Player Matchup

Bellona
Bellona
CRC741
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 83L
1,382 Elo+
Party 1
Hel
Hel
Chaotic-Godling
Hel
Level 11
God Stats
7W - 11L
1,326 SR
Queue Stats
345W - 476L
1,214 Elo+
Solo
Cernunnos
Cernunnos
Roach9061
Cernunnos
Level 69
God Stats
6W - 7L
1,453 SR
Queue Stats
75W - 82L
1,459 Elo+
Party 1
Team Averages
Level 42
1,426 SR
1,351 Elo+

VS

Team Averages
Level 83
1,516 SR
1,301 Elo+
Vamana
Vamana
Faithful_Juan
Vamana
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,275 Elo+
Party 2
Tiamat
Tiamat
Ham_Bone_XXL
Tiamat
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,275 Elo+
Party 2
Fenrir
Fenrir
sasuke4118
Fenrir
Level 95
God Stats
14W - 14L
1,549 SR
Queue Stats
115W - 155L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CRC741
Bellona
17
4 / 7 / 11
12,720
707
14,034
21,849
21,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
13 / 7 / 3
13,565
754
18,962
19,245
9,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Roach9061
Cernunnos
3
0 / 0 / 0
8,169
454
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 8
12,806
711
9,839
17,405
12,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
14
2 / 6 / 8
11,723
651
6,819
12,882
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
sasuke4118
Fenrir
16
8 / 8 / 3
13,821
768
12,717
16,602
11,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
17
Kills
14
14
Deaths
17
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
CRC741
Bellona
4
7
11
1.36
L
13
7
3
2.07
W
4
3
8
2.67
W
Tiamat
2
6
8
1
L
Cernunnos
Roach9061
Cernunnos
0
0
0
0
W
Fenrir
sasuke4118
Fenrir
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,996
Damage
29,375
41,094
Taken
46,889
30,887
Mitigated
29,414
15,658
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CRC741
Bellona
14,034
3,792
840
1,806
21,849
21,163
550
4,069
17,780
70
50,503
L
18,962
1,834
4,064
8,948
19,245
9,724
528
2,782
16,463
60,740
0
W
9,839
4,299
0
3,390
17,405
12,075
1,312
6,815
10,260
0
65,197
W
Tiamat
6,819
1,365
326
2,246
12,882
6,060
623
7,073
5,634
34,259
0
L
Cernunnos
Roach9061
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
sasuke4118
Fenrir
12,717
3,178
606
2,780
16,602
11,279
752
5,527
10,775
0
34,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
38,350
149
Minions Killed
179
0
Camps Cleared
0
542,130
Distance Traveled
877,834
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,720
707
61
3
0
294,877
1
L
Hel
13,565
754
88
5
0
247,253
2
W
Vamana
12,806
711
105
6
0
316,843
2
W
Tiamat
11,723
651
35
2
0
281,343
1
L
Cernunnos
8,169
454
0
0
0
0
0
W
Fenrir
13,821
768
39
2
0
279,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role