Player Matchup

Neith
Neith
BlessedFresh442
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DylanSlays
Gilgamesh
Level 28
God Stats
13W - 20L
1,404 SR
Queue Stats
285W - 301L
1,462 Elo+
Solo
Pele
Pele
MelSh0t
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 2
Yemoja
Yemoja
Wizkidtn
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,478 Elo+
Solo
Cthulhu
Cthulhu
ugotsmacked28
Cthulhu
Level 29
God Stats
2W - 1L
1,865 SR
Queue Stats
49W - 35L
1,539 Elo+
Solo
Team Averages
Level 13
1,554 SR
1,529 Elo+

VS

Team Averages
Level 9
1,542 SR
1,412 Elo+
Ares
Ares
Monsterlord396
Ares
Level 3
God Stats
2W - 1L
1,491 SR
Queue Stats
2W - 1L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
WaffleHouseMagic
Gilgamesh
Level 15
God Stats
8W - 6L
1,617 SR
Queue Stats
51W - 71L
1,423 Elo+
Party 1
Skadi
Skadi
bones_mcgee39
Skadi
Level 13
God Stats
5W - 1L
1,783 SR
Queue Stats
12W - 10L
1,452 Elo+
Solo
Kukulkan
Kukulkan
fechasan
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,360 Elo+
Solo
Thoth
Thoth
thatdankboi_21
Thoth
Level 11
God Stats
1W - 4L
1,319 SR
Queue Stats
17W - 29L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
5,873
392
2,266
6,790
1,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
DylanSlays
Gilgamesh
12
9 / 4 / 0
8,356
557
8,003
11,222
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
MelSh0t
Pele
7
1 / 12 / 2
5,757
384
2,728
12,078
2,546
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Wizkidtn
Yemoja
10
0 / 6 / 4
6,621
441
1,878
11,465
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
14
4 / 3 / 0
8,256
550
8,033
14,522
9,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,835
456
6,102
9,611
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
14
14 / 4 / 3
9,225
615
13,700
11,292
6,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

15
9 / 1 / 2
9,488
633
10,575
9,335
3,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Kukulkan
fechasan
Kukulkan
2
0 / 0 / 0
3,141
209
0
0
0
12
6 / 4 / 11
8,188
546
8,193
9,766
2,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
14
Kills
31
33
Deaths
14
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Gilgamesh
DylanSlays
Gilgamesh
9
4
0
2.25
L
Pele
MelSh0t
Pele
1
12
2
0.17
W
2
5
3
0.7
W
Gilgamesh
14
4
3
3.88
L
Yemoja
Wizkidtn
Yemoja
0
6
4
0.33
W
9
1
2
10
W
Kukulkan
fechasan
Kukulkan
0
0
0
0
W
6
4
11
2.88
L
Cthulhu
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
38,570
56,077
Taken
40,004
26,414
Mitigated
19,833
7,649
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,266
1,216
0
604
6,790
1,741
31
2,086
4,704
0
16,731
L
Gilgamesh
DylanSlays
Gilgamesh
8,003
3,245
0
2,044
11,222
5,729
0
2,712
8,510
0
39,666
L
Pele
MelSh0t
Pele
2,728
1,036
0
299
12,078
2,546
329
1,171
10,907
0
7,076
W
6,102
678
0
406
9,611
7,428
349
3,378
6,233
22,423
0
W
Gilgamesh
13,700
5,103
0
398
11,292
6,283
0
2,301
8,991
0
48,401
L
Yemoja
Wizkidtn
Yemoja
1,878
777
321
490
11,465
7,219
635
5,277
6,188
15,160
0
W
10,575
6,760
0
2,960
9,335
3,131
3,499
1,653
7,682
0
54,091
W
Kukulkan
fechasan
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
8,193
2,096
55
2,796
9,766
2,991
651
2,579
7,187
24,916
0
L
Cthulhu
8,033
632
0
3,891
14,522
9,179
114
3,049
11,473
51,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,863
Gold Earned
36,877
222
Minions Killed
238
0
Camps Cleared
0
1,283,046
Distance Traveled
1,071,346
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,873
392
26
2
0
224,391
2
L
Gilgamesh
8,356
557
57
4
0
283,951
1
L
Pele
5,757
384
9
1
0
270,296
0
W
Ares
6,835
456
30
2
0
266,910
3
W
Gilgamesh
9,225
615
72
5
0
278,840
0
L
Yemoja
6,621
441
27
2
0
260,519
0
W
Skadi
9,488
633
99
7
0
253,985
0
W
Kukulkan
3,141
209
0
0
0
0
0
W
Thoth
8,188
546
37
2
0
271,611
0
L
Cthulhu
8,256
550
103
7
0
243,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role