Player Matchup

Chang'e
Chang'e
Amitabha
Chang'e
Level 121
God Stats
7W - 1L
1,500 SR
Queue Stats
396W - 310L
1,606 Elo+
Party 1
Ullr
Ullr
Lewaahii
Ullr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 55L
1,483 Elo+
Party 1
Serqet
Serqet
StickanAndy
Serqet
Level 107
God Stats
7W - 7L
1,528 SR
Queue Stats
326W - 261L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
enrique00000
Nu Wa
Level 89
God Stats
3W - 0L
1,666 SR
Queue Stats
3W - 0L
1,810 Elo+
Solo
Jormungandr
Jormungandr
gollum5196x
Jormungandr
Level 45
God Stats
1W - 0L
1,782 SR
Queue Stats
119W - 120L
1,463 Elo+
Solo
Team Averages
Level 77
1,595 SR
1,583 Elo+

VS

Team Averages
Level 79
1,608 SR
1,550 Elo+
Anhur
Anhur
Irie666
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
PossessedbyCoffe
Hades
Level 15
God Stats
0W - 1L
1,602 SR
Queue Stats
5W - 3L
1,782 Elo+
Solo
Ymir
Ymir
Ticko
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
UpSiLoNxFiVe
Chang'e
Level 82
God Stats
11W - 9L
1,522 SR
Queue Stats
123W - 122L
1,465 Elo+
Solo
Osiris
Osiris
xXbyInFernooXx
Osiris
Level 141
God Stats
0W - 1L
1,917 SR
Queue Stats
53W - 48L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amitabha
Chang'e
16
1 / 1 / 8
8,789
732
14,135
10,987
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
15
2 / 1 / 4
8,612
718
4,424
5,006
1,737
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
15
2 / 2 / 8
9,155
763
6,721
9,231
6,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 1 / 2
11,039
920
11,850
6,941
2,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
gollum5196x
Jormungandr
14
1 / 2 / 2
8,143
679
8,253
11,815
7,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Irie666
Anhur
16
4 / 2 / 2
9,159
763
10,635
11,084
4,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
6,962
580
5,810
6,876
2,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Ticko
Ymir
14
2 / 2 / 4
8,228
686
6,259
13,597
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
UpSiLoNxFiVe
Chang'e
15
0 / 4 / 5
7,843
654
7,848
11,041
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 3
7,906
659
6,429
11,958
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
11
Kills
7
7
Deaths
11
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Amitabha
Chang'e
1
1
8
5
L
Anhur
Irie666
Anhur
4
2
2
2.5
W
Ullr
2
1
4
4
L
0
2
2
0.5
W
Serqet
2
2
8
3
L
Ymir
Ticko
Ymir
2
2
4
2
L
Chang'e
UpSiLoNxFiVe
Chang'e
0
4
5
0.63
W
5
1
2
6
W
Jormungandr
gollum5196x
Jormungandr
1
2
2
1
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,383
Damage
36,981
43,980
Taken
54,556
22,313
Mitigated
27,432
11,635
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Amitabha
Chang'e
14,135
1,175
2,214
4,995
10,987
3,815
0
5,494
5,349
44,707
0
L
Anhur
Irie666
Anhur
10,635
4,636
0
3,663
11,084
4,248
0
7,765
3,259
0
43,829
W
Ullr
4,424
1,511
0
1,146
5,006
1,737
240
3,246
1,716
0
16,828
L
5,810
372
534
2,341
6,876
2,847
471
3,859
2,788
20,881
0
W
Serqet
6,721
1,180
0
491
9,231
6,732
403
6,335
2,720
0
14,183
L
Ymir
Ticko
Ymir
6,259
991
0
2,381
13,597
9,550
0
8,294
4,870
18,559
0
L
Chang'e
UpSiLoNxFiVe
Chang'e
7,848
553
1,026
2,919
11,041
3,995
140
7,160
3,149
34,124
0
W
11,850
2,861
0
1,399
6,941
2,122
1,574
1,590
5,225
38,743
0
W
Jormungandr
gollum5196x
Jormungandr
8,253
1,024
0
1,390
11,815
7,907
0
3,424
8,233
26,739
0
L
6,429
1,579
0
2,152
11,958
6,792
0
8,137
3,541
240
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
40,098
246
Minions Killed
268
7
Camps Cleared
9
1,095,431
Distance Traveled
1,013,620
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,789
732
81
7
1
233,919
2
L
Anhur
9,159
763
81
7
6
210,128
1
W
Ullr
8,612
718
33
3
0
203,662
0
L
Hades
6,962
580
36
3
2
135,476
3
W
Serqet
9,155
763
20
2
4
248,203
1
L
Ymir
8,228
686
28
2
0
207,318
2
L
Chang'e
7,843
654
83
7
1
204,670
0
W
Nu Wa
11,039
920
74
6
0
191,472
2
W
Jormungandr
8,143
679
38
3
2
218,175
2
L
Osiris
7,906
659
40
3
0
256,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role