Player Matchup

Thanatos
Thanatos
CarryMeFae
Thanatos
Level 8
God Stats
53W - 45L
1,125 SR
Queue Stats
141W - 121L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
SaintPablo2001
Guan Yu
Level 26
God Stats
1W - 0L
1,694 SR
Queue Stats
51W - 38L
1,588 Elo+
Solo
Khepri
Khepri
SteelyPancake
Khepri
Level 25
God Stats
12W - 7L
1,419 SR
Queue Stats
116W - 134L
1,489 Elo+
Party 1
Skadi
Skadi
bigbilbert
Skadi
Level 26
God Stats
28W - 16L
1,631 SR
Queue Stats
117W - 107L
1,516 Elo+
Party 1
Chang'e
Chang'e
faerisu
Chang'e
Level 92
God Stats
6W - 8L
1,461 SR
Queue Stats
126W - 124L
1,501 Elo+
Party 2
Team Averages
Level 35
1,466 SR
1,499 Elo+

VS

Team Averages
Level 36
1,656 SR
1,521 Elo+
Scylla
Scylla
CtrlSaltDel
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,490 Elo+
Solo
Ymir
Ymir
McGangB
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,413 Elo+
Solo
Hades
Hades
MysticKeyz
Hades
Level 22
God Stats
12W - 7L
1,617 SR
Queue Stats
23W - 18L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pyrokid1832
Ah Muzen Cab
Level 5
God Stats
3W - 3L
1,827 SR
Queue Stats
6W - 5L
1,639 Elo+
Party 3
Nu Wa
Nu Wa
mchastert
Nu Wa
Level 128
God Stats
16W - 10L
1,834 SR
Queue Stats
116W - 111L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CarryMeFae
Thanatos
16
11 / 0 / 6
10,123
595
12,588
12,420
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 4 / 3
8,564
504
3,282
11,819
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 2 / 7
8,280
487
2,536
12,063
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
15
5 / 2 / 4
9,132
537
10,322
9,577
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
faerisu
Chang'e
17
5 / 1 / 5
10,145
597
8,320
11,679
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 6 / 0
6,910
406
5,775
8,444
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
McGangB
Ymir
11
0 / 7 / 3
6,434
378
3,567
14,402
13,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
4
1 / 2 / 0
5,218
307
1,068
3,245
776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Ah Muzen Cab
Pyrokid1832
Ah Muzen Cab
14
2 / 6 / 1
7,835
461
14,571
13,960
4,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
mchastert
Nu Wa
15
5 / 4 / 2
8,981
528
13,950
6,340
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
25
Kills
9
9
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CarryMeFae
Thanatos
11
0
6
14
L
Scylla
1
6
0
0.17
L
Ymir
McGangB
Ymir
0
7
3
0.21
L
Hades
1
2
0
0.5
L
Ah Muzen Cab
Pyrokid1832
Ah Muzen Cab
2
6
1
0.42
W
3
4
3
1.13
W
1
2
7
2.25
W
Skadi
5
2
4
3.5
W
Chang'e
faerisu
Chang'e
5
1
5
7.5
L
Nu Wa
mchastert
Nu Wa
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,048
Damage
38,931
57,558
Taken
46,391
28,665
Mitigated
22,864
34,805
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CarryMeFae
Thanatos
12,588
2,986
0
14,200
12,420
4,840
0
4,754
7,342
0
56,445
L
Scylla
5,775
758
0
809
8,444
2,226
0
2,860
5,551
28,171
0
L
Ymir
McGangB
Ymir
3,567
799
0
1,230
14,402
13,712
0
4,038
10,264
17,883
0
L
Hades
1,068
255
0
749
3,245
776
0
435
2,810
4,763
0
L
Ah Muzen Cab
Pyrokid1832
Ah Muzen Cab
14,571
8,916
0
5,242
13,960
4,362
0
3,523
10,407
0
65,829
W
3,282
374
2,058
4,360
11,819
8,843
957
7,286
4,015
0
44,060
W
2,536
186
0
2,949
12,063
7,521
779
2,423
9,447
11,407
0
W
Skadi
10,322
5,748
0
2,068
9,577
3,001
2,779
2,516
6,909
0
74,963
W
Chang'e
faerisu
Chang'e
8,320
689
2,130
7,040
11,679
4,460
1,490
5,786
5,485
79,746
0
L
Nu Wa
mchastert
Nu Wa
13,950
3,840
0
278
6,340
1,788
405
0
6,187
51,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,244
Gold Earned
35,378
521
Minions Killed
275
0
Camps Cleared
0
1,546,243
Distance Traveled
1,185,427
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,123
595
87
5
0
365,883
4
L
Scylla
6,910
406
54
3
0
285,331
1
L
Ymir
6,434
378
34
2
0
308,801
1
L
Hades
5,218
307
12
1
0
90,558
0
L
Ah Muzen Cab
7,835
461
97
6
0
244,567
2
W
Guan Yu
8,564
504
101
6
0
310,098
1
W
Khepri
8,280
487
21
1
0
284,641
0
W
Skadi
9,132
537
149
9
0
276,063
1
W
Chang'e
10,145
597
163
10
0
309,558
2
L
Nu Wa
8,981
528
78
5
0
256,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role