Player Matchup

Merlin
Merlin
BiAi
Merlin
Level 5
God Stats
1W - 7L
1,234 SR
Queue Stats
2W - 8L
1,135 Elo+
Solo
Thor
Thor
Derpathon
Thor
Level 23
God Stats
13W - 14L
1,418 SR
Queue Stats
230W - 226L
1,389 Elo+
Solo
Agni
Agni
St0ned2theb0ne
Agni
Level 20
God Stats
1W - 2L
1,408 SR
Queue Stats
1W - 5L
1,098 Elo+
Solo
Hun Batz
Hun Batz
ellos9
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 2
Hou Yi
Hou Yi
sadroulaaa
Hou Yi
Level 17
God Stats
1W - 1L
1,698 SR
Queue Stats
24W - 32L
1,319 Elo+
Party 2
Team Averages
Level 15
1,452 SR
1,255 Elo+

VS

Team Averages
Level 16
1,463 SR
1,402 Elo+
Pele
Pele
Houndin
Pele
Level 29
God Stats
7W - 13L
1,334 SR
Queue Stats
115W - 155L
1,332 Elo+
Solo
Merlin
Merlin
IXInsaneJamesXI
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ares
Ares
ItzKaido
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
JoNiMeDucho
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,369 Elo+
Solo
Izanami
Izanami
komodorecs
Izanami
Level 13
God Stats
7W - 5L
1,481 SR
Queue Stats
18W - 27L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BiAi
Merlin
19
2 / 11 / 6
13,065
933
14,234
18,475
7,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
6 / 5 / 5
13,677
977
13,658
22,470
8,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 0
9,980
713
0
0
0
Hun Batz
ellos9
Hun Batz
19
2 / 10 / 6
12,599
900
16,954
26,117
10,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
sadroulaaa
Hou Yi
19
2 / 5 / 6
12,243
875
7,820
17,147
6,905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Houndin
Pele
19
7 / 2 / 8
13,334
952
10,706
9,041
4,148
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 3 / 21
13,002
929
13,945
9,441
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
19
2 / 5 / 14
11,997
857
11,500
17,177
20,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
20
6 / 0 / 12
13,201
943
8,107
8,521
13,951
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
komodorecs
Izanami
20
15 / 2 / 9
15,794
1,128
33,157
13,256
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
12
Kills
31
31
Deaths
12
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Merlin
BiAi
Merlin
2
11
6
0.45
L
Thor
6
5
5
1.7
W
Pele
Houndin
Pele
7
2
8
5.5
W
1
3
21
3.83
W
Ares
2
5
14
1.8
W
Khepri
6
0
12
12
L
0
0
0
0
L
Hun Batz
ellos9
Hun Batz
2
10
6
0.5
W
Izanami
komodorecs
Izanami
15
2
9
9.75
L
Hou Yi
sadroulaaa
Hou Yi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,666
Damage
77,415
84,209
Taken
57,436
33,297
Mitigated
48,238
1,529
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BiAi
Merlin
14,234
2,041
0
0
18,475
7,092
0
8,713
9,762
54,957
0
L
Thor
13,658
2,192
0
685
22,470
8,440
0
10,450
11,914
0
24,147
W
Pele
Houndin
Pele
10,706
4,436
243
565
9,041
4,148
0
2,943
6,098
0
38,242
W
13,945
2,712
0
0
9,441
3,704
0
1,970
7,471
32,600
0
W
Ares
11,500
1,311
0
366
17,177
20,883
0
4,697
12,480
19,492
0
W
Khepri
8,107
1,303
0
234
8,521
13,951
0
1,391
7,130
16,661
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
ellos9
Hun Batz
16,954
5,083
0
251
26,117
10,860
0
9,117
17,000
0
48,589
W
Izanami
komodorecs
Izanami
33,157
28,853
1,325
2,419
13,256
5,552
0
3,233
10,023
0
71,696
L
Hou Yi
sadroulaaa
Hou Yi
7,820
3,809
0
593
17,147
6,905
0
4,929
11,981
0
26,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,564
Gold Earned
67,328
229
Minions Killed
246
4
Camps Cleared
4
921,760
Distance Traveled
1,148,628
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,065
933
91
7
0
204,983
0
L
Thor
13,677
977
26
2
2
240,095
0
W
Pele
13,334
952
63
5
3
241,561
1
W
Merlin
13,002
929
40
3
0
203,778
0
W
Ares
11,997
857
11
1
0
207,804
0
W
Khepri
13,201
943
28
2
0
273,833
0
L
Agni
9,980
713
0
0
0
2,413
0
L
Hun Batz
12,599
900
69
5
2
244,231
0
W
Izanami
15,794
1,128
104
7
1
221,652
3
L
Hou Yi
12,243
875
43
3
0
230,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role