Player Matchup

Fafnir
Fafnir
ABigGoat
Fafnir
Level 160
God Stats
36W - 42L
1,589 SR
Queue Stats
151W - 136L
1,736 Elo+
Party 1
Janus
Janus
ABigfnLion
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ArtemisAim
Jing Wei
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 56L
1,649 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItsGingie
Cu Chulainn
Level 107
God Stats
4W - 4L
1,531 SR
Queue Stats
293W - 216L
1,658 Elo+
Solo
Camazotz
Camazotz
SackSmacker
Camazotz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 133L
1,649 Elo+
Solo
Team Averages
Level 143
1,524 SR
1,638 Elo+

VS

Team Averages
Level 120
1,569 SR
1,633 Elo+
Apollo
Apollo
Klenzi
Apollo
Level 60
God Stats
8W - 0L
2,122 SR
Queue Stats
82W - 28L
1,860 Elo+
Solo
Tyr
Tyr
OmarCominYo
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Sllaayy
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
TheShaggening
Poseidon
Level 67
God Stats
1W - 4L
1,115 SR
Queue Stats
455W - 416L
1,593 Elo+
Solo
Awilix
Awilix
eliteseafowl
Awilix
Level 155
God Stats
1W - 2L
1,608 SR
Queue Stats
138W - 82L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ABigGoat
Fafnir
11
0 / 3 / 0
8,019
446
4,480
10,286
6,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
16
2 / 3 / 2
9,407
523
8,281
8,757
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ArtemisAim
Jing Wei
14
1 / 4 / 1
9,062
503
3,384
12,964
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ItsGingie
Cu Chulainn
17
6 / 6 / 3
10,791
600
17,576
27,748
24,141
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
SackSmacker
Camazotz
16
2 / 5 / 2
9,401
522
8,360
20,043
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Klenzi
Apollo
19
6 / 1 / 5
11,700
650
17,475
10,863
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 3 / 2
10,490
583
19,436
19,425
17,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
Sllaayy
Ares
13
3 / 2 / 6
8,568
476
8,278
13,384
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
TheShaggening
Poseidon
16
1 / 2 / 4
9,357
520
5,775
7,606
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
15
6 / 3 / 1
9,334
519
8,443
10,970
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
21
21
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ABigGoat
Fafnir
0
3
0
0
L
Janus
2
3
2
1
L
Jing Wei
ArtemisAim
Jing Wei
1
4
1
0.38
L
Cu Chulainn
ItsGingie
Cu Chulainn
6
6
3
1.25
W
Apollo
Klenzi
Apollo
6
1
5
8.5
W
5
3
2
2
L
Camazotz
SackSmacker
Camazotz
2
5
2
0.6
W
Ares
Sllaayy
Ares
3
2
6
3
W
Poseidon
TheShaggening
Poseidon
1
2
4
1.5
W
Awilix
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,081
Damage
59,407
79,798
Taken
62,248
44,743
Mitigated
41,228
23,888
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ABigGoat
Fafnir
4,480
611
0
1,438
10,286
6,387
224
3,159
7,127
12,414
0
L
Janus
8,281
238
0
1,094
8,757
2,796
576
3,546
5,211
75,266
0
L
Jing Wei
ArtemisAim
Jing Wei
3,384
1,786
0
4,022
12,964
3,945
370
1,396
11,568
0
49,052
L
Cu Chulainn
ItsGingie
Cu Chulainn
17,576
4,234
0
9,600
27,748
24,141
546
1,553
26,195
281
69,692
W
Apollo
Klenzi
Apollo
17,475
13,716
0
6,130
10,863
4,804
0
2,147
8,716
0
98,885
W
19,436
4,754
0
8,504
19,425
17,384
0
1,237
18,188
0
83,578
L
Camazotz
SackSmacker
Camazotz
8,360
2,886
0
7,734
20,043
7,474
0
4,399
15,644
0
79,209
W
Ares
Sllaayy
Ares
8,278
267
0
2,133
13,384
12,179
0
4,308
9,076
18,813
0
W
Poseidon
TheShaggening
Poseidon
5,775
729
0
571
7,606
2,600
166
3,322
4,284
78,365
0
W
Awilix
8,443
3,262
0
500
10,970
4,261
0
1,828
9,142
0
52,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
49,449
529
Minions Killed
587
0
Camps Cleared
0
1,825,669
Distance Traveled
1,879,351
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,019
446
16
1
0
388,219
7
L
Janus
9,407
523
144
8
0
380,693
3
L
Jing Wei
9,062
503
93
5
0
338,237
9
L
Cu Chulainn
10,791
600
141
8
0
337,347
4
W
Apollo
11,700
650
167
9
0
374,711
0
W
Tyr
10,490
583
149
8
0
351,011
2
L
Camazotz
9,401
522
135
8
0
381,173
3
W
Ares
8,568
476
22
1
0
362,503
7
W
Poseidon
9,357
520
163
9
0
382,905
1
W
Awilix
9,334
519
86
5
0
408,221
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role