Player Matchup

Jormungandr
Jormungandr
CrayJae
Jormungandr
Level 16
God Stats
1W - 0L
1,477 SR
Queue Stats
1W - 3L
1,087 Elo+
Solo
Horus
Horus
HarleyEmo
Horus
Level 29
God Stats
18W - 18L
1,534 SR
Queue Stats
77W - 105L
1,488 Elo+
Solo
Fenrir
Fenrir
St0ned2theb0ne
Fenrir
Level 20
God Stats
4W - 1L
1,804 SR
Queue Stats
38W - 43L
1,431 Elo+
Solo
Persephone
Persephone
Xepaw1332
Persephone
Level 27
God Stats
2W - 6L
1,309 SR
Queue Stats
78W - 68L
1,445 Elo+
Solo
Skadi
Skadi
noobyeeter420
Skadi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,390 Elo+

VS

Team Averages
Level 11
1,535 SR
1,442 Elo+
Baron Samedi
Baron Samedi
CrazyAffe
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Mavelose
Susano
Level 15
God Stats
6W - 8L
1,759 SR
Queue Stats
13W - 23L
1,408 Elo+
Party 1
Hercules
Hercules
SameOoz
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,397 Elo+
Party 1
Bastet
Bastet
ScarLetteS
Bastet
Level 17
God Stats
0W - 1L
1,229 SR
Queue Stats
25W - 36L
1,391 Elo+
Party 1
Hou Yi
Hou Yi
Velentino
Hou Yi
Level 5
God Stats
3W - 2L
1,687 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrayJae
Jormungandr
17
2 / 7 / 13
11,086
482
6,235
16,953
13,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
HarleyEmo
Horus
17
5 / 0 / 13
11,841
515
2,661
10,301
10,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
19 / 9 / 6
13,407
583
22,146
20,644
13,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Xepaw1332
Persephone
20
11 / 3 / 18
14,231
619
25,609
17,329
5,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
21 / 6 / 10
14,141
615
34,148
22,641
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyAffe
Baron Samedi
13
2 / 17 / 4
9,007
392
6,816
19,595
9,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Mavelose
Susano
15
3 / 9 / 7
9,819
427
6,397
17,560
7,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
SameOoz
Hercules
17
5 / 9 / 11
12,078
525
14,019
28,739
26,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
ScarLetteS
Bastet
17
10 / 11 / 6
11,714
509
15,184
21,387
8,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Velentino
Hou Yi
16
4 / 12 / 8
10,998
478
7,980
20,353
7,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
60
58
Kills
24
25
Deaths
58
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CrayJae
Jormungandr
2
7
13
1.21
L
Baron Samedi
CrazyAffe
Baron Samedi
2
17
4
0.24
W
Horus
HarleyEmo
Horus
5
0
13
11.5
L
Susano
Mavelose
Susano
3
9
7
0.72
L
Hercules
SameOoz
Hercules
5
9
11
1.17
L
Bastet
ScarLetteS
Bastet
10
11
6
1.18
W
19
9
6
2.44
L
Hou Yi
Velentino
Hou Yi
4
12
8
0.67
W
Persephone
Xepaw1332
Persephone
11
3
18
6.67
W
21
6
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,799
Damage
50,396
87,868
Taken
107,634
53,590
Mitigated
59,345
30,980
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CrayJae
Jormungandr
6,235
933
402
914
16,953
13,714
765
1,668
14,656
41,971
0
L
Baron Samedi
CrazyAffe
Baron Samedi
6,816
791
158
523
19,595
9,230
93
7,471
11,756
34,025
0
W
Horus
HarleyEmo
Horus
2,661
910
4,121
4,809
10,301
10,643
2,692
1,701
8,532
0
26,333
L
Susano
Mavelose
Susano
6,397
1,984
0
750
17,560
7,409
0
3,149
14,319
0
36,811
L
Hercules
SameOoz
Hercules
14,019
4,694
0
5,465
28,739
26,918
130
6,973
21,452
8,708
39,396
L
Bastet
ScarLetteS
Bastet
15,184
4,480
0
843
21,387
8,276
301
7,283
13,692
0
34,485
W
22,146
6,412
0
2,324
20,644
13,611
0
1,949
18,604
0
80,067
L
Hou Yi
Velentino
Hou Yi
7,980
2,648
0
799
20,353
7,512
0
5,888
14,301
0
39,373
W
Persephone
Xepaw1332
Persephone
25,609
2,275
573
8,760
17,329
5,994
2,039
2,409
14,727
99,997
0
W
34,148
17,894
1,563
7,514
22,641
9,628
7,397
1,152
21,415
0
120,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,706
Gold Earned
53,616
515
Minions Killed
309
0
Camps Cleared
0
2,104,158
Distance Traveled
1,945,116
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,086
482
68
3
0
447,688
5
L
Baron Samedi
9,007
392
48
2
0
333,395
2
W
Horus
11,841
515
56
2
0
417,866
0
L
Susano
9,819
427
82
4
0
424,317
5
L
Hercules
12,078
525
68
3
0
402,647
0
L
Bastet
11,714
509
40
2
0
426,816
2
W
Fenrir
13,407
583
98
4
0
431,561
0
L
Hou Yi
10,998
478
71
3
0
357,941
0
W
Persephone
14,231
619
146
6
0
414,762
0
W
Skadi
14,141
615
147
6
0
392,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role