Player Matchup

Kuzenbo
Kuzenbo
Majordzys
Kuzenbo
Level 81
God Stats
6W - 10L
1,375 SR
Queue Stats
68W - 77L
1,470 Elo+
Solo
Rama
Rama
Villlaa
Rama
Level 131
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 129L
1,473 Elo+
Solo
Mulan
Mulan
rapunOC
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 98L
1,521 Elo+
Solo
Persephone
Persephone
shehabeeg
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
zanzaX
Nu Wa
Level 147
God Stats
2W - 5L
1,730 SR
Queue Stats
90W - 102L
1,521 Elo+
Solo
Team Averages
Level 118
1,521 SR
1,497 Elo+

VS

Team Averages
Level 146
1,721 SR
1,486 Elo+
Anubis
Anubis
BolzenKoenig
Anubis
Level 154
God Stats
3W - 1L
1,834 SR
Queue Stats
108W - 99L
1,555 Elo+
Solo
Anhur
Anhur
BooomBear
Anhur
Level 151
God Stats
10W - 9L
1,599 SR
Queue Stats
100W - 98L
1,589 Elo+
Solo
Fenrir
Fenrir
Fudder
Fenrir
Level 121
God Stats
5W - 5L
1,564 SR
Queue Stats
112W - 120L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Xsardo
Nu Wa
Level 145
God Stats
16W - 9L
1,603 SR
Queue Stats
95W - 102L
1,459 Elo+
Solo
Geb
Geb
XxXerneasxX
Geb
Level 157
God Stats
1W - 0L
2,007 SR
Queue Stats
1W - 1L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Majordzys
Kuzenbo
8
0 / 1 / 0
3,808
762
1,868
3,427
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes

Shoes

+6%
Movement Speed

Rama
Villlaa
Rama
8
0 / 3 / 0
3,805
761
452
3,607
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mulan
rapunOC
Mulan
5
0 / 0 / 0
3,354
671
0
185
63
Persephone
shehabeeg
Persephone
8
0 / 0 / 0
3,753
751
977
1,219
272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
zanzaX
Nu Wa
9
0 / 2 / 0
4,041
808
1,558
3,273
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 0 / 0
5,189
1,038
2,237
2,426
1,068
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
BooomBear
Anhur
11
2 / 0 / 2
5,185
1,037
2,463
2,211
952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Fudder
Fenrir
9
0 / 0 / 4
4,301
860
2,070
3,240
1,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Xsardo
Nu Wa
9
1 / 0 / 2
4,534
907
1,579
1,092
316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 2
4,376
875
1,733
2,832
1,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
0
0
3
W
Anhur
BooomBear
Anhur
2
0
2
3
W
Fenrir
Fudder
Fenrir
0
0
4
2
L
Kuzenbo
Majordzys
Kuzenbo
0
1
0
0
L
Rama
Villlaa
Rama
0
3
0
0
W
Nu Wa
Xsardo
Nu Wa
1
0
2
2
W
0
0
2
1
L
Mulan
rapunOC
Mulan
0
0
0
0
L
Persephone
shehabeeg
Persephone
0
0
0
0
L
Nu Wa
zanzaX
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,855
Damage
10,082
11,711
Taken
11,801
4,201
Mitigated
4,601
1,020
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,237
34
0
1,615
2,426
1,068
0
1,513
913
14,701
0
W
Anhur
BooomBear
Anhur
2,463
1,482
0
530
2,211
952
22
1,011
1,200
0
15,490
W
Fenrir
Fudder
Fenrir
2,070
162
0
243
3,240
1,070
0
1,034
2,206
0
5,847
L
Kuzenbo
Majordzys
Kuzenbo
1,868
1,053
0
418
3,427
2,154
0
1,141
2,286
7,300
0
L
Rama
Villlaa
Rama
452
412
0
50
3,607
963
0
2,765
842
0
6,543
W
Nu Wa
Xsardo
Nu Wa
1,579
294
0
0
1,092
316
966
228
864
8,181
0
W
1,733
289
0
500
2,832
1,195
24
805
2,027
8,215
0
L
Mulan
rapunOC
Mulan
0
0
0
0
185
63
0
185
0
0
0
L
Persephone
shehabeeg
Persephone
977
50
0
136
1,219
272
0
555
664
6,223
0
L
Nu Wa
zanzaX
Nu Wa
1,558
489
0
416
3,273
749
0
1,195
2,078
15,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,761
Gold Earned
23,585
68
Minions Killed
125
2
Camps Cleared
5
353,245
Distance Traveled
487,236
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,189
1,038
33
7
2
91,942
2
W
Anhur
5,185
1,037
44
9
2
99,337
2
W
Fenrir
4,301
860
14
3
1
109,261
2
L
Kuzenbo
3,808
762
5
1
0
89,206
2
L
Rama
3,805
761
16
3
0
83,942
1
W
Nu Wa
4,534
907
20
4
0
83,770
3
W
Geb
4,376
875
14
3
0
102,926
2
L
Mulan
3,354
671
0
0
0
0
0
L
Persephone
3,753
751
14
3
1
96,004
1
L
Nu Wa
4,041
808
33
7
1
84,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role