Player Matchup

Gilgamesh
Gilgamesh
Diamond I
Cαfe
Gilgamesh
Diamond I
Level 155
God Stats
2W - 3L
1,521 SR
Queue Stats
598W - 188L
2,563 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
Not Mishta
Hou Yi
Diamond II
Level 57
God Stats
34W - 32L
1,720 SR
Queue Stats
228W - 216L
2,180 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond I
OblaiJail
Zhong Kui
Diamond I
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 26L
2,544 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 87
1,580 SR
2,429 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,473 SR
1,631 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum IV
DrewpyNutz22
Scylla
Platinum IV
Level 85
God Stats
13W - 17L
1,418 SR
Queue Stats
56W - 56L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cαfe
Gilgamesh
11
7 / 1 / 6
8,290
921
9,363
7,772
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Not Mishta
Hou Yi
10
1 / 0 / 12
7,520
836
2,616
4,720
1,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
OblaiJail
Zhong Kui
11
6 / 1 / 7
7,846
872
3,951
7,217
5,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SobekAthenaTiamatDanzaburouAphrodite

VS

Bans
ZeusXing TianUllrGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 4 / 1
6,596
733
3,517
6,607
2,063
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
 
Medusa
6
0 / 5 / 2
5,842
649
3,313
5,547
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
9
1 / 5 / 0
6,341
705
3,479
6,977
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Medusa
 
Medusa
0
5
2
0.2
W
Gilgamesh
Cαfe
Gilgamesh
7
1
6
10
L
Scylla
1
5
0
0.2
W
Hou Yi
Not Mishta
Hou Yi
1
0
12
7
W
Zhong Kui
OblaiJail
Zhong Kui
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,930
Damage
10,309
19,709
Taken
19,131
10,830
Mitigated
5,643
5,788
Healing
1,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,517
969
0
935
6,607
2,063
0
603
5,944
0
16,698
L
Medusa
 
Medusa
3,313
1,076
0
532
5,547
1,463
0
696
4,761
0
8,794
W
Gilgamesh
Cαfe
Gilgamesh
9,363
3,590
0
114
7,772
4,392
0
1,313
6,369
0
31,771
L
Scylla
3,479
295
0
250
6,977
2,117
0
2,438
4,419
16,079
0
W
Hou Yi
Not Mishta
Hou Yi
2,616
853
0
1,811
4,720
1,347
1,344
811
3,789
0
18,296
W
Zhong Kui
OblaiJail
Zhong Kui
3,951
156
0
3,863
7,217
5,091
917
1,029
6,026
26,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,656
Gold Earned
18,779
121
Minions Killed
68
0
Camps Cleared
0
498,874
Distance Traveled
346,927
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,596
733
29
3
0
114,794
1
L
Medusa
5,842
649
7
1
0
100,663
2
W
Gilgamesh
8,290
921
37
4
0
194,085
1
L
Scylla
6,341
705
32
4
0
131,470
1
W
Hou Yi
7,520
836
33
4
0
156,734
0
W
Zhong Kui
7,846
872
51
6
0
148,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role