Player Matchup

Da Ji
Da Ji
AllstarESCOBAR
Da Ji
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,526 Elo+
Party 1
Loki
Loki
Dragonslyr10
Loki
Level 26
God Stats
5W - 4L
1,837 SR
Queue Stats
44W - 39L
1,620 Elo+
Party 1
Skadi
Skadi
ELClapador
Skadi
Level 17
God Stats
9W - 7L
1,601 SR
Queue Stats
9W - 8L
1,570 Elo+
Party 1
Zeus
Zeus
Kolton1221
Zeus
Level 17
God Stats
4W - 9L
1,316 SR
Queue Stats
36W - 73L
1,253 Elo+
Solo
Danzaburou
Danzaburou
Rotten Fowl
Danzaburou
Level 26
God Stats
12W - 5L
1,721 SR
Queue Stats
13W - 8L
1,582 Elo+
Party 1
Team Averages
Level 22
1,595 SR
1,510 Elo+

VS

Team Averages
Level 20
1,391 SR
1,385 Elo+
Gilgamesh
Gilgamesh
Anxmoia
Gilgamesh
Level 27
God Stats
109W - 89L
1,605 SR
Queue Stats
198W - 181L
1,530 Elo+
Solo
King Arthur
King Arthur
Chrisq0516
King Arthur
Level 29
God Stats
28W - 26L
1,416 SR
Queue Stats
252W - 222L
1,455 Elo+
Solo
Hades
Hades
Papa Harp
Hades
Level 16
God Stats
1W - 2L
1,240 SR
Queue Stats
91W - 77L
1,492 Elo+
Solo
Olorun
Olorun
nerik6664444
Olorun
Level 6
God Stats
1W - 1L
1,289 SR
Queue Stats
8W - 13L
1,216 Elo+
Solo
Pele
Pele
shamsebinakabir
Pele
Level 24
God Stats
6W - 6L
1,404 SR
Queue Stats
43W - 44L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 9
12,474
891
11,845
20,064
9,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 7 / 10
13,867
991
18,190
27,819
11,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
20
7 / 9 / 11
14,220
1,016
23,447
25,080
10,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 10 / 11
12,076
863
4,350
22,565
10,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Rotten Fowl
Danzaburou
20
3 / 8 / 14
13,136
938
26,775
21,466
9,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anxmoia
Gilgamesh
20
24 / 0 / 14
19,342
1,382
43,338
20,867
21,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Chrisq0516
King Arthur
20
7 / 4 / 25
15,066
1,076
29,650
24,204
33,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hades
Papa Harp
Hades
20
8 / 1 / 25
15,592
1,114
19,004
18,138
9,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
15
0 / 4 / 1
10,618
758
1,050
4,947
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
4 / 12 / 21
14,112
1,008
20,211
28,958
13,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
129
21
Kills
43
43
Deaths
21
55
Assists
86
Player
Kills
Deaths
Assists
KDA
L
5
9
9
1.06
W
Gilgamesh
Anxmoia
Gilgamesh
24
0
14
31
W
King Arthur
Chrisq0516
King Arthur
7
4
25
4.88
L
5
7
10
1.43
L
Skadi
7
9
11
1.39
L
1
10
11
0.65
W
Hades
Papa Harp
Hades
8
1
25
20.5
L
Danzaburou
Rotten Fowl
Danzaburou
3
8
14
1.25
W
Olorun
0
4
1
0.13
W
4
12
21
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,607
Damage
113,253
116,994
Taken
97,114
51,139
Mitigated
80,355
2,169
Healing
26,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,845
2,817
0
0
20,064
9,223
0
4,495
15,569
0
14,968
W
Gilgamesh
Anxmoia
Gilgamesh
43,338
11,178
616
9,009
20,867
21,190
0
1,104
19,763
5,319
64,344
W
King Arthur
Chrisq0516
King Arthur
29,650
3,434
2,138
6,164
24,204
33,116
0
841
23,363
691
54,457
L
18,190
3,996
0
210
27,819
11,970
0
6,488
21,331
0
55,653
L
Skadi
23,447
11,696
0
225
25,080
10,030
0
4,821
20,259
0
54,591
L
4,350
1,484
0
0
22,565
10,528
0
3,737
18,828
10,870
0
W
Hades
Papa Harp
Hades
19,004
4,872
204
5,791
18,138
9,358
0
701
17,437
38,833
0
L
Danzaburou
Rotten Fowl
Danzaburou
26,775
14,517
0
1,734
21,466
9,388
0
3,843
17,623
0
56,215
W
Olorun
1,050
145
90
874
4,947
3,291
0
230
4,717
4,476
0
W
20,211
3,594
0
1,932
28,958
13,400
0
1,474
27,484
0
53,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,773
Gold Earned
74,730
240
Minions Killed
231
3
Camps Cleared
6
1,202,065
Distance Traveled
1,188,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,474
891
6
0
1
237,307
0
W
Gilgamesh
19,342
1,382
47
3
4
294,861
0
W
King Arthur
15,066
1,076
49
4
0
280,191
0
L
Loki
13,867
991
93
7
0
290,990
0
L
Skadi
14,220
1,016
62
4
0
241,239
0
L
Zeus
12,076
863
26
2
1
189,931
0
W
Hades
15,592
1,114
53
4
1
253,341
0
L
Danzaburou
13,136
938
53
4
1
242,598
0
W
Olorun
10,618
758
10
1
0
85,762
0
W
Pele
14,112
1,008
72
5
1
274,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role