Player Matchup

Set
Set
DiegogoPR8
Set
Level 88
God Stats
6W - 4L
1,636 SR
Queue Stats
90W - 81L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
LoboXv
Gilgamesh
Level 105
God Stats
90W - 70L
1,594 SR
Queue Stats
429W - 419L
1,598 Elo+
Solo
Yemoja
Yemoja
itsjustJio
Yemoja
Level 128
God Stats
49W - 51L
1,467 SR
Queue Stats
440W - 421L
1,554 Elo+
Solo
Sol
Sol
東婻99
Sol
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
415W - 370L
1,606 Elo+
Party 1
Hou Yi
Hou Yi
臻珠乃茶
Hou Yi
Level 123
God Stats
17W - 13L
1,958 SR
Queue Stats
822W - 773L
1,557 Elo+
Party 1
Team Averages
Level 110
1,631 SR
1,593 Elo+

VS

Team Averages
Level 127
1,437 SR
1,587 Elo+
Anhur
Anhur
BipoIarExpresss
Anhur
Level 125
God Stats
1W - 0L
1,277 SR
Queue Stats
256W - 249L
1,587 Elo+
Solo
Merlin
Merlin
DARK KNIGHT Tx
Merlin
Level 115
God Stats
35W - 41L
1,625 SR
Queue Stats
145W - 162L
1,568 Elo+
Party 2
Tyr
Tyr
EulalioElGato
Tyr
Level 121
God Stats
4W - 9L
1,432 SR
Queue Stats
260W - 244L
1,552 Elo+
Solo
Terra
Terra
H00SIERDADDY
Terra
Level 146
God Stats
2W - 0L
1,556 SR
Queue Stats
54W - 35L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
Vortexx360x
Gilgamesh
Level 126
God Stats
2W - 1L
1,297 SR
Queue Stats
125W - 122L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 0
9,916
551
11,073
18,543
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
LoboXv
Gilgamesh
15
0 / 3 / 3
8,729
485
7,855
17,630
8,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
itsjustJio
Yemoja
12
0 / 4 / 3
7,997
444
4,834
14,817
10,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 6 / 5
9,464
526
10,608
16,124
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
14
0 / 6 / 2
8,547
475
4,484
13,129
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,208
567
7,313
13,165
5,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
12 / 4 / 9
11,179
621
17,562
8,543
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 6
10,132
563
11,144
12,539
11,491
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 0 / 13
9,217
512
11,280
14,750
18,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Vortexx360x
Gilgamesh
16
6 / 3 / 12
10,131
563
12,019
15,848
9,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
27
27
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
12
4
9
4.13
L
8
8
0
1
W
2
1
6
5
W
2
0
13
8.5
L
Gilgamesh
LoboXv
Gilgamesh
0
3
3
0.5
W
Gilgamesh
Vortexx360x
Gilgamesh
6
3
12
4
L
Yemoja
itsjustJio
Yemoja
0
4
3
0.38
L
2
6
5
0.75
L
Hou Yi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,854
Damage
59,318
80,243
Taken
64,845
36,234
Mitigated
48,477
21,536
Healing
21,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,313
3,666
0
4,597
13,165
5,997
315
1,586
11,579
0
70,391
W
17,562
1,337
0
1,044
8,543
3,545
1,045
3,920
4,623
62,528
0
L
11,073
5,222
0
4,723
18,543
7,601
0
4,899
13,492
0
64,797
W
11,144
1,622
0
5,675
12,539
11,491
939
1,871
10,668
0
67,984
W
11,280
1,561
2,099
4,507
14,750
18,031
280
3,533
11,217
33,885
0
L
Gilgamesh
LoboXv
Gilgamesh
7,855
1,895
0
4,634
17,630
8,744
0
5,110
12,433
0
55,855
W
Gilgamesh
Vortexx360x
Gilgamesh
12,019
3,324
0
3,102
15,848
9,413
0
4,532
11,316
0
65,254
L
Yemoja
itsjustJio
Yemoja
4,834
628
1,483
2,731
14,817
10,153
0
6,535
8,002
18,899
0
L
10,608
2,442
0
5,172
16,124
5,465
90
7,316
8,346
70,230
0
L
Hou Yi
4,484
1,755
0
2,793
13,129
4,271
0
3,859
9,128
0
56,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
50,867
498
Minions Killed
518
0
Camps Cleared
0
1,596,492
Distance Traveled
1,776,229
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,208
567
131
7
0
308,613
4
W
Merlin
11,179
621
116
6
0
349,461
4
L
Set
9,916
551
105
6
0
323,892
3
W
Tyr
10,132
563
140
8
0
361,972
0
W
Terra
9,217
512
36
2
0
369,416
6
L
Gilgamesh
8,729
485
118
7
0
364,576
2
W
Gilgamesh
10,131
563
95
5
0
386,767
2
L
Yemoja
7,997
444
19
1
0
287,874
10
L
Sol
9,464
526
133
7
0
328,922
0
L
Hou Yi
8,547
475
123
7
0
291,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role