Player Matchup

Izanami
Izanami
NoxGoodxTsuna
Izanami
Level 14
God Stats
26W - 28L
1,448 SR
Queue Stats
38W - 43L
1,352 Elo+
Solo
Fafnir
Fafnir
blelelelele
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 85L
1,442 Elo+
Solo
Nemesis
Nemesis
crazyblase
Nemesis
Level 20
God Stats
33W - 18L
1,480 SR
Queue Stats
68W - 56L
1,515 Elo+
Solo
Rama
Rama
longdngsilver
Rama
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
216W - 236L
1,519 Elo+
Solo
Nu Wa
Nu Wa
montena2
Nu Wa
Level 10
God Stats
33W - 46L
1,486 SR
Queue Stats
140W - 152L
1,464 Elo+
Solo
Team Averages
Level 15
1,483 SR
1,459 Elo+

VS

Team Averages
Level 15
1,401 SR
1,420 Elo+
Hel
Hel
CrayJae
Hel
Level 16
God Stats
1W - 5L
1,252 SR
Queue Stats
56W - 55L
1,373 Elo+
Solo
Izanami
Izanami
Laywoman
Izanami
Level 7
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 4L
1,156 Elo+
Solo
Merlin
Merlin
MoralSupport
Merlin
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 32L
1,278 Elo+
Solo
Jormungandr
Jormungandr
PocketARCH
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,779 Elo+
Solo
Danzaburou
Danzaburou
Rorend
Danzaburou
Level 30
God Stats
30W - 35L
1,484 SR
Queue Stats
123W - 139L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
10 / 0 / 13
11,771
1,070
11,686
8,205
3,553
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
18
2 / 3 / 25
11,673
1,061
10,137
10,635
14,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
crazyblase
Nemesis
20
13 / 2 / 13
13,227
1,202
15,063
16,055
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 1 / 7
10,019
911
5,508
3,690
1,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
montena2
Nu Wa
20
12 / 1 / 17
13,136
1,194
29,159
6,271
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 17 / 3
9,743
886
8,772
24,625
8,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Laywoman
Izanami
15
1 / 10 / 3
9,499
864
8,451
18,624
5,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
16
2 / 6 / 4
10,246
931
10,026
15,721
5,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
PocketARCH
Jormungandr
13
0 / 2 / 2
8,390
763
404
2,701
1,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Rorend
Danzaburou
16
3 / 6 / 3
10,791
981
10,563
15,524
4,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
22
41
Kills
7
7
Deaths
41
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
1
17
3
0.15
L
Izanami
Laywoman
Izanami
1
10
3
0.25
L
Merlin
2
6
4
0.67
W
Izanami
10
0
13
16.5
L
Jormungandr
PocketARCH
Jormungandr
0
2
2
0.5
L
Danzaburou
Rorend
Danzaburou
3
6
3
0.75
W
Fafnir
2
3
25
4.83
W
Nemesis
crazyblase
Nemesis
13
2
13
9.75
W
4
1
7
7.5
W
Nu Wa
montena2
Nu Wa
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,553
Damage
38,216
44,856
Taken
77,195
30,679
Mitigated
25,409
6,143
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
8,772
1,329
3,610
2,307
24,625
8,676
0
12,496
12,129
37,484
0
L
Izanami
Laywoman
Izanami
8,451
6,359
0
191
18,624
5,772
0
8,035
10,589
0
18,028
L
Merlin
10,026
1,180
207
0
15,721
5,090
0
9,059
6,662
31,446
0
W
Izanami
11,686
8,646
0
0
8,205
3,553
0
3,578
4,627
0
32,899
L
Jormungandr
PocketARCH
Jormungandr
404
327
0
0
2,701
1,064
0
1,741
960
446
0
L
Danzaburou
Rorend
Danzaburou
10,563
4,388
0
2,604
15,524
4,807
0
7,965
7,559
0
42,857
W
Fafnir
10,137
3,281
0
1,355
10,635
14,268
0
4,501
6,134
14,015
0
W
Nemesis
crazyblase
Nemesis
15,063
6,691
0
2,882
16,055
9,052
0
5,701
9,103
0
37,922
W
5,508
4,181
0
790
3,690
1,301
0
1,364
2,326
0
9,797
W
Nu Wa
montena2
Nu Wa
29,159
7,220
183
933
6,271
2,505
0
4,058
2,213
53,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,826
Gold Earned
48,669
181
Minions Killed
203
7
Camps Cleared
4
916,493
Distance Traveled
699,299
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,743
886
75
7
0
187,594
3
L
Izanami
9,499
864
19
2
1
153,799
0
L
Merlin
10,246
931
35
3
0
165,797
0
W
Izanami
11,771
1,070
48
4
2
198,402
0
L
Jormungandr
8,390
763
0
0
0
27,552
1
L
Danzaburou
10,791
981
74
7
3
164,557
0
W
Fafnir
11,673
1,061
14
1
1
174,828
0
W
Nemesis
13,227
1,202
47
4
4
276,721
0
W
Rama
10,019
911
15
1
0
80,852
0
W
Nu Wa
13,136
1,194
57
5
0
185,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role