Player Matchup

Bacchus
Bacchus
Ananero
Bacchus
Level 126
God Stats
40W - 44L
1,408 SR
Queue Stats
665W - 673L
1,508 Elo+
Party 3
Ra
Ra
DarkMatterSpookz
Ra
Level 108
God Stats
4W - 1L
1,693 SR
Queue Stats
116W - 114L
1,475 Elo+
Party 2
King Arthur
King Arthur
ItaIianDan
King Arthur
Level 44
God Stats
8W - 15L
1,455 SR
Queue Stats
102W - 125L
1,451 Elo+
Party 2
Nemesis
Nemesis
MIghtyFighty1
Nemesis
Level 85
God Stats
7W - 5L
1,897 SR
Queue Stats
316W - 314L
1,563 Elo+
Party 3
Izanami
Izanami
xTheBoskx
Izanami
Level 66
God Stats
5W - 5L
1,499 SR
Queue Stats
124W - 118L
1,443 Elo+
Party 2
Team Averages
Level 86
1,590 SR
1,488 Elo+

VS

Team Averages
Level 86
1,689 SR
1,496 Elo+
Bellona
Bellona
Clepa
Bellona
Level 50
God Stats
1W - 0L
1,947 SR
Queue Stats
37W - 47L
1,452 Elo+
Party 4
Pele
Pele
Galaxias123
Pele
Level 47
God Stats
1W - 0L
1,177 SR
Queue Stats
40W - 44L
1,460 Elo+
Party 4
Hel
Hel
Garmoon
Hel
Level 48
God Stats
1W - 1L
1,707 SR
Queue Stats
44W - 58L
1,459 Elo+
Party 4
Izanami
Izanami
Letzgo95
Izanami
Level 145
God Stats
23W - 12L
1,664 SR
Queue Stats
64W - 48L
1,583 Elo+
Party 1
Sol
Sol
Runningshadow
Sol
Level 142
God Stats
5W - 5L
1,952 SR
Queue Stats
115W - 112L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ananero
Bacchus
9
0 / 2 / 1
6,044
465
3,861
10,264
6,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
6,617
509
2,889
7,233
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ItaIianDan
King Arthur
13
0 / 4 / 0
7,322
563
5,507
12,584
5,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
11
1 / 4 / 1
6,670
513
4,706
11,297
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
xTheBoskx
Izanami
12
0 / 1 / 0
7,162
551
2,221
5,030
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clepa
Bellona
12
2 / 0 / 6
6,731
518
6,697
8,308
7,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
5 / 0 / 5
7,796
600
9,207
8,047
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
11
1 / 2 / 3
6,034
464
3,914
5,807
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Letzgo95
Izanami
14
0 / 0 / 0
7,634
587
2,439
4,753
1,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 1
7,836
603
10,751
7,672
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
13
13
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ananero
Bacchus
0
2
1
0.25
W
Bellona
Clepa
Bellona
2
0
6
5
L
1
2
1
0.75
W
5
0
5
7.5
W
Hel
1
2
3
1.25
L
King Arthur
ItaIianDan
King Arthur
0
4
0
0
W
Izanami
Letzgo95
Izanami
0
0
0
0
L
Nemesis
1
4
1
0.38
W
5
0
1
5.5
L
Izanami
xTheBoskx
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,184
Damage
33,008
46,408
Taken
34,587
19,329
Mitigated
16,385
12,256
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ananero
Bacchus
3,861
129
0
1,230
10,264
6,169
0
5,381
4,732
15,492
0
W
Bellona
Clepa
Bellona
6,697
1,413
0
1,888
8,308
7,875
580
1,128
7,138
0
26,673
L
2,889
180
726
3,870
7,233
2,360
0
4,314
2,581
41,809
0
W
9,207
2,594
0
2,559
8,047
2,748
324
1,042
6,887
0
50,445
W
Hel
3,914
446
3,168
2,714
5,807
1,893
0
1,398
4,409
25,194
0
L
King Arthur
ItaIianDan
King Arthur
5,507
595
0
2,807
12,584
5,760
0
750
11,386
0
46,017
W
Izanami
Letzgo95
Izanami
2,439
1,267
0
1,509
4,753
1,266
476
551
4,202
0
66,860
L
Nemesis
4,706
2,207
0
1,466
11,297
3,778
0
3,284
7,796
0
47,421
W
10,751
3,774
0
4,011
7,672
2,603
834
2,311
5,201
50,527
0
L
Izanami
xTheBoskx
Izanami
2,221
1,471
0
2,157
5,030
1,262
0
384
4,616
0
48,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,815
Gold Earned
36,031
418
Minions Killed
453
0
Camps Cleared
0
1,274,736
Distance Traveled
1,307,639
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,044
465
14
1
0
248,582
3
W
Bellona
6,731
518
58
4
0
270,883
3
L
Ra
6,617
509
95
7
0
264,460
3
W
Pele
7,796
600
83
6
0
289,213
1
W
Hel
6,034
464
58
4
0
235,555
4
L
King Arthur
7,322
563
108
8
0
243,722
7
W
Izanami
7,634
587
140
11
0
236,417
5
L
Nemesis
6,670
513
84
6
0
283,951
5
W
Sol
7,836
603
114
9
0
275,571
2
L
Izanami
7,162
551
117
9
0
234,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role