Player Matchup

Susano
Susano
KinouLRapido07
Susano
Level 107
God Stats
4W - 8L
1,191 SR
Queue Stats
351W - 348L
1,438 Elo+
Party 1
Tiamat
Tiamat
TheMath07
Tiamat
Level 88
God Stats
2W - 1L
1,298 SR
Queue Stats
254W - 258L
1,392 Elo+
Party 1
Ares
Ares
loveandkill07
Ares
Level 62
God Stats
319W - 284L
1,546 SR
Queue Stats
550W - 609L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
rogermiquelin03
Sun Wukong
Level 37
God Stats
4W - 2L
1,675 SR
Queue Stats
104W - 87L
1,508 Elo+
Solo
Cupid
Cupid
skybab
Cupid
Level 29
God Stats
6W - 8L
1,159 SR
Queue Stats
167W - 201L
1,396 Elo+
Party 1
Team Averages
Level 65
1,374 SR
1,436 Elo+

VS

Team Averages
Level 52
1,521 SR
1,451 Elo+
Chang'e
Chang'e
Alpha_Tomaz
Chang'e
Level 40
God Stats
19W - 14L
1,667 SR
Queue Stats
149W - 149L
1,401 Elo+
Solo
Da Ji
Da Ji
JusT_X_TriX
Da Ji
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 101L
1,514 Elo+
Party 2
Anhur
Anhur
Nxbba-Nugget
Anhur
Level 63
God Stats
7W - 14L
1,371 SR
Queue Stats
468W - 520L
1,386 Elo+
Party 3
Sun Wukong
Sun Wukong
x17_Tex
Sun Wukong
Level 26
God Stats
4W - 5L
1,569 SR
Queue Stats
14W - 17L
1,447 Elo+
Party 3
Ymir
Ymir
xIm_SeTo
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,734
516
5,399
11,304
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
TheMath07
Tiamat
12
2 / 1 / 4
7,149
477
3,311
5,936
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 5
8,433
562
7,804
13,330
10,582
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
rogermiquelin03
Sun Wukong
14
2 / 0 / 2
8,416
561
7,499
8,569
7,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
skybab
Cupid
14
1 / 0 / 9
8,181
545
7,506
5,073
1,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alpha_Tomaz
Chang'e
13
1 / 1 / 0
7,155
477
4,325
8,372
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,718
448
7,327
11,430
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
6,088
406
4,801
13,578
3,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
x17_Tex
Sun Wukong
11
0 / 2 / 1
6,497
433
4,033
7,810
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
11
0 / 4 / 0
6,688
446
2,858
11,445
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alpha_Tomaz
Chang'e
1
1
0
1
L
0
3
1
0.17
W
3
0
6
6
L
0
5
0
0
W
Tiamat
TheMath07
Tiamat
2
1
4
4
W
7
0
5
9.5
W
Sun Wukong
rogermiquelin03
Sun Wukong
2
0
2
3
W
Cupid
skybab
Cupid
1
0
9
5.5
L
Sun Wukong
x17_Tex
Sun Wukong
0
2
1
0.25
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,519
Damage
23,344
44,212
Taken
52,635
26,002
Mitigated
20,753
14,550
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alpha_Tomaz
Chang'e
4,325
42
1,408
5,209
8,372
2,671
0
2,022
6,350
44,780
0
L
7,327
1,195
195
3,952
11,430
4,078
0
2,462
8,968
0
38,393
W
5,399
620
0
4,814
11,304
4,216
0
1,601
9,607
0
45,900
L
4,801
1,932
0
4,151
13,578
3,902
378
2,717
10,861
0
38,477
W
Tiamat
TheMath07
Tiamat
3,311
98
0
2,325
5,936
2,475
0
1,246
4,560
33,043
0
W
7,804
163
0
3,744
13,330
10,582
36
2,372
10,492
23,035
0
W
Sun Wukong
rogermiquelin03
Sun Wukong
7,499
1,342
0
1,364
8,569
7,347
274
1,053
7,230
0
54,441
W
Cupid
skybab
Cupid
7,506
4,134
981
1,322
5,073
1,382
905
473
4,600
0
50,698
L
Sun Wukong
x17_Tex
Sun Wukong
4,033
961
0
834
7,810
4,289
0
2,220
5,590
0
26,820
L
Ymir
2,858
131
278
1,248
11,445
5,813
66
1,694
9,751
22,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,913
Gold Earned
33,146
369
Minions Killed
348
0
Camps Cleared
0
1,550,825
Distance Traveled
1,314,189
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,155
477
95
6
0
306,328
1
L
Da Ji
6,718
448
83
6
0
292,866
3
W
Susano
7,734
516
85
6
0
338,807
6
L
Anhur
6,088
406
59
4
0
231,675
2
W
Tiamat
7,149
477
50
3
0
274,301
2
W
Ares
8,433
562
28
2
0
320,963
7
W
Sun Wukong
8,416
561
117
8
0
339,658
4
W
Cupid
8,181
545
89
6
0
277,096
3
L
Sun Wukong
6,497
433
62
4
0
237,122
0
L
Ymir
6,688
446
49
3
0
246,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role