Player Matchup

Ymir
Ymir
LT Unknown
Ymir
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
107W - 105L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
SVMMY SOSA
Gilgamesh
Level 139
God Stats
44W - 21L
1,720 SR
Queue Stats
66W - 41L
1,606 Elo+
Solo
Tiamat
Tiamat
ixSoulsxi
Tiamat
Level 88
God Stats
26W - 22L
1,568 SR
Queue Stats
881W - 809L
1,628 Elo+
Party 2
Guan Yu
Guan Yu
ll Zerg
Guan Yu
Level 83
God Stats
1W - 1L
1,682 SR
Queue Stats
37W - 38L
1,490 Elo+
Party 2
Medusa
Medusa
longloglogan
Medusa
Level 100
God Stats
14W - 15L
1,548 SR
Queue Stats
140W - 145L
1,496 Elo+
Party 2
Team Averages
Level 100
1,604 SR
1,555 Elo+

VS

Team Averages
Level 122
1,649 SR
1,558 Elo+
Ra
Ra
BigRonRon
Ra
Level 109
God Stats
2W - 2L
1,713 SR
Queue Stats
149W - 130L
1,523 Elo+
Solo
Ymir
Ymir
MedievilForger94
Ymir
Level 121
God Stats
3W - 4L
1,825 SR
Queue Stats
78W - 63L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
Sierokarte-
Gilgamesh
Level 144
God Stats
5W - 3L
1,641 SR
Queue Stats
109W - 93L
1,554 Elo+
Party 1
Skadi
Skadi
Thicccdaddy
Skadi
Level 99
God Stats
1W - 1L
1,751 SR
Queue Stats
145W - 148L
1,544 Elo+
Solo
Artio
Artio
xTheSomberlain-
Artio
Level 137
God Stats
1W - 3L
1,315 SR
Queue Stats
131W - 114L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,376
369
2,520
13,309
9,733
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
SVMMY SOSA
Gilgamesh
16
4 / 4 / 4
9,694
485
7,582
14,094
10,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
ixSoulsxi
Tiamat
15
7 / 3 / 2
9,741
487
17,439
10,806
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
ll Zerg
Guan Yu
17
0 / 4 / 0
9,727
486
4,638
17,345
15,786
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
15
0 / 4 / 1
9,247
462
9,083
13,390
5,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,611
531
9,699
13,132
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 8
9,724
486
5,389
11,575
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Sierokarte-
Gilgamesh
19
10 / 0 / 4
12,736
637
16,453
16,942
12,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 0 / 4
11,385
569
16,126
11,905
4,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
0 / 2 / 9
9,082
454
3,448
11,446
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
20
20
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
L
0
5
4
0.4
W
1
3
8
1.67
L
Gilgamesh
SVMMY SOSA
Gilgamesh
4
4
4
1.5
W
Gilgamesh
Sierokarte-
Gilgamesh
10
0
4
12
W
7
0
4
9
L
Tiamat
ixSoulsxi
Tiamat
7
3
2
2.67
L
Guan Yu
ll Zerg
Guan Yu
0
4
0
0
L
Medusa
0
4
1
0.13
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,262
Damage
51,115
68,944
Taken
65,000
49,259
Mitigated
36,598
15,202
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,699
1,495
1,463
3,836
13,132
5,711
827
5,799
7,333
92,342
0
L
2,520
32
0
1,536
13,309
9,733
84
5,977
7,113
17,274
0
W
5,389
879
753
3,957
11,575
5,195
362
3,309
8,266
63,350
0
L
Gilgamesh
SVMMY SOSA
Gilgamesh
7,582
1,630
0
1,039
14,094
10,861
460
4,189
9,715
0
69,758
W
Gilgamesh
Sierokarte-
Gilgamesh
16,453
5,418
0
5,852
16,942
12,701
581
3,860
13,082
0
77,289
W
16,126
7,182
0
3,637
11,905
4,126
2,541
1,889
10,016
0
81,825
L
Tiamat
ixSoulsxi
Tiamat
17,439
1,490
0
3,068
10,806
7,835
208
3,744
6,776
71,651
0
L
Guan Yu
ll Zerg
Guan Yu
4,638
950
275
4,970
17,345
15,786
0
2,267
15,078
0
67,806
L
Medusa
9,083
4,305
0
4,314
13,390
5,044
0
1,641
11,726
0
65,348
W
3,448
429
287
2,690
11,446
8,865
231
5,102
6,344
23,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
53,538
536
Minions Killed
612
0
Camps Cleared
0
1,808,057
Distance Traveled
1,937,247
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,611
531
172
9
0
376,613
8
L
Ymir
7,376
369
30
2
0
367,009
0
W
Ymir
9,724
486
113
6
0
384,369
0
L
Gilgamesh
9,694
485
96
5
0
384,718
7
W
Gilgamesh
12,736
637
145
7
0
386,257
3
W
Skadi
11,385
569
146
7
0
374,961
4
L
Tiamat
9,741
487
145
7
0
350,622
2
L
Guan Yu
9,727
486
144
7
0
384,291
1
L
Medusa
9,247
462
121
6
0
321,417
5
W
Artio
9,082
454
36
2
0
415,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role