Player Matchup

Neith
Neith
Legister5079
Neith
Level 7
God Stats
1W - 3L
1,332 SR
Queue Stats
11W - 16L
1,278 Elo+
Solo
The Morrigan
The Morrigan
SonnyBoom
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
1,350 Elo+
Solo
Ra
Ra
Zeiluak
Ra
Level 20
God Stats
45W - 53L
1,377 SR
Queue Stats
90W - 97L
1,365 Elo+
Solo
Ymir
Ymir
ebRens
Ymir
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
47W - 49L
1,363 Elo+
Solo
Merlin
Merlin
erri09
Merlin
Level 16
God Stats
6W - 6L
1,477 SR
Queue Stats
17W - 15L
1,270 Elo+
Solo
Team Averages
Level 13
1,437 SR
1,325 Elo+

VS

Team Averages
Level 16
1,505 SR
1,335 Elo+
Amaterasu
Amaterasu
Dannyboy1908
Amaterasu
Level 26
God Stats
8W - 3L
1,822 SR
Queue Stats
57W - 49L
1,469 Elo+
Solo
Neith
Neith
FatManJay
Neith
Level 16
God Stats
9W - 12L
1,466 SR
Queue Stats
12W - 12L
1,347 Elo+
Solo
Loki
Loki
Nestrakzz
Loki
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,196 Elo+
Solo
Ah Puch
Ah Puch
a1qzZzEEee3444
Ah Puch
Level 17
God Stats
2W - 1L
1,255 SR
Queue Stats
11W - 28L
1,211 Elo+
Solo
Scylla
Scylla
boytorino73
Scylla
Level 16
God Stats
58W - 50L
1,482 SR
Queue Stats
193W - 179L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 7
12,035
926
10,158
19,886
8,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
SonnyBoom
The Morrigan
18
1 / 8 / 9
11,992
922
12,066
19,809
8,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 12 / 8
12,022
925
16,249
19,362
7,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
ebRens
Ymir
15
0 / 2 / 2
9,755
750
1,037
2,616
1,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
erri09
Merlin
19
8 / 5 / 5
14,134
1,087
22,488
13,407
5,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dannyboy1908
Amaterasu
20
4 / 1 / 21
13,671
1,052
8,524
18,137
17,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
FatManJay
Neith
20
12 / 3 / 15
14,872
1,144
19,891
14,827
5,743
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
20
8 / 3 / 19
13,591
1,045
16,472
15,074
6,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 11
11,824
910
4,325
10,678
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Scylla
19
8 / 2 / 15
13,742
1,057
22,332
11,066
4,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
13
Kills
35
35
Deaths
13
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dannyboy1908
Amaterasu
4
1
21
14.5
W
Neith
FatManJay
Neith
12
3
15
6.5
L
2
8
7
0.69
W
Loki
8
3
19
5.83
L
The Morrigan
SonnyBoom
The Morrigan
1
8
9
0.69
L
2
12
8
0.5
W
3
4
11
2.13
W
Scylla
8
2
15
7.75
L
Ymir
ebRens
Ymir
0
2
2
0.5
L
Merlin
erri09
Merlin
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,998
Damage
71,544
75,080
Taken
69,782
31,313
Mitigated
37,974
3,693
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dannyboy1908
Amaterasu
8,524
2,088
0
4,763
18,137
17,698
0
13,400
4,737
0
30,449
W
Neith
FatManJay
Neith
19,891
11,814
517
3,928
14,827
5,743
0
11,741
3,086
0
56,844
L
10,158
4,987
0
1,119
19,886
8,906
0
7,686
12,200
0
20,178
W
Loki
16,472
3,999
0
0
15,074
6,330
0
11,099
3,975
0
29,083
L
The Morrigan
SonnyBoom
The Morrigan
12,066
1,779
0
275
19,809
8,021
0
6,017
13,663
39,626
0
L
16,249
1,266
1,010
611
19,362
7,222
0
8,438
10,924
40,018
0
W
4,325
791
0
2,077
10,678
4,029
0
8,239
2,439
13,097
0
W
Scylla
22,332
991
0
0
11,066
4,174
0
7,361
3,705
52,179
0
L
Ymir
ebRens
Ymir
1,037
0
0
0
2,616
1,228
0
1,237
1,379
4,833
0
L
Merlin
erri09
Merlin
22,488
1,243
0
678
13,407
5,936
0
3,279
10,128
49,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,938
Gold Earned
67,700
219
Minions Killed
243
3
Camps Cleared
8
881,738
Distance Traveled
1,102,772
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,671
1,052
55
4
1
236,714
0
W
Neith
14,872
1,144
68
5
5
209,586
2
L
Neith
12,035
926
17
1
1
214,956
1
W
Loki
13,591
1,045
21
2
1
275,697
1
L
The Morrigan
11,992
922
61
5
1
206,607
0
L
Ra
12,022
925
62
5
0
224,452
2
W
Ah Puch
11,824
910
18
1
1
168,466
2
W
Scylla
13,742
1,057
81
6
0
212,309
0
L
Ymir
9,755
750
11
1
0
26,613
0
L
Merlin
14,134
1,087
68
5
1
209,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role