Player Matchup

Loki
Loki
INV BRYAN S2
Loki
Level 14
God Stats
23W - 21L
1,472 SR
Queue Stats
530W - 624L
1,294 Elo+
Party 1
Cerberus
Cerberus
ItachiSenpai273
Cerberus
Level 7
God Stats
15W - 9L
1,459 SR
Queue Stats
480W - 627L
1,253 Elo+
Party 1
Guan Yu
Guan Yu
LuckyKinder1099
Guan Yu
Level 21
God Stats
51W - 45L
1,426 SR
Queue Stats
238W - 252L
1,352 Elo+
Solo
Olorun
Olorun
PIEKNA I BESTIA
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bastet
Bastet
chilou2906
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,295 Elo+
Solo
Team Averages
Level 10
1,471 SR
1,339 Elo+

VS

Team Averages
Level 19
1,455 SR
1,332 Elo+
Amaterasu
Amaterasu
Anime_Boi_420
Amaterasu
Level 24
God Stats
86W - 82L
1,423 SR
Queue Stats
194W - 245L
1,337 Elo+
Party 2
Chang'e
Chang'e
CrimsonDragon13
Chang'e
Level 22
God Stats
16W - 14L
1,411 SR
Queue Stats
159W - 211L
1,310 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheRacconGamer
Tsukuyomi
Level 17
God Stats
10W - 7L
1,482 SR
Queue Stats
112W - 128L
1,329 Elo+
Party 2
King Arthur
King Arthur
aurthermain
King Arthur
Level 4
God Stats
6W - 4L
1,461 SR
Queue Stats
6W - 4L
1,419 Elo+
Solo
Bakasura
Bakasura
tigerpunisher5
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,420
495
8,169
10,948
3,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
11
2 / 6 / 3
6,972
465
5,257
11,945
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 1 / 0
6,951
463
5,259
10,354
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 4 / 0
4,378
292
181
2,209
493
Bastet
chilou2906
Bastet
8
1 / 5 / 1
5,694
380
2,450
7,983
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anime_Boi_420
Amaterasu
13
3 / 3 / 0
8,174
545
5,366
11,041
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
7,189
479
5,371
7,456
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
TheRacconGamer
Tsukuyomi
14
8 / 2 / 3
8,789
586
6,436
9,244
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
aurthermain
King Arthur
14
8 / 0 / 4
8,924
595
7,117
7,379
2,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
11
0 / 3 / 2
6,871
458
3,134
8,664
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
20
20
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anime_Boi_420
Amaterasu
3
3
0
1
W
1
2
1
0.75
L
4
4
2
1.25
L
Cerberus
2
6
3
0.58
L
2
1
0
2
L
0
4
0
0
W
Tsukuyomi
TheRacconGamer
Tsukuyomi
8
2
3
4.75
W
King Arthur
aurthermain
King Arthur
8
0
4
10
L
Bastet
chilou2906
Bastet
1
5
1
0.3
W
Bakasura
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,316
Damage
27,424
43,439
Taken
43,784
22,303
Mitigated
14,723
6,574
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anime_Boi_420
Amaterasu
5,366
2,369
0
4,925
11,041
3,879
1,577
3,566
7,475
0
36,956
W
5,371
1,481
0
2,686
7,456
2,862
1,842
486
6,880
27,597
0
L
8,169
2,729
0
3,122
10,948
3,612
0
1,381
9,508
0
44,642
L
Cerberus
5,257
705
0
1,324
11,945
7,200
0
469
11,452
23,431
0
L
5,259
1,292
113
1,722
10,354
8,986
0
1,104
9,015
0
43,623
L
181
181
0
0
2,209
493
0
740
1,409
1,097
0
W
Tsukuyomi
TheRacconGamer
Tsukuyomi
6,436
1,605
0
2,553
9,244
2,890
408
1,094
8,150
0
44,569
W
King Arthur
aurthermain
King Arthur
7,117
1,740
0
1,987
7,379
2,729
404
292
6,997
0
47,283
L
Bastet
chilou2906
Bastet
2,450
1,238
0
293
7,983
2,012
0
1,354
6,509
0
15,863
W
Bakasura
3,134
2,483
0
1,748
8,664
2,363
1,625
0
8,394
0
19,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
39,947
204
Minions Killed
347
0
Camps Cleared
0
1,183,244
Distance Traveled
1,335,557
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,174
545
69
5
0
274,370
0
W
Chang'e
7,189
479
53
4
0
225,201
0
L
Loki
7,420
495
60
4
0
282,894
1
L
Cerberus
6,972
465
31
2
0
267,916
0
L
Guan Yu
6,951
463
79
5
0
272,303
0
L
Olorun
4,378
292
5
0
0
108,949
1
W
Tsukuyomi
8,789
586
75
5
0
291,296
0
W
King Arthur
8,924
595
94
6
0
272,210
1
L
Bastet
5,694
380
29
2
0
251,182
0
W
Bakasura
6,871
458
56
4
0
272,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role