Player Matchup

Fenrir
Fenrir
Maxa69
Fenrir
Level 17
God Stats
2W - 0L
1,750 SR
Queue Stats
5W - 4L
1,337 Elo+
Party 3
Chang'e
Chang'e
Meetable
Chang'e
Level 15
God Stats
6W - 3L
1,605 SR
Queue Stats
28W - 25L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Rubex0801
Gilgamesh
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
119W - 118L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
Varo67
Danzaburou
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 108L
1,495 Elo+
Party 1
Hel
Hel
progamersrb503
Hel
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 56L
1,422 Elo+
Party 3
Team Averages
Level 23
1,571 SR
1,439 Elo+

VS

Team Averages
Level 22
1,509 SR
1,402 Elo+
Chang'e
Chang'e
TireAuBlanc
Chang'e
Level 23
God Stats
3W - 5L
1,569 SR
Queue Stats
60W - 53L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
honorvir
Aphrodite
Level 16
God Stats
44W - 48L
1,519 SR
Queue Stats
70W - 86L
1,412 Elo+
Party 4
Thanatos
Thanatos
onepiece123
Thanatos
Level 26
God Stats
30W - 18L
1,184 SR
Queue Stats
55W - 43L
1,069 Elo+
Solo
Chaac
Chaac
reidloSllorT
Chaac
Level 37
God Stats
3W - 2L
1,720 SR
Queue Stats
136W - 123L
1,536 Elo+
Party 2
Anhur
Anhur
zGKN83
Anhur
Level 8
God Stats
6W - 4L
1,552 SR
Queue Stats
33W - 33L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Maxa69
Fenrir
20
4 / 10 / 10
15,276
493
10,095
28,537
12,663
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Meetable
Chang'e
20
10 / 10 / 12
16,670
538
28,468
27,132
8,691
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Rubex0801
Gilgamesh
20
5 / 10 / 8
14,943
482
12,232
20,843
10,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Varo67
Danzaburou
20
16 / 8 / 3
21,066
680
28,669
27,395
10,307
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 8 / 6
11,625
375
3,578
13,013
3,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TireAuBlanc
Chang'e
20
4 / 12 / 8
15,990
516
13,144
28,141
11,215
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
honorvir
Aphrodite
18
1 / 7 / 10
12,400
400
6,059
13,273
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
onepiece123
Thanatos
20
22 / 9 / 6
17,277
557
26,129
31,104
15,152
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 2 / 16
17,475
564
20,203
32,891
40,377
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
zGKN83
Anhur
20
10 / 6 / 17
17,501
565
22,426
31,274
11,647
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
102
35
Kills
45
46
Deaths
36
39
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Maxa69
Fenrir
4
10
10
0.9
W
Chang'e
Meetable
Chang'e
10
10
12
1.6
W
Gilgamesh
Rubex0801
Gilgamesh
5
10
8
0.9
L
Chang'e
TireAuBlanc
Chang'e
4
12
8
0.67
W
Danzaburou
Varo67
Danzaburou
16
8
3
2.19
L
Aphrodite
honorvir
Aphrodite
1
7
10
0.86
L
Thanatos
onepiece123
Thanatos
22
9
6
2.78
W
0
8
6
0.38
L
8
2
16
8
L
Anhur
zGKN83
Anhur
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,042
Damage
87,961
116,920
Taken
136,683
46,276
Mitigated
83,597
39,262
Healing
66,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Maxa69
Fenrir
10,095
3,281
0
6,816
28,537
12,663
934
4,870
23,571
0
76,826
W
Chang'e
Meetable
Chang'e
28,468
1,702
2,967
9,759
27,132
8,691
1,296
8,909
17,800
106,610
0
W
Gilgamesh
Rubex0801
Gilgamesh
12,232
1,483
0
541
20,843
10,916
388
4,487
16,220
0
57,722
L
Chang'e
TireAuBlanc
Chang'e
13,144
1,118
718
8,456
28,141
11,215
2,434
10,549
17,058
116,990
0
W
Danzaburou
Varo67
Danzaburou
28,669
20,190
0
11,508
27,395
10,307
8,894
3,135
24,220
0
155,802
L
Aphrodite
honorvir
Aphrodite
6,059
1,223
4,621
3,446
13,273
5,206
283
3,796
9,417
30,647
0
L
Thanatos
onepiece123
Thanatos
26,129
7,434
0
23,856
31,104
15,152
2,402
6,545
24,337
0
118,610
W
3,578
0
5,211
2,460
13,013
3,699
351
601
12,372
15,937
0
L
20,203
2,416
0
13,426
32,891
40,377
1,384
5,341
25,219
12,058
115,714
L
Anhur
zGKN83
Anhur
22,426
13,051
0
12,455
31,274
11,647
1,986
4,601
26,509
0
142,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,580
Gold Earned
80,643
558
Minions Killed
741
0
Camps Cleared
0
2,733,572
Distance Traveled
2,593,700
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,276
493
89
3
0
566,027
3
W
Chang'e
16,670
538
150
5
0
551,902
4
W
Gilgamesh
14,943
482
100
3
0
524,789
0
L
Chang'e
15,990
516
155
5
0
452,936
3
W
Danzaburou
21,066
680
190
6
0
548,805
2
L
Aphrodite
12,400
400
54
2
0
544,721
3
L
Thanatos
17,277
557
137
4
0
528,569
0
W
Hel
11,625
375
29
1
0
542,049
3
L
Chaac
17,475
564
229
7
0
528,283
5
L
Anhur
17,501
565
166
5
0
539,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role