Player Matchup

Thor
Thor
MangoDontMiss
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,594 Elo+
Party 1
Xbalanque
Xbalanque
PacharatÔiÔ
Xbalanque
Level 14
God Stats
5W - 1L
1,740 SR
Queue Stats
46W - 37L
1,557 Elo+
Solo
Fenrir
Fenrir
SahilGrewalx
Fenrir
Level 16
God Stats
4W - 2L
1,663 SR
Queue Stats
21W - 17L
1,556 Elo+
Party 1
King Arthur
King Arthur
Wezlebee37
King Arthur
Level 17
God Stats
20W - 13L
1,613 SR
Queue Stats
32W - 23L
1,554 Elo+
Party 1
Tiamat
Tiamat
lSlushl
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,557 Elo+
Party 1
Team Averages
Level 14
1,603 SR
1,563 Elo+

VS

Team Averages
Level 16
1,511 SR
1,534 Elo+
Sol
Sol
BoostedPhag
Sol
Level 14
God Stats
2W - 3L
1,518 SR
Queue Stats
16W - 17L
1,651 Elo+
Solo
Zeus
Zeus
IpMan2020
Zeus
Level 21
God Stats
0W - 1L
1,323 SR
Queue Stats
42W - 59L
1,510 Elo+
Solo
Fenrir
Fenrir
ItzOzzy7
Fenrir
Level 25
God Stats
16W - 12L
1,886 SR
Queue Stats
184W - 172L
1,660 Elo+
Solo
Gilgamesh
Gilgamesh
Kattazthemattaz
Gilgamesh
Level 16
God Stats
14W - 23L
1,327 SR
Queue Stats
149W - 226L
1,317 Elo+
Solo
Ymir
Ymir
Oops_BigDaddy
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 8
8,269
551
5,413
11,481
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
PacharatÔiÔ
Xbalanque
16
9 / 8 / 6
9,677
645
14,599
13,776
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
12 / 4 / 7
9,626
642
12,103
11,981
4,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Wezlebee37
King Arthur
12
2 / 2 / 10
7,746
516
4,937
7,533
3,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
lSlushl
Tiamat
13
5 / 3 / 1
7,992
533
5,292
5,424
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 6 / 4
9,272
618
11,356
12,238
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
12
3 / 6 / 4
7,875
525
6,518
9,007
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ItzOzzy7
Fenrir
13
6 / 5 / 3
8,091
539
5,168
13,577
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Kattazthemattaz
Gilgamesh
8
0 / 8 / 4
5,729
382
1,604
8,478
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 9 / 5
6,989
466
5,303
13,640
12,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
32
Kills
21
21
Deaths
34
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
10
6
4
2
L
Zeus
3
6
4
0.83
L
Fenrir
ItzOzzy7
Fenrir
6
5
3
1.5
L
Gilgamesh
Kattazthemattaz
Gilgamesh
0
8
4
0.25
W
4
4
8
2
L
2
9
5
0.5
W
Xbalanque
PacharatÔiÔ
Xbalanque
9
8
6
1.5
W
Fenrir
12
4
7
3.88
W
King Arthur
Wezlebee37
King Arthur
2
2
10
3.5
W
Tiamat
lSlushl
Tiamat
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,344
Damage
29,949
50,195
Taken
56,940
19,503
Mitigated
26,808
12,396
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,356
4,630
0
2,749
12,238
3,293
1,212
201
11,973
55,828
0
L
Zeus
6,518
598
0
1,079
9,007
2,516
0
2,254
6,527
30,481
0
L
Fenrir
ItzOzzy7
Fenrir
5,168
876
0
3,294
13,577
5,385
0
1,632
11,771
0
34,861
L
Gilgamesh
Kattazthemattaz
Gilgamesh
1,604
375
0
422
8,478
3,453
0
657
7,737
0
9,567
W
5,413
1,390
159
3,114
11,481
4,278
1,320
4,924
6,499
0
37,113
L
5,303
2,278
0
552
13,640
12,161
48
0
13,640
19,567
0
W
Xbalanque
PacharatÔiÔ
Xbalanque
14,599
9,782
0
3,797
13,776
4,780
375
8,609
5,117
0
60,870
W
Fenrir
12,103
3,568
381
2,232
11,981
4,277
680
4,965
6,882
0
37,042
W
King Arthur
Wezlebee37
King Arthur
4,937
243
465
856
7,533
3,196
832
2,143
5,374
0
38,066
W
Tiamat
lSlushl
Tiamat
5,292
384
0
1,392
5,424
2,972
675
2,023
3,146
21,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,310
Gold Earned
37,956
354
Minions Killed
279
0
Camps Cleared
0
1,303,355
Distance Traveled
1,241,843
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,272
618
101
7
0
254,856
0
L
Zeus
7,875
525
68
5
0
220,630
1
L
Fenrir
8,091
539
63
4
0
295,741
4
L
Gilgamesh
5,729
382
24
2
0
231,826
1
W
Thor
8,269
551
68
5
0
244,670
1
L
Ymir
6,989
466
23
2
0
238,790
1
W
Xbalanque
9,677
645
105
7
0
197,253
1
W
Fenrir
9,626
642
56
4
0
292,099
5
W
King Arthur
7,746
516
72
5
0
286,729
2
W
Tiamat
7,992
533
53
4
0
282,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role