Player Matchup

Amaterasu
Amaterasu
JoveSPB
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Malchezaar777
Persephone
Level 20
God Stats
29W - 36L
1,459 SR
Queue Stats
236W - 283L
1,405 Elo+
Party 1
Baba Yaga
Baba Yaga
MoymoyGang
Baba Yaga
Level 15
God Stats
19W - 23L
1,335 SR
Queue Stats
114W - 122L
1,289 Elo+
Party 1
Fenrir
Fenrir
Su3Kko
Fenrir
Level 17
God Stats
2W - 7L
1,181 SR
Queue Stats
62W - 70L
1,335 Elo+
Solo
Tiamat
Tiamat
tobeydesun
Tiamat
Level 26
God Stats
3W - 2L
1,815 SR
Queue Stats
24W - 31L
1,663 Elo+
Party 3
Team Averages
Level 21
1,458 SR
1,438 Elo+

VS

Team Averages
Level 18
1,611 SR
1,346 Elo+
Arachne
Arachne
AlexHeler
Arachne
Level 41
God Stats
3W - 3L
1,631 SR
Queue Stats
51W - 53L
1,392 Elo+
Party 2
Ra
Ra
Jko1N_ResPekt
Ra
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 11L
1,250 Elo+
Solo
Hercules
Hercules
Lisenok21
Hercules
Level 7
God Stats
4W - 3L
1,465 SR
Queue Stats
33W - 23L
1,329 Elo+
Party 2
Yemoja
Yemoja
MiuriHeler
Yemoja
Level 24
God Stats
3W - 1L
1,940 SR
Queue Stats
34W - 34L
1,414 Elo+
Party 2
Neith
Neith
Mymadnesss
Neith
Level 15
God Stats
3W - 3L
1,517 SR
Queue Stats
47W - 61L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JoveSPB
Amaterasu
13
1 / 2 / 7
8,024
535
7,060
8,734
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Malchezaar777
Persephone
12
2 / 2 / 5
7,856
524
4,743
4,720
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
MoymoyGang
Baba Yaga
13
3 / 2 / 5
7,938
529
7,605
5,872
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Su3Kko
Fenrir
13
9 / 5 / 2
8,869
591
9,066
13,321
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
tobeydesun
Tiamat
14
3 / 1 / 4
8,609
574
7,128
7,343
5,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexHeler
Arachne
12
7 / 3 / 0
7,840
523
7,839
10,962
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

1
0 / 0 / 0
4,326
288
0
0
0
Hercules
Lisenok21
Hercules
12
4 / 5 / 2
7,550
503
7,080
17,113
11,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
MiuriHeler
Yemoja
10
0 / 5 / 6
6,627
442
2,210
12,595
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
10
0 / 5 / 3
6,072
405
2,289
7,581
2,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
18
Kills
11
12
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlexHeler
Arachne
7
3
0
2.33
L
0
0
0
0
W
Amaterasu
JoveSPB
Amaterasu
1
2
7
2.25
L
Hercules
Lisenok21
Hercules
4
5
2
1
W
Persephone
Malchezaar777
Persephone
2
2
5
2.25
L
Yemoja
MiuriHeler
Yemoja
0
5
6
0.6
W
Baba Yaga
MoymoyGang
Baba Yaga
3
2
5
2.75
L
Neith
0
5
3
0.3
W
Fenrir
Su3Kko
Fenrir
9
5
2
2
W
Tiamat
tobeydesun
Tiamat
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,602
Damage
19,418
39,990
Taken
48,251
19,122
Mitigated
25,227
13,969
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlexHeler
Arachne
7,839
5,870
0
4,434
10,962
3,549
0
4,508
6,432
0
23,954
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
JoveSPB
Amaterasu
7,060
3,785
0
4,564
8,734
4,610
655
317
8,038
0
25,577
L
Hercules
Lisenok21
Hercules
7,080
3,594
0
5,322
17,113
11,316
0
3,138
13,975
0
24,899
W
Persephone
Malchezaar777
Persephone
4,743
399
0
599
4,720
1,559
1,479
633
4,085
32,293
0
L
Yemoja
MiuriHeler
Yemoja
2,210
596
719
1,889
12,595
8,017
156
7,673
4,665
15,135
0
W
Baba Yaga
MoymoyGang
Baba Yaga
7,605
191
0
1,451
5,872
2,022
2,275
615
5,257
36,339
0
L
Neith
2,289
830
170
1,704
7,581
2,345
0
3,734
3,703
0
28,589
W
Fenrir
Su3Kko
Fenrir
9,066
1,902
0
3,693
13,321
5,784
38
318
12,793
0
40,911
W
Tiamat
tobeydesun
Tiamat
7,128
1,149
0
3,662
7,343
5,147
1,835
327
6,969
49,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
32,415
350
Minions Killed
169
0
Camps Cleared
0
1,405,310
Distance Traveled
1,083,166
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,840
523
45
3
0
299,493
1
L
Ra
4,326
288
0
0
0
0
0
W
Amaterasu
8,024
535
50
3
0
289,198
1
L
Hercules
7,550
503
40
3
0
270,337
7
W
Persephone
7,856
524
65
4
0
252,723
4
L
Yemoja
6,627
442
19
1
0
254,480
2
W
Baba Yaga
7,938
529
55
4
0
287,608
3
L
Neith
6,072
405
65
4
0
258,856
3
W
Fenrir
8,869
591
80
5
0
304,484
1
W
Tiamat
8,609
574
100
7
0
271,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role