Player Matchup

Sobek
Sobek
DumpiiJr
Sobek
Level 38
God Stats
2W - 1L
1,380 SR
Queue Stats
97W - 110L
1,408 Elo+
Party 2
Chang'e
Chang'e
PaulMel
Chang'e
Level 33
God Stats
65W - 13L
1,930 SR
Queue Stats
127W - 27L
1,938 Elo+
Party 1
Nu Wa
Nu Wa
Tibbers
Nu Wa
Level 126
God Stats
7W - 2L
2,017 SR
Queue Stats
130W - 30L
1,898 Elo+
Party 1
Gilgamesh
Gilgamesh
TomNookIsHot
Gilgamesh
Level 68
God Stats
2W - 1L
1,621 SR
Queue Stats
130W - 33L
1,895 Elo+
Party 1
Neith
Neith
mikeyrickard
Neith
Level 48
God Stats
32W - 19L
1,550 SR
Queue Stats
92W - 106L
1,476 Elo+
Party 2
Team Averages
Level 63
1,700 SR
1,723 Elo+

VS

Team Averages
Level 77
1,592 SR
1,449 Elo+
Persephone
Persephone
CorneliaRose
Persephone
Level 129
God Stats
31W - 27L
1,463 SR
Queue Stats
110W - 126L
1,460 Elo+
Solo
Xbalanque
Xbalanque
Joey1323
Xbalanque
Level 44
God Stats
0W - 1L
1,846 SR
Queue Stats
1W - 6L
1,058 Elo+
Party 4
Tiamat
Tiamat
PesoV2
Tiamat
Level 158
God Stats
8W - 5L
1,653 SR
Queue Stats
70W - 29L
1,770 Elo+
Party 3
Cthulhu
Cthulhu
Zoddisaur
Cthulhu
Level 17
God Stats
16W - 10L
1,498 SR
Queue Stats
82W - 39L
1,668 Elo+
Party 3
Bellona
Bellona
pheonix7200
Bellona
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,289 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DumpiiJr
Sobek
20
2 / 1 / 22
13,895
1,069
11,588
24,371
37,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
PaulMel
Chang'e
20
8 / 3 / 19
14,118
1,086
23,599
18,219
11,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Tibbers
Nu Wa
20
19 / 1 / 13
17,144
1,319
45,031
15,228
7,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
TomNookIsHot
Gilgamesh
20
4 / 6 / 19
13,589
1,045
21,650
26,469
28,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 4 / 17
12,504
962
11,037
18,847
8,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CorneliaRose
Persephone
18
3 / 7 / 6
12,681
975
24,612
18,919
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Joey1323
Xbalanque
18
3 / 3 / 9
12,529
964
20,611
17,569
5,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
PesoV2
Tiamat
18
4 / 9 / 8
12,411
955
25,488
21,401
14,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Zoddisaur
Cthulhu
18
1 / 6 / 8
11,625
894
11,173
23,286
26,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
pheonix7200
Bellona
18
4 / 11 / 5
12,461
959
15,966
37,380
27,798
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
51
36
Kills
15
15
Deaths
36
90
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Persephone
CorneliaRose
Persephone
3
7
6
0.86
W
Sobek
DumpiiJr
Sobek
2
1
22
13
L
Xbalanque
Joey1323
Xbalanque
3
3
9
2.5
W
Chang'e
PaulMel
Chang'e
8
3
19
5.83
L
Tiamat
PesoV2
Tiamat
4
9
8
0.89
W
Nu Wa
Tibbers
Nu Wa
19
1
13
25.5
W
Gilgamesh
TomNookIsHot
Gilgamesh
4
6
19
2.25
L
Cthulhu
Zoddisaur
Cthulhu
1
6
8
0.83
W
3
4
17
2.88
L
Bellona
pheonix7200
Bellona
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,905
Damage
97,850
103,134
Taken
118,555
92,336
Mitigated
81,537
30,344
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CorneliaRose
Persephone
24,612
383
192
1,083
18,919
6,614
0
14,486
4,426
65,503
0
W
Sobek
DumpiiJr
Sobek
11,588
677
0
3,483
24,371
37,014
0
12,771
11,600
20,517
0
L
Xbalanque
Joey1323
Xbalanque
20,611
13,624
0
3,055
17,569
5,811
0
12,446
5,123
0
56,438
W
Chang'e
PaulMel
Chang'e
23,599
556
10,412
8,703
18,219
11,478
0
11,046
7,173
38,816
0
L
Tiamat
PesoV2
Tiamat
25,488
1,518
374
3,167
21,401
14,995
0
13,637
7,764
49,555
0
W
Nu Wa
Tibbers
Nu Wa
45,031
10,465
0
4,767
15,228
7,152
0
9,501
5,727
99,164
0
W
Gilgamesh
TomNookIsHot
Gilgamesh
21,650
3,912
0
201
26,469
28,685
0
15,296
10,333
1,689
33,106
L
Cthulhu
Zoddisaur
Cthulhu
11,173
1,047
1,390
606
23,286
26,319
0
15,324
7,962
35,009
0
W
11,037
7,980
0
2,778
18,847
8,007
0
13,125
5,722
0
38,252
L
Bellona
pheonix7200
Bellona
15,966
4,955
0
1,239
37,380
27,798
0
25,874
11,506
695
31,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,250
Gold Earned
61,707
287
Minions Killed
286
11
Camps Cleared
4
1,313,205
Distance Traveled
1,277,276
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,681
975
84
6
1
264,505
0
W
Sobek
13,895
1,069
22
2
1
279,191
0
L
Xbalanque
12,529
964
74
6
0
258,105
0
W
Chang'e
14,118
1,086
28
2
0
268,190
0
L
Tiamat
12,411
955
43
3
2
251,530
0
W
Nu Wa
17,144
1,319
148
11
7
264,671
1
W
Gilgamesh
13,589
1,045
20
2
1
271,947
0
L
Cthulhu
11,625
894
55
4
1
248,477
0
W
Neith
12,504
962
69
5
2
229,206
0
L
Bellona
12,461
959
30
2
0
254,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role