Player Matchup

Jing Wei
Jing Wei
BenVolak
Jing Wei
Level 25
God Stats
0W - 2L
1,359 SR
Queue Stats
39W - 59L
1,287 Elo+
Solo
Guan Yu
Guan Yu
Deus_Zelt
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Rappi92
Anubis
Level 27
God Stats
38W - 30L
1,509 SR
Queue Stats
114W - 127L
1,335 Elo+
Solo
Ratatoskr
Ratatoskr
Timelord Aiden
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
VaDium_yaya
Susano
Level 18
God Stats
5W - 7L
1,447 SR
Queue Stats
100W - 72L
1,271 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,379 Elo+

VS

Team Averages
Level 11
1,493 SR
1,382 Elo+
Baron Samedi
Baron Samedi
Deadmuul
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,325 Elo+
Solo
Bellona
Bellona
NeyroFDA
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Toxin460
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
paullysouth
Ymir
Level 28
God Stats
13W - 6L
1,463 SR
Queue Stats
109W - 117L
1,390 Elo+
Solo
Anhur
Anhur
superG
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BenVolak
Jing Wei
17
11 / 3 / 5
11,251
489
15,986
14,472
7,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Deus_Zelt
Guan Yu
13
3 / 13 / 8
8,962
390
7,624
20,873
19,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Rappi92
Anubis
14
5 / 14 / 8
9,715
422
15,277
18,573
8,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Timelord Aiden
Ratatoskr
10
1 / 11 / 9
7,928
345
4,377
11,718
6,816
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
14
5 / 8 / 8
9,708
422
13,428
19,883
7,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deadmuul
Baron Samedi
15
5 / 3 / 12
10,435
454
13,789
12,342
7,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
NeyroFDA
Bellona
15
7 / 11 / 9
10,728
466
9,563
18,305
11,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Toxin460
Tiamat
14
2 / 8 / 13
9,707
422
5,794
17,065
5,995
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
11 / 5 / 18
11,859
516
15,129
23,106
24,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
superG
Anhur
20
23 / 0 / 6
14,106
613
22,654
15,554
5,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
106
25
Kills
48
49
Deaths
27
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BenVolak
Jing Wei
11
3
5
4.5
W
Baron Samedi
Deadmuul
Baron Samedi
5
3
12
3.67
L
Guan Yu
Deus_Zelt
Guan Yu
3
13
8
0.54
W
Bellona
NeyroFDA
Bellona
7
11
9
1.05
L
Anubis
Rappi92
Anubis
5
14
8
0.64
L
Ratatoskr
Timelord Aiden
Ratatoskr
1
11
9
0.5
W
Tiamat
Toxin460
Tiamat
2
8
13
1.06
L
Susano
5
8
8
1.13
W
11
5
18
4
W
Anhur
superG
Anhur
23
0
6
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,692
Damage
66,929
85,519
Taken
86,372
48,874
Mitigated
55,704
15,968
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BenVolak
Jing Wei
15,986
12,883
0
4,027
14,472
7,170
1,050
7,729
6,743
0
53,558
W
Baron Samedi
Deadmuul
Baron Samedi
13,789
1,223
3,104
4,452
12,342
7,182
624
1,222
10,722
36,355
0
L
Guan Yu
Deus_Zelt
Guan Yu
7,624
1,539
1,156
2,032
20,873
19,309
168
8,888
11,985
0
20,160
W
Bellona
NeyroFDA
Bellona
9,563
4,015
0
1,211
18,305
11,983
406
1,692
15,953
0
48,001
L
Anubis
Rappi92
Anubis
15,277
898
0
3,379
18,573
8,558
0
7,917
10,656
45,945
0
L
Ratatoskr
Timelord Aiden
Ratatoskr
4,377
1,265
0
1,274
11,718
6,816
0
4,951
6,767
0
19,452
W
Tiamat
Toxin460
Tiamat
5,794
1,407
0
5,338
17,065
5,995
1,017
3,840
12,907
34,987
0
L
Susano
13,428
4,072
0
4,100
19,883
7,021
0
5,227
14,656
0
56,889
W
15,129
2,658
0
1,200
23,106
24,691
765
5,825
16,243
53,456
0
W
Anhur
superG
Anhur
22,654
13,861
0
4,778
15,554
5,853
4,934
2,698
12,621
0
110,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,564
Gold Earned
56,835
303
Minions Killed
406
0
Camps Cleared
0
1,785,022
Distance Traveled
1,965,973
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,251
489
85
4
0
402,352
4
W
Baron Samedi
10,435
454
48
2
0
398,601
1
L
Guan Yu
8,962
390
26
1
0
392,224
1
W
Bellona
10,728
466
67
3
0
463,592
1
L
Anubis
9,715
422
76
3
0
332,575
1
L
Ratatoskr
7,928
345
35
2
0
240,014
4
W
Tiamat
9,707
422
46
2
0
279,908
0
L
Susano
9,708
422
81
4
0
417,857
5
W
Ymir
11,859
516
77
3
0
418,474
2
W
Anhur
14,106
613
168
7
0
405,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role