Player Matchup

Xbalanque
Xbalanque
Eseths12
Xbalanque
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,394 Elo+
Solo
Loki
Loki
Huuro47
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,718 Elo+
Solo
Merlin
Merlin
MrCamper2468
Merlin
Level 18
God Stats
6W - 6L
1,530 SR
Queue Stats
63W - 69L
1,568 Elo+
Solo
Zeus
Zeus
ahmedhassan32002
Zeus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 24L
1,660 Elo+
Solo
Gilgamesh
Gilgamesh
butterbutt69
Gilgamesh
Level 27
God Stats
11W - 6L
1,765 SR
Queue Stats
118W - 120L
1,481 Elo+
Solo
Team Averages
Level 13
1,559 SR
1,564 Elo+

VS

Team Averages
Level 17
1,549 SR
1,568 Elo+
Ullr
Ullr
Godbody_melo
Ullr
Level 18
God Stats
5W - 7L
1,521 SR
Queue Stats
115W - 108L
1,570 Elo+
Solo
Cthulhu
Cthulhu
JodeyspamsRT
Cthulhu
Level 12
God Stats
2W - 2L
1,642 SR
Queue Stats
8W - 15L
1,366 Elo+
Solo
Yemoja
Yemoja
TheLittleMoon75
Yemoja
Level 24
God Stats
2W - 4L
1,583 SR
Queue Stats
19W - 27L
1,423 Elo+
Solo
Artemis
Artemis
cbr1000_skywalk
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,499 Elo+
Solo
Hercules
Hercules
jnthncrp
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 4L
1,981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eseths12
Xbalanque
20
6 / 2 / 4
13,582
591
17,700
20,368
8,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Huuro47
Loki
20
5 / 1 / 5
13,143
571
6,346
16,572
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
12 / 1 / 6
15,206
661
23,713
15,220
8,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 6 / 3
11,453
498
10,013
12,018
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
butterbutt69
Gilgamesh
19
5 / 4 / 3
12,842
558
10,823
16,473
19,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 1
12,927
562
13,187
22,196
8,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
JodeyspamsRT
Cthulhu
14
0 / 12 / 3
8,536
371
4,989
23,624
13,396
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
1 / 4 / 0
8,744
380
5,423
17,228
17,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 8 / 2
9,017
392
7,806
20,467
7,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
jnthncrp
Hercules
7
4 / 2 / 0
7,550
328
1,724
4,795
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
32
Kills
14
14
Deaths
32
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Eseths12
Xbalanque
6
2
4
4
L
8
6
1
1.42
W
Loki
Huuro47
Loki
5
1
5
7.5
L
Cthulhu
JodeyspamsRT
Cthulhu
0
12
3
0.13
W
Merlin
12
1
6
15
L
1
4
0
0.25
W
4
6
3
0.92
W
Gilgamesh
butterbutt69
Gilgamesh
5
4
3
1.63
L
1
8
2
0.25
L
Hercules
jnthncrp
Hercules
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,595
Damage
33,129
80,651
Taken
88,310
48,019
Mitigated
48,416
30,979
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Eseths12
Xbalanque
17,700
10,999
0
10,359
20,368
8,891
5,346
3,991
16,347
0
102,322
L
13,187
8,541
0
3,896
22,196
8,503
1,637
8,325
13,693
0
81,080
W
Loki
Huuro47
Loki
6,346
1,527
0
5,030
16,572
6,727
1,919
1,074
15,378
0
99,446
L
Cthulhu
JodeyspamsRT
Cthulhu
4,989
563
0
1,568
23,624
13,396
308
12,578
10,781
33,707
0
W
Merlin
23,713
1,981
0
10,498
15,220
8,420
2,357
1,132
13,554
140,709
0
L
5,423
1,290
1,925
1,068
17,228
17,810
245
4,466
12,556
31,761
0
W
10,013
1,759
0
1,846
12,018
4,024
2,083
2,280
9,678
69,046
0
W
Gilgamesh
butterbutt69
Gilgamesh
10,823
3,131
291
2,955
16,473
19,957
2,730
1,545
14,868
0
73,014
L
7,806
4,098
0
3,934
20,467
7,270
0
5,468
14,909
0
43,203
L
Hercules
jnthncrp
Hercules
1,724
644
0
788
4,795
1,437
0
2,150
2,645
0
13,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,226
Gold Earned
46,774
737
Minions Killed
315
0
Camps Cleared
0
2,102,973
Distance Traveled
1,472,641
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,582
591
177
8
0
368,652
1
L
Ullr
12,927
562
133
6
0
356,187
5
W
Loki
13,143
571
132
6
0
488,111
2
L
Cthulhu
8,536
371
44
2
0
339,893
1
W
Merlin
15,206
661
203
9
0
438,331
2
L
Yemoja
8,744
380
37
2
0
372,052
0
W
Zeus
11,453
498
102
4
0
409,584
4
W
Gilgamesh
12,842
558
123
5
0
398,295
6
L
Artemis
9,017
392
69
3
0
298,261
0
L
Hercules
7,550
328
32
1
0
106,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role