Player Matchup

Fafnir
Fafnir
Hamurabi320
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 107L
1,534 Elo+
Solo
Nemesis
Nemesis
Nubggie2003
Nemesis
Level 44
God Stats
0W - 1L
1,254 SR
Queue Stats
3W - 2L
1,751 Elo+
Solo
Skadi
Skadi
Stoin47
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
frugal_razor5
Kukulkan
Level 29
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 2L
1,231 Elo+
Solo
Bacchus
Bacchus
mannmagic
Bacchus
Level 49
God Stats
9W - 12L
1,680 SR
Queue Stats
90W - 86L
1,460 Elo+
Solo
Team Averages
Level 35
1,526 SR
1,495 Elo+

VS

Team Averages
Level 107
1,591 SR
1,486 Elo+
Poseidon
Poseidon
AguaIgnis
Poseidon
Level 42
God Stats
1W - 2L
1,692 SR
Queue Stats
50W - 45L
1,424 Elo+
Solo
Cupid
Cupid
Bonbony
Cupid
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JoshuaColossus
Cthulhu
Level 159
God Stats
7W - 6L
1,460 SR
Queue Stats
88W - 90L
1,388 Elo+
Solo
Merlin
Merlin
WhiteGhostii
Merlin
Level 89
God Stats
11W - 9L
1,595 SR
Queue Stats
159W - 140L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
oromiko
Gilgamesh
Level 107
God Stats
25W - 14L
1,706 SR
Queue Stats
191W - 219L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 3 / 3
9,361
720
6,143
16,349
20,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Nubggie2003
Nemesis
15
1 / 2 / 0
8,579
660
1,796
9,477
3,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Stoin47
Skadi
14
1 / 8 / 0
7,716
594
7,018
13,342
4,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
frugal_razor5
Kukulkan
14
0 / 6 / 0
7,770
598
1,854
8,032
2,612
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
mannmagic
Bacchus
13
1 / 9 / 3
8,581
660
10,265
18,575
20,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AguaIgnis
Poseidon
16
4 / 1 / 15
10,532
810
11,511
8,162
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Bonbony
Cupid
17
5 / 3 / 11
10,746
827
10,283
7,441
3,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 16
10,166
782
7,488
8,359
8,800
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
19
12 / 0 / 9
12,579
968
19,217
5,116
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
oromiko
Gilgamesh
16
4 / 1 / 18
10,465
805
9,393
14,720
7,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
97
5
Kills
28
28
Deaths
5
6
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AguaIgnis
Poseidon
4
1
15
11.5
W
Cupid
Bonbony
Cupid
5
3
11
3.5
L
Fafnir
2
3
3
1.17
W
3
0
16
11
L
Nemesis
Nubggie2003
Nemesis
1
2
0
0.5
L
Skadi
Stoin47
Skadi
1
8
0
0.13
W
Merlin
12
0
9
16.5
L
Kukulkan
frugal_razor5
Kukulkan
0
6
0
0
L
Bacchus
mannmagic
Bacchus
1
9
3
0.28
W
Gilgamesh
oromiko
Gilgamesh
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,076
Damage
57,892
65,775
Taken
43,798
51,948
Mitigated
24,817
3,822
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AguaIgnis
Poseidon
11,511
1,481
0
1,278
8,162
2,953
769
6,118
2,044
36,979
0
W
Cupid
Bonbony
Cupid
10,283
6,720
995
962
7,441
3,003
2,681
4,217
3,224
0
34,242
L
Fafnir
6,143
1,157
0
2,008
16,349
20,746
0
8,854
7,243
16,477
0
W
7,488
677
516
554
8,359
8,800
442
2,668
5,691
26,625
0
L
Nemesis
Nubggie2003
Nemesis
1,796
169
0
862
9,477
3,741
0
4,767
4,652
0
30,703
L
Skadi
Stoin47
Skadi
7,018
3,613
0
596
13,342
4,650
0
8,482
4,608
0
17,004
W
Merlin
19,217
1,340
0
2,538
5,116
2,343
2,479
1,462
3,654
54,083
0
L
Kukulkan
frugal_razor5
Kukulkan
1,854
0
0
0
8,032
2,612
654
5,808
2,142
31,881
0
L
Bacchus
mannmagic
Bacchus
10,265
1,352
0
356
18,575
20,199
0
9,738
8,564
20,439
0
W
Gilgamesh
oromiko
Gilgamesh
9,393
3,665
0
4,906
14,720
7,718
2,323
4,339
10,381
0
18,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
54,488
216
Minions Killed
286
6
Camps Cleared
11
1,022,027
Distance Traveled
1,272,451
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,532
810
62
5
6
250,268
2
W
Cupid
10,746
827
67
5
3
207,324
1
L
Fafnir
9,361
720
15
1
0
247,804
3
W
Cthulhu
10,166
782
42
3
0
278,261
2
L
Nemesis
8,579
660
79
6
5
228,383
0
L
Skadi
7,716
594
34
3
0
194,434
1
W
Merlin
12,579
968
88
7
2
266,026
1
L
Kukulkan
7,770
598
72
6
0
170,904
5
L
Bacchus
8,581
660
16
1
1
180,502
3
W
Gilgamesh
10,465
805
27
2
0
270,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role