Player Matchup

Ares
Ares
Andres370
Ares
Level 20
God Stats
4W - 9L
1,206 SR
Queue Stats
240W - 310L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
CarolineSki
Nu Wa
Level 18
God Stats
79W - 99L
1,387 SR
Queue Stats
170W - 236L
1,322 Elo+
Party 1
Thor
Thor
Chucui
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 142L
1,319 Elo+
Party 1
Loki
Loki
Oriiginals
Loki
Level 15
God Stats
24W - 26L
1,435 SR
Queue Stats
76W - 104L
1,236 Elo+
Party 1
Hades
Hades
Zarak0
Hades
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 357L
1,332 Elo+
Party 1
Team Averages
Level 18
1,406 SR
1,311 Elo+

VS

Team Averages
Level 14
1,593 SR
1,507 Elo+
Anhur
Anhur
MKodee
Anhur
Level 27
God Stats
39W - 9L
1,722 SR
Queue Stats
207W - 96L
1,683 Elo+
Solo
Scylla
Scylla
franciscogalan
Scylla
Level 16
God Stats
3W - 4L
1,669 SR
Queue Stats
105W - 119L
1,511 Elo+
Solo
Neith
Neith
mamis1234567
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
manigoldo221188
Gilgamesh
Level 17
God Stats
19W - 28L
1,573 SR
Queue Stats
189W - 255L
1,392 Elo+
Solo
Hercules
Hercules
numbuh5
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 3 / 6
7,926
396
2,412
9,932
8,285
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 6 / 5
8,106
405
4,692
8,112
2,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Chucui
Thor
14
3 / 4 / 3
8,853
443
5,155
15,992
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 4 / 2
9,777
489
6,502
11,563
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
Zarak0
Hades
15
3 / 4 / 1
9,405
470
7,455
12,908
6,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MKodee
Anhur
19
4 / 2 / 7
12,442
622
14,969
15,717
6,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
16 / 0 / 0
12,795
640
15,138
8,516
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 1
8,695
435
1,690
11,447
3,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
manigoldo221188
Gilgamesh
3
0 / 0 / 0
4,871
244
0
461
124
Hercules
numbuh5
Hercules
14
0 / 4 / 3
8,919
446
5,626
13,512
10,038
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
21
21
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
6
1
L
0
6
5
0.42
L
Thor
Chucui
Thor
3
4
3
1.13
W
Anhur
MKodee
Anhur
4
2
7
3.75
L
6
4
2
1.75
L
Hades
Zarak0
Hades
3
4
1
0.88
W
16
0
0
16
W
1
7
1
0.21
W
Gilgamesh
manigoldo221188
Gilgamesh
0
0
0
0
W
Hercules
numbuh5
Hercules
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,216
Damage
37,423
58,507
Taken
49,653
24,728
Mitigated
22,638
10,646
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,412
0
0
105
9,932
8,285
476
1,535
8,287
29,163
0
L
4,692
1,071
0
967
8,112
2,163
360
4,432
3,478
34,818
0
L
Thor
Chucui
Thor
5,155
643
0
1,817
15,992
4,215
630
1,857
14,051
0
54,971
W
Anhur
MKodee
Anhur
14,969
9,467
0
9,626
15,717
6,198
9,229
2,623
12,934
0
99,183
L
6,502
849
0
2,449
11,563
3,790
0
3,198
8,143
0
41,767
L
Hades
Zarak0
Hades
7,455
1,723
22
5,286
12,908
6,275
1,516
3,477
9,050
46,393
0
W
15,138
1,509
172
2,875
8,516
3,131
1,799
2,018
6,352
73,809
0
W
1,690
795
0
647
11,447
3,147
106
3,022
8,321
0
38,510
W
Gilgamesh
manigoldo221188
Gilgamesh
0
0
0
0
461
124
0
381
0
0
0
W
Hercules
numbuh5
Hercules
5,626
2,693
0
1,620
13,512
10,038
375
6,126
7,234
0
35,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,067
Gold Earned
47,722
370
Minions Killed
442
0
Camps Cleared
0
1,656,994
Distance Traveled
1,363,149
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,926
396
43
2
0
329,297
0
L
Nu Wa
8,106
405
60
3
0
273,889
1
L
Thor
8,853
443
96
5
0
351,422
1
W
Anhur
12,442
622
178
9
0
324,548
5
L
Loki
9,777
489
81
4
0
400,332
1
L
Hades
9,405
470
90
5
0
302,054
0
W
Scylla
12,795
640
133
7
0
384,441
1
W
Neith
8,695
435
64
3
0
326,792
0
W
Gilgamesh
4,871
244
0
0
0
0
0
W
Hercules
8,919
446
67
3
0
327,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role