2,542
917
10,006
0
80,768
L
2,265
1,647
160
655
14,967
7,421
336
9,303
5,220
0
34,891
W
Hou Yi
14,481
8,664
0
5,188
12,372
5,103
2,738
3,190
9,182
0
83,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,417
Gold Earned
39,861
598
Minions Killed
269
0
Camps Cleared
0
1,587,274
Distance Traveled
1,422,022
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,261
721
141
8
0
299,034
4
W
Ymir
11,089
652
68
4
0
350,425
3
L
Scylla
9,270
545
51
3
0
278,668
3
W
Hel
10,463
615
132
8
0
259,039
2
L
Erlang Shen
8,334
490
72
4
0
294,173
1
L
Chiron
8,381
493
62
4
0
257,516
6
L
Khepri
6,918
407
20
1
0
285,866
4
W
Awilix
11,267
663
117
7
0
408,048
4
L
Horus
6,958
409
64
4
0
305,799
1
W
Hou Yi
12,337
726
140
8
0
270,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role