Player Matchup

Gilgamesh
Gilgamesh
CodenameSunny
Gilgamesh
Level 26
God Stats
30W - 23L
1,697 SR
Queue Stats
193W - 170L
1,693 Elo+
Solo
Ravana
Ravana
LittleLeo2191
Ravana
Level 25
God Stats
6W - 6L
1,484 SR
Queue Stats
205W - 198L
1,599 Elo+
Solo
Anhur
Anhur
Noggzors
Anhur
Level 29
God Stats
3W - 7L
1,403 SR
Queue Stats
105W - 81L
1,600 Elo+
Party 1
Cerberus
Cerberus
bottlemouse
Cerberus
Level 27
God Stats
3W - 2L
1,496 SR
Queue Stats
29W - 30L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
lbbhwm
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,451 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,581 Elo+

VS

Team Averages
Level 19
1,711 SR
1,561 Elo+
Nemesis
Nemesis
Allwork
Nemesis
Level 17
God Stats
8W - 5L
1,551 SR
Queue Stats
26W - 25L
1,488 Elo+
Solo
Ymir
Ymir
Armourdawg55
Ymir
Level 16
God Stats
7W - 3L
1,624 SR
Queue Stats
47W - 47L
1,463 Elo+
Solo
Cernunnos
Cernunnos
D Riku2712
Cernunnos
Level 27
God Stats
5W - 1L
1,986 SR
Queue Stats
152W - 146L
1,592 Elo+
Solo
King Arthur
King Arthur
Miggle123
King Arthur
Level 14
God Stats
6W - 2L
1,563 SR
Queue Stats
21W - 20L
1,559 Elo+
Solo
Persephone
Persephone
berni9300
Persephone
Level 23
God Stats
13W - 6L
1,830 SR
Queue Stats
57W - 47L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CodenameSunny
Gilgamesh
17
2 / 1 / 2
10,293
490
11,409
19,308
14,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
8 / 5 / 6
11,848
564
12,704
14,301
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anhur
Noggzors
Anhur
17
4 / 4 / 5
10,344
493
11,654
13,847
4,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
bottlemouse
Cerberus
13
3 / 6 / 5
9,192
438
8,883
18,718
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
lbbhwm
Nu Wa
13
2 / 10 / 6
8,658
412
10,089
14,228
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Allwork
Nemesis
17
2 / 4 / 9
11,004
524
4,027
18,177
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 4 / 10
10,028
478
5,365
18,260
11,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
D Riku2712
Cernunnos
18
4 / 4 / 9
11,902
567
13,846
14,502
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Miggle123
King Arthur
18
2 / 4 / 7
11,166
532
15,137
20,038
16,955
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
berni9300
Persephone
20
16 / 3 / 4
14,106
672
24,786
9,855
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
19
Kills
26
26
Deaths
19
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Allwork
Nemesis
2
4
9
1.63
W
2
4
10
1.75
L
Gilgamesh
CodenameSunny
Gilgamesh
2
1
2
3
W
Cernunnos
D Riku2712
Cernunnos
4
4
9
2.13
L
8
5
6
2.2
W
King Arthur
Miggle123
King Arthur
2
4
7
1.38
L
Anhur
Noggzors
Anhur
4
4
5
1.63
W
Persephone
berni9300
Persephone
16
3
4
6
L
Cerberus
bottlemouse
Cerberus
3
6
5
0.92
L
Nu Wa
lbbhwm
Nu Wa
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,739
Damage
63,161
80,402
Taken
80,832
43,981
Mitigated
42,968
16,298
Healing
23,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Allwork
Nemesis
4,027
1,069
0
6,629
18,177
6,757
898
1,098
16,999
0
92,995
W
5,365
981
0
2,427
18,260
11,546
0
6,449
11,539
45,370
0
L
Gilgamesh
CodenameSunny
Gilgamesh
11,409
3,444
0
6,537
19,308
14,088
580
2,905
16,403
0
72,310
W
Cernunnos
D Riku2712
Cernunnos
13,846
7,610
0
6,420
14,502
4,702
848
4,480
9,822
0
78,898
L
12,704
2,718
0
2,772
14,301
5,682
0
4,168
10,133
0
86,909
W
King Arthur
Miggle123
King Arthur
15,137
2,005
0
7,063
20,038
16,955
290
2,018
17,829
406
76,401
L
Anhur
Noggzors
Anhur
11,654
5,961
0
2,560
13,847
4,567
0
4,443
9,404
0
76,271
W
Persephone
berni9300
Persephone
24,786
260
0
839
9,855
3,008
0
3,872
5,668
97,712
0
L
Cerberus
bottlemouse
Cerberus
8,883
520
0
4,429
18,718
15,067
0
6,672
12,046
48,512
0
L
Nu Wa
lbbhwm
Nu Wa
10,089
1,840
0
0
14,228
4,577
627
12,369
1,859
25,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,335
Gold Earned
58,206
543
Minions Killed
660
0
Camps Cleared
0
1,937,591
Distance Traveled
1,986,161
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,004
524
152
7
0
416,612
5
W
Ymir
10,028
478
68
3
0
385,586
0
L
Gilgamesh
10,293
490
134
6
0
368,632
1
W
Cernunnos
11,902
567
134
6
0
353,331
2
L
Ravana
11,848
564
147
7
0
439,372
4
W
King Arthur
11,166
532
162
8
0
436,373
11
L
Anhur
10,344
493
133
6
0
388,471
2
W
Persephone
14,106
672
144
7
0
394,259
0
L
Cerberus
9,192
438
81
4
0
389,235
9
L
Nu Wa
8,658
412
48
2
0
351,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role