Player Matchup

Merlin
Merlin
BiAi
Merlin
Level 5
God Stats
1W - 7L
1,200 SR
Queue Stats
2W - 8L
1,094 Elo+
Solo
Thanatos
Thanatos
IXInsaneJamesXI
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,618 Elo+
Party 1
Yemoja
Yemoja
ItzKaido
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,618 Elo+
Party 1
Ra
Ra
itsametoofie
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
songokabetch
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,289 Elo+
Party 2
Team Averages
Level 6
1,440 SR
1,424 Elo+

VS

Team Averages
Level 19
1,393 SR
1,349 Elo+
Artemis
Artemis
CrayJae
Artemis
Level 17
God Stats
7W - 10L
1,409 SR
Queue Stats
56W - 55L
1,370 Elo+
Solo
Thor
Thor
Derpathon
Thor
Level 23
God Stats
13W - 14L
1,381 SR
Queue Stats
230W - 226L
1,380 Elo+
Solo
Ra
Ra
Obsxrvx
Ra
Level 21
God Stats
1W - 5L
1,286 SR
Queue Stats
138W - 163L
1,429 Elo+
Solo
Agni
Agni
St0ned2theb0ne
Agni
Level 20
God Stats
1W - 2L
1,390 SR
Queue Stats
1W - 5L
1,065 Elo+
Solo
Cthulhu
Cthulhu
bugninja
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BiAi
Merlin
16
0 / 8 / 1
9,810
892
5,130
12,487
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
16
1 / 6 / 1
9,869
897
7,756
15,625
5,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
ItzKaido
Yemoja
16
1 / 4 / 0
11,147
1,013
4,951
20,153
21,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 1
9,569
870
5,250
6,495
2,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
songokabetch
Artemis
15
0 / 7 / 1
9,534
867
8,526
11,817
3,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

78

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrayJae
Artemis
19
6 / 0 / 17
12,250
1,114
18,832
7,130
2,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
17
8 / 2 / 10
11,479
1,044
9,910
9,612
3,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 0 / 16
12,827
1,166
16,615
7,967
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 0 / 0
8,670
788
0
0
0
Cthulhu
bugninja
Cthulhu
20
6 / 0 / 19
12,472
1,134
14,197
11,971
15,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
91
2
Kills
29
29
Deaths
2
4
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Merlin
BiAi
Merlin
0
8
1
0.06
W
Artemis
CrayJae
Artemis
6
0
17
14.5
W
Thor
8
2
10
6.5
L
Thanatos
1
6
1
0.25
L
Yemoja
ItzKaido
Yemoja
1
4
0
0.25
W
9
0
16
17
W
0
0
0
0
W
Cthulhu
bugninja
Cthulhu
6
0
19
15.5
L
0
4
1
0.13
L
Artemis
songokabetch
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,613
Damage
59,554
66,577
Taken
36,680
38,334
Mitigated
25,015
7,634
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BiAi
Merlin
5,130
529
0
0
12,487
4,698
0
5,927
6,560
40,938
0
W
Artemis
CrayJae
Artemis
18,832
9,267
0
1,349
7,130
2,992
0
3,447
3,683
0
33,297
W
Thor
9,910
1,571
0
1,317
9,612
3,750
0
3,362
6,250
0
13,355
L
Thanatos
7,756
1,937
182
3,274
15,625
5,853
0
7,600
8,025
0
21,382
L
Yemoja
ItzKaido
Yemoja
4,951
1,680
1,050
1,428
20,153
21,380
0
10,538
9,615
17,230
0
W
16,615
1,463
1,962
4,259
7,967
3,139
0
3,331
4,636
48,757
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
bugninja
Cthulhu
14,197
475
612
1,560
11,971
15,134
0
5,518
6,453
49,247
0
L
5,250
1,057
331
18
6,495
2,456
0
2,056
4,439
18,445
0
L
Artemis
songokabetch
Artemis
8,526
2,947
346
1,005
11,817
3,947
0
4,691
7,126
327
24,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,929
Gold Earned
57,698
201
Minions Killed
204
3
Camps Cleared
3
862,516
Distance Traveled
910,130
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,810
892
93
8
1
172,723
0
W
Artemis
12,250
1,114
37
3
0
241,921
3
W
Thor
11,479
1,044
8
1
0
197,984
0
L
Thanatos
9,869
897
24
2
0
214,011
0
L
Yemoja
11,147
1,013
23
2
0
182,793
1
W
Ra
12,827
1,166
92
8
3
239,523
0
W
Agni
8,670
788
0
0
0
599
0
W
Cthulhu
12,472
1,134
67
6
0
230,103
1
L
Ra
9,569
870
22
2
1
157,783
2
L
Artemis
9,534
867
39
4
1
135,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role