Player Matchup

Gilgamesh
Gilgamesh
Alex200024
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AzureDemon87
Nox
Level 44
God Stats
18W - 14L
1,539 SR
Queue Stats
349W - 332L
1,379 Elo+
Solo
Skadi
Skadi
DodSenSeiya
Skadi
Level 137
God Stats
16W - 15L
1,464 SR
Queue Stats
577W - 519L
1,523 Elo+
Party 1
Loki
Loki
SrWazaouski
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
SuperKirito
Geb
Level 157
God Stats
19W - 5L
1,474 SR
Queue Stats
549W - 475L
1,572 Elo+
Party 1
Team Averages
Level 125
1,496 SR
1,495 Elo+

VS

Team Averages
Level 76
1,450 SR
1,507 Elo+
Heimdallr
Heimdallr
Adramelech-k
Heimdallr
Level 69
God Stats
42W - 34L
1,695 SR
Queue Stats
700W - 685L
1,520 Elo+
Solo
Set
Set
Dingyzeira
Set
Level 29
God Stats
11W - 10L
1,484 SR
Queue Stats
171W - 124L
1,511 Elo+
Party 2
Janus
Janus
Emedezada
Janus
Level 87
God Stats
6W - 7L
1,683 SR
Queue Stats
344W - 280L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
damimr93
Gilgamesh
Level 160
God Stats
10W - 15L
1,227 SR
Queue Stats
518W - 533L
1,470 Elo+
Solo
Ares
Ares
zMaaaia
Ares
Level 36
God Stats
0W - 3L
1,161 SR
Queue Stats
56W - 59L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alex200024
Gilgamesh
10
5 / 1 / 3
6,302
573
7,040
6,677
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 3
6,142
558
1,130
2,982
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
5,859
533
5,494
5,519
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 0
7,389
672
5,933
5,953
2,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 2
5,421
493
2,846
7,121
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adramelech-k
Heimdallr
10
0 / 2 / 0
5,547
504
2,532
7,178
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 3
5,434
494
1,190
8,229
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Emedezada
Janus
12
3 / 2 / 1
6,912
628
4,212
4,718
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
damimr93
Gilgamesh
9
0 / 4 / 0
4,974
452
3,697
9,259
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
zMaaaia
Ares
9
1 / 1 / 2
5,811
528
2,077
5,065
2,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
4
4
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Adramelech-k
Heimdallr
0
2
0
0
W
Gilgamesh
Alex200024
Gilgamesh
5
1
3
6.5
W
1
1
3
2.5
L
0
4
3
0.38
W
1
1
1
1.5
L
Janus
Emedezada
Janus
3
2
1
1.75
W
4
0
0
4
W
2
1
2
3
L
Gilgamesh
damimr93
Gilgamesh
0
4
0
0
L
Ares
zMaaaia
Ares
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,443
Damage
13,708
28,252
Taken
34,449
13,174
Mitigated
12,584
8,879
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Adramelech-k
Heimdallr
2,532
1,203
0
3,022
7,178
2,164
0
666
6,422
0
34,275
W
Gilgamesh
Alex200024
Gilgamesh
7,040
2,574
0
2,532
6,677
2,601
0
1,352
5,189
0
25,196
W
1,130
263
0
1,190
2,982
960
841
1,011
1,869
31,324
0
L
1,190
331
0
3,437
8,229
2,692
0
1,194
6,975
0
23,822
W
5,494
1,808
0
2,611
5,519
1,808
0
1,236
4,230
0
38,365
L
Janus
Emedezada
Janus
4,212
517
0
500
4,718
1,281
0
1,001
3,597
41,865
0
W
5,933
1,659
0
1,250
5,953
2,724
0
0
5,953
0
43,818
W
2,846
480
0
1,296
7,121
5,081
0
2,282
4,722
13,527
0
L
Gilgamesh
damimr93
Gilgamesh
3,697
1,254
0
2,266
9,259
4,425
0
0
9,259
0
19,868
L
Ares
zMaaaia
Ares
2,077
327
0
828
5,065
2,022
0
725
4,220
11,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
28,678
306
Minions Killed
282
0
Camps Cleared
0
1,098,211
Distance Traveled
1,064,345
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,547
504
70
6
0
174,260
3
W
Gilgamesh
6,302
573
48
4
0
263,421
1
W
Nox
6,142
558
78
7
0
219,864
2
L
Set
5,434
494
62
6
0
207,350
3
W
Skadi
5,859
533
65
6
0
201,020
2
L
Janus
6,912
628
91
8
0
222,344
4
W
Loki
7,389
672
101
9
0
214,445
0
W
Geb
5,421
493
14
1
0
199,461
6
L
Gilgamesh
4,974
452
39
4
0
230,560
3
L
Ares
5,811
528
20
2
0
229,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role