Player Matchup

Olorun
Olorun
Derrickknight091
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Meluca23
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Mr_Ms_Illusion
Chang'e
Level 27
God Stats
4W - 1L
1,902 SR
Queue Stats
64W - 57L
1,361 Elo+
Solo
Thor
Thor
Zay12341671
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
cjford57
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,580 SR
1,472 Elo+

VS

Team Averages
Level 23
1,456 SR
1,293 Elo+
Gilgamesh
Gilgamesh
ElvishTuna29813
Gilgamesh
Level 27
God Stats
6W - 1L
1,343 SR
Queue Stats
161W - 213L
1,259 Elo+
Party 1
Tiamat
Tiamat
ForcefulSpoon24
Tiamat
Level 26
God Stats
7W - 4L
1,463 SR
Queue Stats
70W - 123L
1,192 Elo+
Party 1
Cthulhu
Cthulhu
MayCauseAidz
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
StOnEdLiZaRd181
Sun Wukong
Level 29
God Stats
5W - 15L
1,207 SR
Queue Stats
568W - 698L
1,314 Elo+
Solo
Xing Tian
Xing Tian
Str8Finessin304
Xing Tian
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
19W - 26L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 12 / 1
8,506
448
10,033
18,021
6,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Meluca23
Hercules
11
0 / 14 / 0
6,456
340
397
13,205
4,177
14
1 / 7 / 1
8,584
452
9,221
16,536
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 4 / 0
5,270
277
355
3,301
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
cjford57
Yemoja
8
0 / 12 / 1
6,401
337
2,612
13,364
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElvishTuna29813
Gilgamesh
15
9 / 0 / 7
10,091
531
9,526
12,441
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 1 / 7
9,474
499
10,224
8,705
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
MayCauseAidz
Cthulhu
15
9 / 1 / 3
9,828
517
7,777
9,419
4,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
StOnEdLiZaRd181
Sun Wukong
18
6 / 1 / 5
11,128
586
6,698
12,470
7,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Str8Finessin304
Xing Tian
17
14 / 1 / 7
11,137
586
10,715
9,159
5,384
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
4
Kills
42
49
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
12
1
0.29
W
Gilgamesh
ElvishTuna29813
Gilgamesh
9
0
7
12.5
W
4
1
7
7.5
W
Cthulhu
MayCauseAidz
Cthulhu
9
1
3
10.5
L
Hercules
Meluca23
Hercules
0
14
0
0
L
1
7
1
0.21
W
Sun Wukong
StOnEdLiZaRd181
Sun Wukong
6
1
5
8.5
W
Xing Tian
Str8Finessin304
Xing Tian
14
1
7
17.5
L
0
4
0
0
L
Yemoja
cjford57
Yemoja
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,618
Damage
44,940
64,427
Taken
52,194
22,963
Mitigated
27,711
12,280
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,033
6,954
357
4,735
18,021
6,340
512
11,131
6,444
39,955
0
W
Gilgamesh
ElvishTuna29813
Gilgamesh
9,526
2,987
0
1,955
12,441
6,234
544
5,428
6,875
0
59,710
W
10,224
1,049
0
2,872
8,705
4,144
2,504
4,886
3,745
45,931
0
W
Cthulhu
MayCauseAidz
Cthulhu
7,777
1,353
0
624
9,419
4,446
617
2,201
7,137
51,876
0
L
Hercules
Meluca23
Hercules
397
397
0
0
13,205
4,177
0
6,614
6,537
0
11,222
L
9,221
1,595
688
5,912
16,536
5,151
225
4,646
11,796
45,628
0
W
Sun Wukong
StOnEdLiZaRd181
Sun Wukong
6,698
928
0
927
12,470
7,503
2,750
4,900
7,176
0
71,153
W
Xing Tian
Str8Finessin304
Xing Tian
10,715
1,905
171
1,020
9,159
5,384
959
3,656
5,395
40,039
0
L
355
196
0
304
3,301
735
0
519
2,742
0
3,357
L
Yemoja
cjford57
Yemoja
2,612
497
92
192
13,364
6,560
0
4,942
8,192
17,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,217
Gold Earned
51,658
213
Minions Killed
473
0
Camps Cleared
0
1,207,173
Distance Traveled
1,765,618
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,506
448
65
3
0
258,283
1
W
Gilgamesh
10,091
531
90
5
0
379,031
1
W
Tiamat
9,474
499
104
5
0
358,829
1
W
Cthulhu
9,828
517
87
5
0
323,287
0
L
Hercules
6,456
340
19
1
0
282,531
1
L
Chang'e
8,584
452
91
5
0
321,008
1
W
Sun Wukong
11,128
586
125
7
0
316,256
4
W
Xing Tian
11,137
586
67
4
0
388,215
0
L
Thor
5,270
277
13
1
0
88,427
0
L
Yemoja
6,401
337
25
1
0
256,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role