Player Matchup

Bellona
Bellona
Aanglover6969
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Aceleus
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
N1TR0X12
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Thanos00999
Hou Yi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
makovice22
The Morrigan
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 35L
1,388 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,478 Elo+

VS

Team Averages
Level 13
1,434 SR
1,363 Elo+
Anhur
Anhur
ByPepiOchoa
Anhur
Level 28
God Stats
11W - 18L
1,515 SR
Queue Stats
113W - 130L
1,360 Elo+
Solo
Yemoja
Yemoja
Lidondonchik
Yemoja
Level 17
God Stats
1W - 4L
1,112 SR
Queue Stats
14W - 25L
1,239 Elo+
Solo
Ares
Ares
MarshMelo3458
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
zydoo
Baron Samedi
Level 17
God Stats
1W - 1L
1,545 SR
Queue Stats
31W - 33L
1,218 Elo+
Solo
Persephone
Persephone
Ħσllαпd
Persephone
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
6
2 / 2 / 1
4,621
462
1,285
3,238
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Aceleus
Hercules
8
0 / 3 / 0
4,632
463
4,525
6,242
3,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
7
2 / 6 / 2
4,950
495
3,774
6,932
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
8
1 / 6 / 4
5,149
515
2,929
6,509
1,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
makovice22
The Morrigan
8
2 / 3 / 1
5,314
531
3,000
4,254
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 1
6,602
660
4,255
4,880
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
8
1 / 1 / 3
5,582
558
2,288
4,925
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 5 / 4
5,211
521
2,092
7,077
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
zydoo
Baron Samedi
9
5 / 0 / 0
5,782
578
3,237
3,935
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Ħσllαпd
Persephone
9
3 / 0 / 2
5,795
580
3,393
4,614
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
18
20
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
2
1
1.25
L
Hercules
Aceleus
Hercules
0
3
0
0
W
8
1
1
8.5
W
Yemoja
1
1
3
2.5
W
1
5
4
0.6
L
Thor
2
6
2
0.5
L
Hou Yi
1
6
4
0.5
L
The Morrigan
makovice22
The Morrigan
2
3
1
0.83
W
Baron Samedi
zydoo
Baron Samedi
5
0
0
5
W
Persephone
Ħσllαпd
Persephone
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,513
Damage
15,265
27,175
Taken
25,431
9,630
Mitigated
10,181
3,704
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,285
512
0
582
3,238
1,613
35
1,441
1,767
0
6,719
L
Hercules
Aceleus
Hercules
4,525
1,375
0
1,068
6,242
3,463
0
4,140
2,102
0
17,116
W
4,255
2,117
0
1,661
4,880
1,198
0
91
4,769
0
30,560
W
Yemoja
2,288
592
667
996
4,925
2,154
232
306
4,381
11,332
0
W
2,092
349
0
558
7,077
3,446
124
520
6,411
6,619
0
L
Thor
3,774
1,157
0
501
6,932
1,703
34
1,377
5,555
0
13,584
L
Hou Yi
2,929
1,846
0
605
6,509
1,634
301
1,761
4,626
0
15,729
L
The Morrigan
makovice22
The Morrigan
3,000
598
99
849
4,254
1,217
1,249
1,923
2,115
19,267
2,720
W
Baron Samedi
zydoo
Baron Samedi
3,237
334
0
639
3,935
1,662
844
1,019
2,722
16,057
0
W
Persephone
Ħσllαпd
Persephone
3,393
212
135
1,720
4,614
1,721
64
0
4,434
23,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,666
Gold Earned
28,972
134
Minions Killed
146
0
Camps Cleared
0
902,881
Distance Traveled
860,745
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,621
462
17
2
0
189,082
1
L
Hercules
4,632
463
25
3
0
186,266
0
W
Anhur
6,602
660
54
5
0
168,189
1
W
Yemoja
5,582
558
17
2
0
170,754
1
W
Ares
5,211
521
11
1
0
193,349
0
L
Thor
4,950
495
19
2
0
201,065
0
L
Hou Yi
5,149
515
35
4
0
179,247
0
L
The Morrigan
5,314
531
38
4
0
147,221
2
W
Baron Samedi
5,782
578
23
2
0
158,459
0
W
Persephone
5,795
580
41
4
0
169,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role