Player Matchup

Baron Samedi
Baron Samedi
RibesNer0
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 1
Ymir
Ymir
ZaileurEuu
Ymir
Level 12
God Stats
1W - 1L
1,616 SR
Queue Stats
11W - 13L
1,503 Elo+
Solo
Nemesis
Nemesis
completeManu04
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 1
Tiamat
Tiamat
dantedemon3393
Tiamat
Level 4
God Stats
0W - 4L
1,169 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 1
Set
Set
ЖNEЦ
Set
Level 16
God Stats
0W - 6L
1,151 SR
Queue Stats
4W - 9L
1,366 Elo+
Solo
Team Averages
Level 8
1,387 SR
1,264 Elo+

VS

Team Averages
Level 21
1,611 SR
1,426 Elo+
Neith
Neith
EffyCooper
Neith
Level 19
God Stats
30W - 34L
1,485 SR
Queue Stats
56W - 72L
1,323 Elo+
Party 2
Hachiman
Hachiman
Elshendidy
Hachiman
Level 27
God Stats
5W - 5L
1,588 SR
Queue Stats
115W - 124L
1,422 Elo+
Solo
Ra
Ra
ProudSun
Ra
Level 29
God Stats
6W - 6L
1,538 SR
Queue Stats
283W - 342L
1,471 Elo+
Solo
Hercules
Hercules
effycooper
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,336 Elo+
Party 2
Fenrir
Fenrir
Хулеган
Fenrir
Level 21
God Stats
34W - 29L
1,944 SR
Queue Stats
176W - 161L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RibesNer0
Baron Samedi
18
2 / 6 / 17
12,040
1,003
12,514
16,202
7,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 4 / 13
12,841
1,070
18,981
27,937
26,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 14 / 9
11,691
974
13,531
21,934
9,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 11 / 12
12,579
1,048
17,133
19,232
12,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Set
ЖNEЦ
Set
18
4 / 8 / 11
12,069
1,006
5,185
17,581
10,599
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 5 / 17
11,323
944
13,286
12,918
4,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Elshendidy
Hachiman
20
15 / 7 / 13
14,932
1,244
30,533
15,649
5,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 1 / 20
13,234
1,103
22,800
6,263
2,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
effycooper
Hercules
18
1 / 5 / 23
11,432
953
8,052
20,108
18,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
17 / 4 / 17
15,039
1,253
21,193
19,255
8,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
133
22
Kills
43
43
Deaths
22
62
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Neith
2
5
17
2.1
W
Hachiman
Elshendidy
Hachiman
15
7
13
3.07
W
8
1
20
18
L
Baron Samedi
RibesNer0
Baron Samedi
2
6
17
1.75
L
6
4
13
3.13
L
4
14
9
0.61
L
6
11
12
1.09
W
Hercules
effycooper
Hercules
1
5
23
2.5
L
Set
ЖNEЦ
Set
4
8
11
1.19
W
17
4
17
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,344
Damage
95,864
102,886
Taken
74,193
66,468
Mitigated
40,271
19,269
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,286
8,976
0
2,077
12,918
4,979
0
8,744
4,174
0
44,233
W
Hachiman
Elshendidy
Hachiman
30,533
15,772
0
1,903
15,649
5,566
0
6,769
8,880
0
45,320
W
22,800
121
2,093
527
6,263
2,414
0
3,944
2,319
59,161
0
L
Baron Samedi
RibesNer0
Baron Samedi
12,514
874
3,612
3,167
16,202
7,688
0
4,305
11,897
36,052
0
L
18,981
5,488
0
6,408
27,937
26,353
0
6,451
21,486
32,039
0
L
13,531
5,391
0
2,477
21,934
9,377
0
3,624
18,310
0
25,543
L
17,133
3,031
0
3,567
19,232
12,451
0
6,271
12,961
53,664
0
W
Hercules
effycooper
Hercules
8,052
3,308
0
3,960
20,108
18,684
0
15,309
4,799
0
17,088
L
Set
ЖNEЦ
Set
5,185
2,533
0
38
17,581
10,599
0
2,149
15,432
0
13,785
W
21,193
5,933
0
1,127
19,255
8,628
0
13,862
5,393
0
29,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,220
Gold Earned
65,960
208
Minions Killed
239
0
Camps Cleared
5
1,043,322
Distance Traveled
995,625
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,323
944
65
5
0
153,485
2
W
Hachiman
14,932
1,244
38
3
2
164,180
0
W
Ra
13,234
1,103
90
8
1
265,556
0
L
Baron Samedi
12,040
1,003
69
6
0
196,315
0
L
Ymir
12,841
1,070
33
3
0
219,697
0
L
Nemesis
11,691
974
16
1
0
218,038
0
L
Tiamat
12,579
1,048
74
6
0
207,448
1
W
Hercules
11,432
953
23
2
0
173,971
0
L
Set
12,069
1,006
16
1
0
201,824
3
W
Fenrir
15,039
1,253
23
2
2
238,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role