Player Matchup

Agni
Agni
Magorobot666
Agni
Level 26
God Stats
1W - 2L
1,253 SR
Queue Stats
57W - 78L
1,277 Elo+
Party 2
Freya
Freya
cisco5555
Freya
Level 25
God Stats
9W - 12L
1,253 SR
Queue Stats
71W - 97L
1,285 Elo+
Party 2
Hercules
Hercules
locodelac
Hercules
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 102L
1,277 Elo+
Party 2
Fafnir
Fafnir
mackanbus
Fafnir
Level 27
God Stats
3W - 6L
1,292 SR
Queue Stats
216W - 218L
1,377 Elo+
Party 4
Pele
Pele
wille620
Pele
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
150W - 165L
1,395 Elo+
Party 4
Team Averages
Level 26
1,360 SR
1,322 Elo+

VS

Team Averages
Level 16
1,473 SR
1,377 Elo+
Horus
Horus
Atuxel
Horus
Level 18
God Stats
0W - 2L
1,309 SR
Queue Stats
13W - 11L
1,261 Elo+
Party 1
Tiamat
Tiamat
MsAmygdala
Tiamat
Level 10
God Stats
0W - 3L
1,421 SR
Queue Stats
15W - 11L
1,298 Elo+
Party 1
Sol
Sol
NeonGutss
Sol
Level 25
God Stats
4W - 1L
1,636 SR
Queue Stats
112W - 110L
1,325 Elo+
Solo
Hachiman
Hachiman
Pancher77
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Izanami
Izanami
Prizrak006
Izanami
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 5
12,676
576
15,159
15,513
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
cisco5555
Freya
18
13 / 0 / 8
12,136
552
16,666
13,599
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
locodelac
Hercules
16
5 / 4 / 6
10,584
481
7,121
16,533
15,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fafnir
mackanbus
Fafnir
16
4 / 0 / 17
12,136
552
5,925
14,510
24,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
17
7 / 1 / 7
11,091
504
8,481
14,900
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Atuxel
Horus
12
0 / 9 / 5
8,417
383
10,265
18,095
8,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
MsAmygdala
Tiamat
16
7 / 3 / 0
10,624
483
17,714
13,308
8,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 1
9,110
414
8,222
16,260
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Pancher77
Hachiman
11
0 / 13 / 0
7,778
354
4,334
13,054
3,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Prizrak006
Izanami
15
0 / 6 / 4
9,266
421
6,891
14,482
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
38
Kills
9
9
Deaths
39
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
Atuxel
Horus
0
9
5
0.28
W
9
4
5
2.88
L
Tiamat
MsAmygdala
Tiamat
7
3
0
2.33
L
2
8
1
0.31
L
Hachiman
Pancher77
Hachiman
0
13
0
0
L
Izanami
Prizrak006
Izanami
0
6
4
0.33
W
Freya
cisco5555
Freya
13
0
8
17
W
Hercules
locodelac
Hercules
5
4
6
2
W
Fafnir
mackanbus
Fafnir
4
0
17
12.5
W
Pele
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,352
Damage
47,426
75,055
Taken
75,199
59,248
Mitigated
29,940
22,430
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Atuxel
Horus
10,265
5,184
583
4,018
18,095
8,126
40
7,490
10,305
293
32,611
W
15,159
1,032
317
4,173
15,513
6,947
3,134
8,585
6,408
100,637
0
L
Tiamat
MsAmygdala
Tiamat
17,714
1,072
112
3,757
13,308
8,067
0
7,513
5,765
51,516
0
L
8,222
1,907
0
5,584
16,260
5,909
596
7,823
8,407
55,823
5,124
L
Hachiman
Pancher77
Hachiman
4,334
1,937
0
0
13,054
3,227
533
9,175
3,879
0
27,863
L
Izanami
Prizrak006
Izanami
6,891
3,630
0
4,724
14,482
4,611
559
5,066
9,266
0
57,571
W
Freya
cisco5555
Freya
16,666
6,109
0
7,708
13,599
6,832
2,446
4,074
9,323
73,767
7,885
W
Hercules
locodelac
Hercules
7,121
2,640
0
1,426
16,533
15,515
0
4,448
11,887
0
33,777
W
Fafnir
mackanbus
Fafnir
5,925
2,045
131
4,755
14,510
24,379
1,548
3,911
10,403
38,165
0
W
Pele
8,481
1,076
0
3,920
14,900
5,575
712
3,666
11,134
0
76,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,623
Gold Earned
45,195
516
Minions Killed
370
0
Camps Cleared
0
1,954,865
Distance Traveled
1,697,201
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,417
383
45
2
0
358,259
0
W
Agni
12,676
576
170
8
0
383,167
1
L
Tiamat
10,624
483
68
3
0
406,432
0
L
Sol
9,110
414
89
4
0
336,155
1
L
Hachiman
7,778
354
43
2
0
249,891
4
L
Izanami
9,266
421
125
6
0
346,464
4
W
Freya
12,136
552
127
6
0
411,761
0
W
Hercules
10,584
481
56
3
0
303,001
3
W
Fafnir
12,136
552
60
3
0
396,814
2
W
Pele
11,091
504
103
5
0
460,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role