Player Matchup

Gilgamesh
Gilgamesh
AdvancedC44897
Gilgamesh
Level 17
God Stats
12W - 11L
1,549 SR
Queue Stats
116W - 113L
1,368 Elo+
Party 3
Sol
Sol
Br8silversquid
Sol
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CAMyth
Hou Yi
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
LuxterDraymer
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,748 Elo+
Party 2
Bellona
Bellona
Xxflecharoja
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,391 Elo+
Party 2
Team Averages
Level 48
1,510 SR
1,501 Elo+

VS

Team Averages
Level 79
1,609 SR
1,497 Elo+
Loki
Loki
BigMFNJubes
Loki
Level 56
God Stats
3W - 4L
1,261 SR
Queue Stats
616W - 624L
1,471 Elo+
Party 1
Chiron
Chiron
CrewSaddr
Chiron
Level 64
God Stats
8W - 1L
1,702 SR
Queue Stats
346W - 368L
1,463 Elo+
Party 1
Bacchus
Bacchus
Mt_Vubes
Bacchus
Level 120
God Stats
13W - 6L
1,630 SR
Queue Stats
60W - 59L
1,513 Elo+
Party 1
King Arthur
King Arthur
ShiestySchmuck
King Arthur
Level 29
God Stats
4W - 0L
1,747 SR
Queue Stats
182W - 194L
1,449 Elo+
Party 1
Agni
Agni
SomeWeirdLamp
Agni
Level 128
God Stats
11W - 9L
1,702 SR
Queue Stats
160W - 152L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdvancedC44897
Gilgamesh
4
0 / 4 / 1
3,390
565
1,249
3,764
1,206
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
1 / 2 / 0
3,839
640
1,256
3,169
756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
CAMyth
Hou Yi
3
0 / 2 / 0
2,927
488
806
2,313
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
5
0 / 2 / 0
3,464
577
1,290
3,480
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Xxflecharoja
Bellona
5
0 / 2 / 0
3,188
531
1,070
2,898
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,958
660
1,162
3,769
827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
CrewSaddr
Chiron
7
6 / 0 / 2
4,902
817
3,412
1,974
424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Mt_Vubes
Bacchus
5
1 / 1 / 7
4,170
695
2,010
4,601
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ShiestySchmuck
King Arthur
7
1 / 0 / 0
4,045
674
1,141
2,419
782
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 0
4,157
693
2,269
2,170
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdvancedC44897
Gilgamesh
0
4
1
0.13
W
2
0
1
2.5
L
1
2
0
0.5
L
Hou Yi
CAMyth
Hou Yi
0
2
0
0
W
Chiron
CrewSaddr
Chiron
6
0
2
7
L
Nemesis
0
2
0
0
W
Bacchus
Mt_Vubes
Bacchus
1
1
7
4.5
W
King Arthur
ShiestySchmuck
King Arthur
1
0
0
1
W
2
0
0
2
L
Bellona
Xxflecharoja
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,671
Damage
9,994
15,624
Taken
14,933
4,637
Mitigated
5,256
3,563
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdvancedC44897
Gilgamesh
1,249
456
99
357
3,764
1,206
0
861
2,859
0
7,769
W
1,162
180
0
820
3,769
827
0
56
3,713
0
13,472
L
1,256
700
0
738
3,169
756
0
1,371
1,650
14,471
0
L
Hou Yi
CAMyth
Hou Yi
806
497
0
600
2,313
445
0
905
1,408
0
3,231
W
Chiron
CrewSaddr
Chiron
3,412
1,856
225
1,208
1,974
424
539
0
1,974
0
16,972
L
Nemesis
1,290
573
0
941
3,480
817
0
848
2,530
0
9,249
W
Bacchus
Mt_Vubes
Bacchus
2,010
263
0
1,238
4,601
2,701
251
591
4,010
5,354
0
W
King Arthur
ShiestySchmuck
King Arthur
1,141
54
0
610
2,419
782
0
24
2,395
0
15,336
W
2,269
107
0
375
2,170
522
0
609
1,561
15,517
0
L
Bellona
Xxflecharoja
Bellona
1,070
282
0
828
2,898
1,413
0
0
2,898
53
7,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,808
Gold Earned
21,232
113
Minions Killed
145
0
Camps Cleared
0
542,613
Distance Traveled
612,844
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,390
565
18
3
0
112,121
2
W
Loki
3,958
660
36
6
0
132,973
4
L
Sol
3,839
640
39
7
0
104,517
0
L
Hou Yi
2,927
488
7
1
0
64,976
0
W
Chiron
4,902
817
28
5
0
101,480
1
L
Nemesis
3,464
577
35
6
0
132,325
1
W
Bacchus
4,170
695
7
1
0
124,180
5
W
King Arthur
4,045
674
36
6
0
128,417
4
W
Agni
4,157
693
38
6
0
125,794
3
L
Bellona
3,188
531
14
2
0
128,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role