Player Matchup

Serqet
Serqet
AxelWitch
Serqet
Level 8
God Stats
3W - 1L
1,704 SR
Queue Stats
6W - 5L
1,826 Elo+
Party 1
Neith
Neith
Fk Blue9194
Neith
Level 5
God Stats
2W - 0L
1,770 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Raijin
Raijin
Mcre3Zumbi
Raijin
Level 6
God Stats
5W - 1L
1,573 SR
Queue Stats
16W - 3L
1,728 Elo+
Party 1
Kali
Kali
PequenoNogueira
Kali
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
596W - 586L
1,546 Elo+
Solo
Cabrakan
Cabrakan
yMatador yt
Cabrakan
Level 24
God Stats
8W - 8L
1,466 SR
Queue Stats
65W - 70L
1,418 Elo+
Solo
Team Averages
Level 13
1,603 SR
1,604 Elo+

VS

Team Averages
Level 18
1,512 SR
1,591 Elo+
Bellona
Bellona
IvisGStorms
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,728 Elo+
Solo
Loki
Loki
LenhadorTzudo
Loki
Level 27
God Stats
26W - 35L
1,573 SR
Queue Stats
109W - 134L
1,541 Elo+
Solo
Yemoja
Yemoja
LucasBalbo
Yemoja
Level 4
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
MKodee
Anhur
Level 27
God Stats
39W - 9L
1,740 SR
Queue Stats
207W - 96L
1,686 Elo+
Solo
Merlin
Merlin
SoyEmmayQue
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AxelWitch
Serqet
7
0 / 3 / 9
4,985
499
2,573
4,416
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 2 / 2
5,855
586
3,886
5,415
995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Mcre3Zumbi
Raijin
11
4 / 2 / 4
6,282
628
7,150
6,263
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
7 / 1 / 3
6,498
650
4,709
7,281
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
yMatador yt
Cabrakan
11
4 / 0 / 5
6,607
661
6,081
6,096
3,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IvisGStorms
Bellona
5
0 / 5 / 1
4,268
427
1,537
5,345
2,659
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,629
563
1,945
5,155
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
LucasBalbo
Yemoja
6
1 / 6 / 5
5,154
515
1,909
9,675
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
MKodee
Anhur
12
4 / 2 / 1
7,052
705
5,466
7,542
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
2 / 3 / 1
6,256
626
6,080
5,400
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
8
8
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
AxelWitch
Serqet
0
3
9
1.5
W
4
2
2
2.5
L
Bellona
IvisGStorms
Bellona
0
5
1
0.1
L
1
3
1
0.5
L
Yemoja
LucasBalbo
Yemoja
1
6
5
0.58
L
Anhur
MKodee
Anhur
4
2
1
2.25
W
Raijin
Mcre3Zumbi
Raijin
4
2
4
3
W
7
1
3
8.5
L
Merlin
2
3
1
0.83
W
Cabrakan
yMatador yt
Cabrakan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
16,937
29,471
Taken
33,117
10,680
Mitigated
12,422
10,260
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AxelWitch
Serqet
2,573
791
210
817
4,416
1,019
126
1,125
3,291
0
8,157
W
3,886
1,728
0
1,063
5,415
995
1,111
477
4,938
0
22,469
L
Bellona
IvisGStorms
Bellona
1,537
1,014
0
108
5,345
2,659
0
3,558
1,743
0
7,643
L
1,945
812
0
1,741
5,155
1,637
0
957
4,176
0
23,030
L
Yemoja
LucasBalbo
Yemoja
1,909
559
127
471
9,675
4,137
0
3,815
5,590
7,332
0
L
Anhur
MKodee
Anhur
5,466
3,380
0
2,428
7,542
2,247
870
871
6,623
0
39,781
W
Raijin
Mcre3Zumbi
Raijin
7,150
555
0
1,335
6,263
2,076
0
2,947
3,316
34,846
0
W
4,709
2,511
0
3,054
7,281
2,872
0
2,056
5,225
0
22,265
L
Merlin
6,080
209
0
795
5,400
1,742
0
3,590
1,462
40,279
0
W
Cabrakan
yMatador yt
Cabrakan
6,081
733
0
3,781
6,096
3,718
45
1,384
4,712
33,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,227
Gold Earned
28,359
246
Minions Killed
241
0
Camps Cleared
0
972,017
Distance Traveled
824,451
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,985
499
22
2
0
191,663
0
W
Neith
5,855
586
43
4
0
186,217
0
L
Bellona
4,268
427
16
2
0
126,583
0
L
Loki
5,629
563
53
5
0
134,375
0
L
Yemoja
5,154
515
6
1
0
194,105
0
L
Anhur
7,052
705
84
8
0
193,645
3
W
Raijin
6,282
628
60
6
0
198,795
1
W
Kali
6,498
650
36
4
0
211,204
0
L
Merlin
6,256
626
82
8
0
175,743
2
W
Cabrakan
6,607
661
85
9
0
184,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role