Player Matchup

Heimdallr
Heimdallr
GingkoNut
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HypersonicPig
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Kracso
Merlin
Level 76
God Stats
4W - 5L
1,329 SR
Queue Stats
87W - 97L
1,482 Elo+
Solo
Bacchus
Bacchus
SammyD1803
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,493 Elo+
Party 2
Guan Yu
Guan Yu
SirDarkWolf
Guan Yu
Level 109
God Stats
6W - 3L
1,599 SR
Queue Stats
123W - 103L
1,490 Elo+
Party 2
Team Averages
Level 109
1,486 SR
1,493 Elo+

VS

Team Averages
Level 128
1,520 SR
1,501 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Bulgarianspy9
Xing Tian
Level 95
God Stats
11W - 9L
1,588 SR
Queue Stats
163W - 181L
1,503 Elo+
Party 3
Sylvanus
Sylvanus
SaulyB
Sylvanus
Level 130
God Stats
8W - 11L
1,530 SR
Queue Stats
249W - 270L
1,511 Elo+
Party 1
Tyr
Tyr
jadahub
Tyr
Level 137
God Stats
6W - 6L
1,516 SR
Queue Stats
144W - 140L
1,461 Elo+
Party 1
Persephone
Persephone
jebem_ti_materr
Persephone
Level 119
God Stats
4W - 6L
1,464 SR
Queue Stats
303W - 345L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GingkoNut
Heimdallr
16
5 / 1 / 5
10,319
607
13,413
11,445
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 0 / 5
10,479
616
9,239
10,183
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Kracso
Merlin
17
5 / 2 / 2
10,193
600
7,113
6,427
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SammyD1803
Bacchus
12
1 / 2 / 8
8,259
486
6,599
10,475
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
SirDarkWolf
Guan Yu
16
2 / 1 / 3
9,241
544
9,687
14,357
10,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 3 / 1
7,940
467
2,498
12,265
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Bulgarianspy9
Xing Tian
11
3 / 4 / 0
7,954
468
4,428
14,676
9,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
SaulyB
Sylvanus
13
0 / 6 / 1
7,811
459
7,223
12,789
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyr
15
0 / 4 / 1
9,041
532
8,309
17,211
12,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
jebem_ti_materr
Persephone
15
1 / 3 / 1
9,081
534
5,580
7,891
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
5
6
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
1
0.5
L
Xing Tian
Bulgarianspy9
Xing Tian
3
4
0
0.75
W
Heimdallr
GingkoNut
Heimdallr
5
1
5
7.5
W
7
0
5
9.5
W
Merlin
Kracso
Merlin
5
2
2
3
W
Bacchus
SammyD1803
Bacchus
1
2
8
2.5
L
Sylvanus
SaulyB
Sylvanus
0
6
1
0.08
W
Guan Yu
SirDarkWolf
Guan Yu
2
1
3
3.5
L
Tyr
0
4
1
0.13
L
Persephone
jebem_ti_materr
Persephone
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,051
Damage
28,038
52,887
Taken
64,832
31,077
Mitigated
36,776
25,516
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,498
1,771
0
630
12,265
4,985
0
1,240
10,953
0
58,196
L
Xing Tian
Bulgarianspy9
Xing Tian
4,428
613
0
935
14,676
9,301
0
4,365
10,241
17,520
0
W
Heimdallr
GingkoNut
Heimdallr
13,413
8,358
0
7,597
11,445
4,443
756
6,213
5,192
0
84,066
W
9,239
2,405
0
5,732
10,183
4,278
0
1,448
8,675
0
86,764
W
Merlin
Kracso
Merlin
7,113
1,185
0
943
6,427
2,561
786
3,154
3,109
67,449
0
W
Bacchus
SammyD1803
Bacchus
6,599
1,380
0
1,955
10,475
8,941
0
4,826
5,577
13,779
0
L
Sylvanus
SaulyB
Sylvanus
7,223
2,064
978
2,541
12,789
7,386
0
3,205
9,572
46,152
11,555
W
Guan Yu
SirDarkWolf
Guan Yu
9,687
932
1,207
8,082
14,357
10,854
0
695
13,610
0
56,739
L
Tyr
8,309
1,412
0
6,337
17,211
12,419
0
865
16,320
0
68,710
L
Persephone
jebem_ti_materr
Persephone
5,580
153
0
2,683
7,891
2,685
0
3,450
4,032
60,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,491
Gold Earned
41,827
557
Minions Killed
531
0
Camps Cleared
0
1,681,132
Distance Traveled
1,540,738
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,940
467
109
6
0
360,108
1
L
Xing Tian
7,954
468
30
2
0
315,507
4
W
Heimdallr
10,319
607
142
8
0
312,621
6
W
Thor
10,479
616
136
8
0
363,036
5
W
Merlin
10,193
600
160
9
0
308,074
2
W
Bacchus
8,259
486
15
1
0
336,308
6
L
Sylvanus
7,811
459
107
6
0
243,447
0
W
Guan Yu
9,241
544
104
6
0
361,093
2
L
Tyr
9,041
532
147
9
0
334,607
1
L
Persephone
9,081
534
138
8
0
287,069
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role