Player Matchup

Neith
Neith
Afrodo11
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FBRAN93
Kukulkan
Level 7
God Stats
10W - 14L
1,458 SR
Queue Stats
11W - 17L
1,400 Elo+
Solo
Ganesha
Ganesha
Lecarbattles
Ganesha
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 52L
1,654 Elo+
Solo
Izanami
Izanami
NoxGoodxTsuna
Izanami
Level 14
God Stats
26W - 28L
1,504 SR
Queue Stats
38W - 43L
1,380 Elo+
Solo
Bellona
Bellona
Wessem
Bellona
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 13
1,493 SR
1,487 Elo+

VS

Team Averages
Level 12
1,478 SR
1,422 Elo+
Susano
Susano
AbuHanzy
Susano
Level 29
God Stats
4W - 6L
1,441 SR
Queue Stats
49W - 48L
1,503 Elo+
Solo
Bellona
Bellona
Daleskita
Bellona
Level 10
God Stats
16W - 20L
1,303 SR
Queue Stats
19W - 27L
1,340 Elo+
Solo
Da Ji
Da Ji
Drestroz
Da Ji
Level 15
God Stats
18W - 9L
1,650 SR
Queue Stats
336W - 353L
1,432 Elo+
Solo
Achilles
Achilles
Tjxw666
Achilles
Level 4
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Chang'e
Chang'e
Trikzzlol
Chang'e
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
20W - 12L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Afrodo11
Neith
20
3 / 4 / 18
13,504
900
13,927
13,770
7,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
FBRAN93
Kukulkan
20
5 / 4 / 14
14,001
933
16,184
11,686
5,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Lecarbattles
Ganesha
20
1 / 3 / 29
14,189
946
15,369
23,253
31,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
20
8 / 4 / 17
15,488
1,033
22,353
20,982
9,600
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Wessem
Bellona
20
16 / 7 / 13
16,620
1,108
26,076
27,841
26,376
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AbuHanzy
Susano
20
10 / 10 / 8
16,596
1,106
37,577
34,780
14,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Daleskita
Bellona
18
0 / 2 / 7
12,165
811
2,463
12,936
8,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Drestroz
Da Ji
20
6 / 13 / 12
15,525
1,035
16,587
30,582
14,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Tjxw666
Achilles
15
0 / 2 / 0
10,667
711
45
1,682
713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Trikzzlol
Chang'e
20
6 / 6 / 12
15,792
1,053
33,745
23,750
8,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
61
33
Kills
22
22
Deaths
33
91
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Susano
AbuHanzy
Susano
10
10
8
1.4
W
Neith
Afrodo11
Neith
3
4
18
3
L
Bellona
Daleskita
Bellona
0
2
7
1.75
L
Da Ji
Drestroz
Da Ji
6
13
12
0.92
W
Kukulkan
FBRAN93
Kukulkan
5
4
14
3
W
Ganesha
Lecarbattles
Ganesha
1
3
29
5.17
W
Izanami
8
4
17
4.13
L
Achilles
Tjxw666
Achilles
0
2
0
0
L
Chang'e
Trikzzlol
Chang'e
6
6
12
2
W
Bellona
Wessem
Bellona
16
7
13
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,909
Damage
90,417
97,532
Taken
103,730
80,560
Mitigated
47,818
8,183
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AbuHanzy
Susano
37,577
14,367
437
3,257
34,780
14,799
0
9,876
24,904
0
68,499
W
Neith
Afrodo11
Neith
13,927
7,807
0
1,251
13,770
7,472
0
2,867
10,903
0
38,473
L
Bellona
Daleskita
Bellona
2,463
1,169
0
1,226
12,936
8,978
0
5,010
7,926
0
14,119
L
Da Ji
Drestroz
Da Ji
16,587
4,724
0
621
30,582
14,888
0
8,492
22,090
0
36,528
W
Kukulkan
FBRAN93
Kukulkan
16,184
1,568
0
136
11,686
5,317
0
2,595
9,091
43,518
0
W
Ganesha
Lecarbattles
Ganesha
15,369
2,645
1,393
1,428
23,253
31,795
0
9,752
13,501
35,218
0
W
Izanami
22,353
18,770
0
0
20,982
9,600
0
6,480
14,502
0
48,108
L
Achilles
Tjxw666
Achilles
45
0
0
0
1,682
713
0
471
1,211
0
431
L
Chang'e
Trikzzlol
Chang'e
33,745
6,720
3,779
8,777
23,750
8,440
0
8,306
15,444
73,731
0
W
Bellona
Wessem
Bellona
26,076
10,456
0
3,975
27,841
26,376
0
12,051
15,790
663
45,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,802
Gold Earned
70,745
258
Minions Killed
229
7
Camps Cleared
4
1,213,088
Distance Traveled
1,005,571
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
16,596
1,106
52
3
2
279,787
0
W
Neith
13,504
900
52
3
2
211,361
2
L
Bellona
12,165
811
23
2
1
175,871
0
L
Da Ji
15,525
1,035
38
3
0
284,302
0
W
Kukulkan
14,001
933
79
5
0
232,132
0
W
Ganesha
14,189
946
1
0
0
263,696
0
W
Izanami
15,488
1,033
74
5
2
246,686
0
L
Achilles
10,667
711
1
0
0
20,916
0
L
Chang'e
15,792
1,053
115
8
1
244,695
0
W
Bellona
16,620
1,108
52
3
3
259,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role