Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
L_davi89
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,331 Elo+
Solo
Thanatos
Thanatos
Pirpitsolakos
Thanatos
Level 148
God Stats
7W - 6L
1,639 SR
Queue Stats
187W - 202L
1,405 Elo+
Solo
Ah Puch
Ah Puch
PlumJester14399
Ah Puch
Level 69
God Stats
3W - 4L
1,285 SR
Queue Stats
691W - 700L
1,479 Elo+
Solo
Ymir
Ymir
whatthefeezy
Ymir
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,443 Elo+

VS

Team Averages
Level 92
1,533 SR
1,342 Elo+
Amaterasu
Amaterasu
Erismelda
Amaterasu
Level 101
God Stats
0W - 1L
1,630 SR
Queue Stats
191W - 193L
1,366 Elo+
Solo
Pele
Pele
SouljjaBoyTellEm
Pele
Level 61
God Stats
8W - 17L
1,549 SR
Queue Stats
24W - 51L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Soylent7
Cthulhu
Level 156
God Stats
7W - 14L
1,409 SR
Queue Stats
508W - 481L
1,363 Elo+
Solo
Anubis
Anubis
cyncutthroat
Anubis
Level 56
God Stats
3W - 2L
1,727 SR
Queue Stats
20W - 21L
1,321 Elo+
Solo
Sol
Sol
xTriance_
Sol
Level 85
God Stats
63W - 47L
1,347 SR
Queue Stats
1,077W - 1,116L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
6 / 0 / 1
6,747
675
6,125
4,850
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
L_davi89
Olorun
9
0 / 0 / 2
5,250
525
3,475
2,995
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Pirpitsolakos
Thanatos
9
1 / 2 / 3
5,267
527
2,934
6,575
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 1
5,849
585
4,658
3,445
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 2 / 1
5,211
521
1,847
7,618
3,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Erismelda
Amaterasu
7
0 / 4 / 0
4,486
449
889
7,441
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
5,011
501
1,231
6,870
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Soylent7
Cthulhu
9
1 / 0 / 3
5,340
534
4,235
6,322
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
7
1 / 4 / 0
4,522
452
2,302
4,736
1,912
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 2
5,277
528
3,020
5,711
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
4
4
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
1
6.5
L
Amaterasu
Erismelda
Amaterasu
0
4
0
0
W
Olorun
L_davi89
Olorun
0
0
2
1
W
Thanatos
Pirpitsolakos
Thanatos
1
2
3
1.25
W
3
0
1
3.5
L
1
2
2
1
L
Cthulhu
Soylent7
Cthulhu
1
0
3
2.5
L
Anubis
1
4
0
0.25
W
1
2
1
0.75
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
11,677
25,483
Taken
31,080
8,684
Mitigated
11,999
10,759
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,125
1,439
0
1,794
4,850
1,717
690
731
3,999
0
31,166
L
Amaterasu
Erismelda
Amaterasu
889
42
0
981
7,441
3,605
0
634
6,807
0
14,334
W
Olorun
L_davi89
Olorun
3,475
1,265
387
1,458
2,995
942
325
1,739
1,256
24,552
0
W
Thanatos
Pirpitsolakos
Thanatos
2,934
454
561
4,014
6,575
1,987
0
1,391
5,154
0
22,622
W
4,658
207
41
1,504
3,445
1,009
0
1,702
1,743
28,150
0
L
1,231
85
234
3,154
6,870
1,974
0
1,474
5,396
0
22,491
L
Cthulhu
Soylent7
Cthulhu
4,235
219
78
1,880
6,322
2,979
0
3,086
3,236
22,726
0
L
Anubis
2,302
344
0
860
4,736
1,912
0
2,535
2,201
14,502
0
W
1,847
269
0
1,000
7,618
3,029
0
3,994
3,624
11,634
0
L
3,020
1,198
381
2,818
5,711
1,529
0
2,251
3,460
25,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
24,636
243
Minions Killed
205
0
Camps Cleared
0
923,551
Distance Traveled
860,205
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,747
675
68
7
0
193,057
3
L
Amaterasu
4,486
449
29
3
0
174,909
6
W
Olorun
5,250
525
55
6
0
168,565
2
W
Thanatos
5,267
527
45
5
0
193,831
0
W
Ah Puch
5,849
585
54
5
0
186,263
0
L
Pele
5,011
501
50
5
0
172,855
1
L
Cthulhu
5,340
534
37
4
0
198,866
3
L
Anubis
4,522
452
36
4
0
140,800
0
W
Ymir
5,211
521
21
2
0
181,835
3
L
Sol
5,277
528
53
5
0
172,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role